Well. I don’t know about that, but I do remember Bungie with Destiny 1 (my main game franchise I love) telling us after The Taken King (1st major DLC) that the next DLC will not be released on old-gen consoles due to performance limits.
What did most people do? Buy a Xbox One or PS4 and kept playing, without much complaint.
Their revenue still worked perfectly out.
And considering AB is rn still in the takeover process of Microsoft (with recently more positive news for MS than Sony in the investigations) this “might” happen to WoW too because then Blizzard could afford to lose some customers for the sake of many new game improvements meaning more new players.
Kinda harsh from you to assume that every person with an expensive rig is a “kid”. Quite the opposite.
Will do in around 12 days. Parts should be here then and we should be able to put it together rather quickly.
Well, if we go by “yeah what is really good for rendering” we wouldn’t even be using RTX cards. We would be using the professional industry GPUs with 48GB+ in VRAM, that cost around +15.000€ per card. But neither of us is that rich to afford them.
Aside of that, with enough optimization (like Adaptive Sampling) you can really cut down the rendering time by a lot. Not to mention techniques like rendering in Layers, putting it together later in the compositor and such.
I couldn’t even play the game properly on my laptop when my PC broke. I had to put render scale to 33%, turn off every graphic option or if that wasn’t doable, turn it down to 1. Otherwise I had mad stuttering and the input delay was insane and even then, all I could do was world content because spell effects just weren’t visible at such low settings.
Dude, I think you didn’t correctly understand why that city is laggy and stuttering
In general it has nothing to do with your ram and even GPU, as long as they can give you reasonable FPS when you are in the 5-man dungeon.
CPU is the bottleneck for all MMO games, especially when there are a lot of players around.
The movement and the casts of other players are a series of 0 and 1 that constantly get into the CPU through the internet cable, then CPU gives orders to GPU to render the graphic. If GPU can’t get orders from CPU constantly, you feel the game is laggy.
When there are a lot of players, the data transfer is super massive. Imaging when you render your videos with all cores occupied, any other program will become laggy, right? It’s the same with this game. And the worse thing is that only one core deals with the data from the internet cable.
So yea, with your high-end PC, the game still won’t be smooth in that city
Well mine is fine so I doubt it’s the game or it would be every single person.
Although, having read the rest of the thread, I imagine though it could be that I’m on a low-pop server and only share with like… 4 other RP realms.
Ok, just to check, are you aware that the CPU and GPU are both entry level? And about 3 years old. Also I think the Ryzen G series are intended as APUs, for use without discrete graphics; which you are going to get, and is therefore a waste of money.
Point is, if you’ve been told this is high end, you’ve been lied to and shouldn’t buy it.
No one told me anything. I chose that hardware because it was the best hardware available for me with my budget.
Compared to my current “gaming” laptop from 5 years ago, it is a massive upgrade in EVERY way so it really doesn’t matter if this is “entry level” or not. It is in every case a big step forward.
But you came in saying it was high end to prove a point. It isn’t and it won’t and I wanted to check you aren’t being lied to.
I’m not actually sure that CPU will support that much memory at good speeds but should sort of work at lower frequencies. You would do well to change it for a 5800X3D however. Best AM4 chip and quite cheap now
The stuff is already ordered and we did check the hardware ofc before ordering it. The 5700G should support that much RAM since the Motherboard supports it.
Edit: As far as I could find out, the AMD Ryzen 7 5700G does support RAM up to 3200 speed, which is exactly the speed the 4x32GB Kingston RAM use.
Edit 2:
Well, it was High End a few years ago. To quote Garrosh here:
Ironically on my current PC (very old. still on a 1060 GTX) game runs perfectly smooth. no stuttering, while people with 3060s and stuff seem to complain.
so something is defintly wrong, unsure if its optimisation tho or what.
Just from my own experience (20 years of building my own pcs) - I find that when you start putting the highest capacity memory in, you start having to dial the speed back.
I “only” run 2x16gb of 3200 with my 8th gen Intel, but I guarantee that if I doubled to 4x16 or 2x32 I’d have to come down to 3000, maybe 2666. It is just a thing to be aware of, when you have lots and lots of memory, you also put more load on the CPU’s memory controller, and most often they have never been factory tested with 4x max capacity at the time - especially in the cases where a higher capacity came out after the CPU did. In fact I think as late as 12th gen Intels had a bit of a rep for claiming they would support 128gb of high speed memory, then not actually being able to.
I don’t know about AMD’s 5000 line however, maybe they have stronger IMCs, and 3200 isn’t all that fast these days (I think ddr4 tops out around 4666). Be genuinely interested to know if you get it running at advertised speeds. If not it will almost certainly be fine with a lower setting, but that is often the compromise we end up making on capacity vs performance. Good news is that memory speed tends to be less than 1% of overall system performance anyway and it’s the last thing you should optimise
Will for sure let you know once we have all the parts here. Tower is already on the way.
Well, honestly… I don’t care if the RAM speed goes down from 3200 to 3000 or 2800. I need it for the space not the speed. In Programs like Blender, the more Polygons you use for sculpting and such things, the slower the software becomes if your RAM is limited. Often resulting in software crashes that make you lose project progress.
Happened quite too often for me, so this is more of a “just in case” upgrade so I don’t have to buy the sticks at a later date.
The stuff I ordered should, if it doesn’t break of course, last for me for working the next 10-15 years pretty fairly for CGI.
We know it’s the game already bro. I have a 4080/5800x3D with 32GB of RAM and the city runs like garbage with massive constant drops, especially when flying through it, and it’s all on the CPU. I go from a locked 120 to 60 and below and it feels awful because of sudden and uneven the drops are.
The rest of the game also runs worse than any prior expansion with occasional micro stutter during flying and combat.
its actually pretty good on my 12900ks (5.6 ghz) with 64 gb of 5600 mhz ram and a RTX 4090 but you should not really need the latest and greatest to play wow at good fps
compared to my 3090 in FF 14 i’m getting even more fps now specially since i forgot to enable the ram profiles so it was running at a 1000 mhz slower
What kind of performance are you getting in Valdrakken and how does it run compared to the rest of the game? If you’re actually getting good performance it could only be on the 5600mhz DDR5 RAM.