Be aware when doing certain dungeon content as a frost spellslinger mage. Frost splinters still pull targets that are very far away, even when you aren’t facing them nor are they are in combat
Happened to me in Ara-Kara on the final boss Ki’katal. We went through a side path, so the mobs in the middle path were still alive.
When fighting the boss, a frost splinter suddenly flies off towards a Blood Overseer, pulling the two mobs into the boss fight.
As it was a +12, this is not recoverable.
Below is the video showing this bug.
https://youtu.be/BSNtWghXIdo
I assume this issue was fixed, as I don’t pull the first boss on Siege of Boralus anymore. But seems that there are still quite some scenarios where it does happen.
Another one is the first boss in Azjol-Nerub, which I discovered now during Timewalking.
Whenever you just fight the mobs in front of boss, even when pulling them away, the boss will be pulled by a frost splinter.
Its quite annoying and in high keys this is definitely key depleting, and as such game breaking