Something is stirring in the soup

Guys, I think something is really going down with relation to the original zones,

I mean, no way in the void they’d miss out on the opportunity especially right now that everyone is talking about it, as well as those improved / upscaled or downright remade models that are being datamined and showcased on wowhead.

What you think? We going back home?

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Selective zones, maybe… but I highly doubt they’d be revamping old zones to HD quality just for people to completely bypass right to end game in whatever land it’s set at.

hope dies last

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Would be nice imo. As long as they create new versions of the zones that are evergreen. They shouldn’t feel stuck in a particular period of time.

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Oh for the love of god no, I dont mind recycling the old dungeons but for gods sake dont send us back to do the same old continents again…

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The player base seems very mixed on whether or not they want to go back to where we started. Essentially Classic (post Cata version).

I’ve made no secret that I’m not a fan of recycling. Others are in favour. I don’t even like the old dungeons cycled into M plus pool. :laughing:

They only seem to be doing a little here and there atm. I’m not sure a full scale update is due any time soon.

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Agreed, i dont think they have got the season dungeon rotation right in DF. by the end of season 3 we will have seen less DF dungeons than old dungeons which i think is a bit of a miss.
I definately dont want to go back to Cata again, was the worst time and the only expansion that i didnt bother playing at all.

I personally don’t care what continent or zone we’re in as long as the raid and dungeons are good.

That being said, I do think some of the EK/Kalimdor zones need a new coat of paint.
I find it hard to believe they didn’t manage to rebuild the outer wall of Menethil and drain the water out in this many years for example.

Its not an expansion if you are not expanding anything…

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I do hope so … I’ve been wandering around islands and lands for years and years. Now I’d like to go home.

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Seeing how pretty much the entire story revolves around Azeroth, I think some form of revamp would be appropriate.
The game is also in dire need of a better leveling experience and more evergreen features.

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Why would you ever want that, Argus looks horrible!

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Well i hope they dont, it failed last time and Cata was the first expansion where player numbers took a bit hit. I would hope they learnt something from that.

From the title I thought this was going to be about the Tuskarr

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True … my adopted home, then.

This is also true. I really disliked Cataclysm because they changed everything so much. Places, quests, npcs … some of it was for the better but (to me) most wasn’t. However I’ve been wandering so long now that I think I would take the Old Country in any form except for no change to the basic geography - where the mountains are, where the towns are etc.

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edited content

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The game needs an overhaul for leveling, more so than anything else.

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What needs changing?

edited content

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A leveling path that makes sense and has a bit of soul. WoWs leveling is such a bad new game experience. The pacing is so off that youll be barely half way through an expansion before youve outleveled it and then have to go back and trawl through what remains.

I would personally rework Chromie Time to be where new players are involved in snapshots on what happened during that expansion period. E.g

1-10 - the story of Classic
10-15 - the story of TBC
15-20 - the story of WotLK

Etc etc, with culmination of those snapshots of expansions being scenarios that introduce the basics to new players, e.g in TBC snapshot we finish with a battle with Illidan with NPCs and the new player can be taught basic raid mechanics.

Finish those and the new player is 60 and into Dragonflight, whilst not wandering how we have got to this point.

To keep Chromie Time in its current form for players who have already hit 70 to level alts through, but rework the dynamic scaling or add the option to remove it, or, failing that the options to adjust difficulty (ala LOTRO) to bring some journey back to the game.

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