Start penalizing DPS that don't press defensives

Holy priest vs holy priest, DPS: Rogue + frost mage + arcane mage + fire mage lobby.

First round:

Rogue chases into the open and gets nuked, guardian spirit procs. He gets swapped. Dies with cloak & vanish ready.

Second round:

Arcane mage dies in the opener because he doesn’t use alter time that he activated at 100% and is not silenced/cced. Has block off CD.

Third round:

Fire Mage procs guardian spirit in the opener, procs cauterize, gets swapped and then dies without blocking.

Fourth round:

Rogue dies with cloak & vanish ready.

Fifth round:

Rogue dies with cloak & vanish ready.

Sixth round:

Frost mage dies because he doesn’t use alter time that was activated at 100% and is not silenced/cced. Has block off CD.

Penalize them, harshly. There is absolutely no reason any of the DPS should gain mmr from this clown show, they should all lose mmr.

2 Likes

So do healers get penalized if they have any defensives left?

Presumably players who always make mistakes will continually drop mmr and eventually have been punished for it

7 Likes

Losing rating is enough

3 Likes

They get rewarded with rating for that clown show if they’re not the one that lose the most. Meanwhile, me and the other healer went 3-3, I lost mmr. Why should they gain from that clown show just because they didn’t lose the most?

They only get rewarded due to the inflated MMR, eventually they will crash into the brickwall and drop down

1 Like

Eventually is too slow. Penalize them instantly. The system needs to be less lenient to DPS in terms of rating gains. Stop giving them free rating when there’s a clown show going down, penalize them, harshly.

This is a guy from a game where a dps went 0-6.

The guy died to running out of range from me and the other healer twice when we couldn’t get anywhere due to slows/roots/cc. Then he didn’t press defensives before dying either. Yet he gains and I lose because of a dps going 0-6(which he lost twice with, with him dying those 2 rounds he played with that DPS), because of this dumb system that rewards DPS that don’t go 0-6 regardless of how bad they performed and penalizes one of the healers unless they are exactly the same mmr.

With this I can agree.
DPS going 0-6 means the remaining DPS will have 4 wins and the Healer will have a 3-3 gaming. He could actually lose rating depending on healers MMR.

Happens for dps and heals unfortunately. Been in double holy priest lobbies at 2.1k without being gripped once in 6 rounds. Unless it’s intentional griefing then there’s nothing to do about it.
I know it feels bad being stuck at a certain rating but until you improve and carry yourself out, you won’t progress.
Stop focusing on other people’s gameplay, record your sessions and review. Be brutally honest. Unless you’re near the rank 1 spots in shuffle, you’re still making a ton of misplays.

i don’t even need to read it

i read the title, penalizing players wiooll make people stop q and play, we already have deserters and other system that sztop griefers, people who play bad stay low rating, people who play good climb, people who loses rating already feel bad, u don’t need to penalize them more

2 Likes

Why should the DPS gain rating from going 4-2 with a 0-6 dps in the game just because they weren’t the 0-6 DPS? It’s free rating. There’s a ton of DPS that goes 0-6.

Why should they gain if they’re not pressing defensives and dying?

Last time I gripped someone it was a mage vs mm hunter/destro lock, he was about to get absolutely murdered if I didn’t grip him out of los from them.

I grip him. And what does he do? He blinks right back out into their sight and dies. Without pressing any defensives.

They are penalised…by losing games and losing rating and MMR.

They’re low rated for a reason.

Common sense isn’t so common, apparently.

6 Likes

Man just stop with these troll threads, they’re not helpful and annoying. Focus on the real issues for healers (less inflated than the dps bracket, 6 round format, matchmaking that punishes non fotm healers…) instead of constantly trash talking your dps mates.

2 Likes

What a childish tantrum. DPS are already penalized by 20-30min queues and 0:6 healer lobbies (= 40-60min wasted). And of course rating loss if they are the ones going 0:6. You healers can just queue again and get instant lobbies. But healers will always find something to cry about, won’t they?

They are, it’s called losing the round lmao

We have been trough this already, 2 months ago and apparently you learned nothing.

What was it this time? Hunter didnt turtle? Pala no bubble? Off to forums again!

p.s. didnt read, knew from the thread name exactly the OP and content of the post.

2 Likes

Healers are the same 3 cds rdy and we die so why should u dont get punished.

Chobba rhey dont even have dispell bounded

Quick solution for u. Dont play SS. Problem solved neeeext.

It is what it is
What RLY i dont get and makes me mad is everytime a DPs AFK in shuffle and leave one healer gets - raiting and mmr, and its the rounds he will win 99,9% the game count it as you loose them

And it can be a lot of minus i got -40 with that,
Minus 20 the other heal where he gets the leaver first 3 rounds that he all lost

They are rewarded. Not penalized.

I just had a game where a DH decided to just bolt it to our side, out of range and out of sight from his healer, of the arena and got himself killed in a chastise stun that he didn’t trinket to use defensives against a frost & arcane mage that just went ham on him in the chastise. The round lasted 12 seconds.

This DH gained a ton of mmr that he ought to not really get because he went 4-2 because the hunter went 0-6, except the last game the DH was the one to die and not the hunter he was playing with. The other healer lost mmr because I was lower. Why should the DH get mmr with that kind of plays and the other healer lose mmr because of it? Not being as bad as the hunter deserves a ton of mmr infusion despite such plays? What a joke, free rating role.