Isn’t anyone else dissapointed in the talents we have? Most are rly bad and we even have some talents that basicly serve no purpose. Why can’t the Wow team do good talents? The Heroes of the Storm managed to do that just fine, yet here most of them are just filler in a sense.
Tier 1
10% dmg increse and 20% sanity increse - This is not horrible, however, as far as i understand, the Wow team switched to these talents because they offer more diversity in gameplay (and because they did not want to continue to make huge talent tiers where u add 1 point every lvl) when switching talents and whatnot, but…what exactly dose this change? A flat dmg increase on 2 spells and this is considered something good?
Death and Maddness- Why is this a talent? Its not usefull in single target pve or AoE, and its straight useless in PVP. The only place i use it is Torghast, and even then, if they rly want this effect why not just bake it into one of the powers from thorgast.
Unfurling Darkness- This is Ok, not good, just ok, honestly is underwhelming.
Tier 2
Body and Soul- Unplayable
San’Layn- Unplayable
[The talent that makes dispersion good in any way]- It makes Dispersion like 50% as good as it used to be when it was good
Tier 3
Searing Nightmare is the only one that makes sense. Twist of fate is…meh and Misery is …nice but entirely unnecesary honestly. I would much rather have a talent that actually helps .
Tier 4
Pvp tier…Psychic Horror is the only good one.
Mind Bomb is unplayable since its not imediate and can be dispelled.
Last word is only for interupting in pve, otherwise its useless.
Tier 5
All of them are bad, aren’t they? Other than Shadow Crash that can be used to get ppl out of stealth, and Psychic Link is straight out unplayable.
Tier 6
I only use Damnation, the other seem kinda bad, since for Mindbeander, the NPC can just be cc-ed (1 fear/root dose the job just fine), and we can’t dispell it, and Void Torrent is hard to use in a game where every other class has an interupt. But i guess they are all ok for PVE.
Tier 7. Dose anyone use anything other than Hungering Void? The other 2 are literaly dead talents.
The PVP ones are much worse i think, since Greater Fade is Mandatory, so u only have 2 slots left, that u can use on…
Void Shift- I would say this is mandatory too, but maybe not everyone thinks the same
Void Origins- This talent dose soo little its annoying, but its still bordering on Mandatory for burst, especialy since this is a burst Meta.
Mind Trauma- How is this a talent? How can we be expected to fully channel a 4 seconds cast in a game where everyone has an interupt?(u need to cast it at least twice too otherwise even if u manage to cast it, its just 4% haste…)
Void Shield - Is this good? My shield dose not even give me 3k abosrb, it most likely will be destroyed before anyt refiling happens.
Psyfiend- This dose way to little, it would be cool if it could damage trough DMG reduction(so proper % based dmg) and if the healing reduction would work, but otherwise, what exactly is this spell? It deals how much? 3600 dmg flat…, thanks blizzard for this amazing talent.
Thoughtsteal is nice.
Lasting Plague is nice in the open world, but otherwise its not much
Driven to Maddness- U know filler cards in Hearthstone? This is the Wow talent Equivalent of it.(or maybe if u have a healer partner …idk.
Meanwhile Paladins have Guardian of the Forgotten Queen and Divine Steed that grants them immunity to cc and makes so u can’t cast anything for like 5 seconds… All i am saying is that these talents stink.
I would honestly love it if they gave us some Holy spells in the PVP talents. Like the 10% max hp Prayer of Mending would be kickass, or a Flash heal or a dispell, or a Proper Divine Hymn.(the current one is a travesty) Back in Wotlk this spell was Amazing.