can we tune this to be proper finisher, Im limited by time as to not spamming it but currently its a rune for a really crappy bit of dps and costs a talent and a global.
It should be 3 times the damage it does
Would be nice if they gave it an animation, and not just a ghostly swoosh.
you are a tank not a DPS - accept you build - you seem to want Tank utility and DPS damage
I’ve said this before, but i’ll say it again.
Soul Reaper should be a execute DoT only available past a % of health.
- Fits the theme, works for DK and for most specs.
- Execute phase becomes about keeping it up through most of the phase.
- In PvP where health fluctuate, it’s more fun to get a massive hard hitting dot in then just have something that might do a little bit more damage if you calculate its exact moment to cook off.
- Fits the “If target dies with debuff, you get a buff” more.
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.