Spellfire Spheres in Raid - why do they not automatically refill after a boss wipe/reset?

Ive had a lot of fun with the new Sunfury Arcane in raid this evening but how our Spellfire Spheres are handled makes me unreasonably angry:

  • All of them get removed on death.
  • All of them get removed as soon as you change a single talent.
  • They dont refill on boss resets.
  • It takes 50 seconds out of combat to generate a single Sphere.

Just why, Blizzard? Why do we get punished if we dont hold cds and spheres in the trash pack before a boss fight? Why do we get punished if we change talents?

Why do I have to look up what training dummies are placable in raid environment so I can start raid encounters with the same amount of resources, same chances for good dps and same length of Spellfire Sphere dependent buffs?

As a somewhat competitive raider this is just infuriating and I do not understand how Spellfire Spheres made it out of PTR like this.

So long with the rant.

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