Giving thought reference gold will be always incorrect! To give any type of positive answer one would have to visit every single server in the game and then decide from there.
I am sure that you are aware that Token also depends on the region you are playing in.
I’m actually really poor this expansion. I don’t actively go and seek gold or try to make it but in WoD and Legion it trickled in enough to keep me able to afford everything.
yeah until I have my spectral kitty and longboi, I feel pretty poor too plus so many things I want to buy. Im thinking about stacking up 20 tokens then getting all pets and then saving up for spectral kitty.
But im more currious about how gold value’s gonna go. Im hoping it goes up and 1 gold in the future > 1 gold now
Well we’re seeing a disinflation right now, because we don’t have access to lucrative gold rewards from mission tables anymore, like we had in WoD and Legion. The gold from quest rewards is also lower now in BfA.
People’s purchasing power will appear stronger in the short term in the player-driven part of the economy, because that 1 million gold you have saved up over the past expansions is suddenly enough to afford several WoW Tokens, whereas before it could only afford you a few.
But in the long term the purchasing power will be weaker, because the vendor mounts will keep costing 100.000 or 500.000 or 1.000.000, but players aren’t earning enough gold anymore to be able to easily afford such high prices.
So yeah, we’re getting poorer.
The peculiar thing though, is that Blizzard can change it all in a second if they want. Just implement an easy, lucrative source of gold, and we can all be super rich again. It’s more a question of whether they want to or not. In the long term they’ll probably have to do something, because the prices on some of the items appear increasingly ludicrous, because the value of gold keeps rising. That 1 million gold Spider mount suddenly has a price equivalent of ~120 EUR, which is insane. Blizzard has to take that into consideration at some point, that the gold prices in the game start to translate into very high monetary transaction values.
yeah but my point is, its been going on for quite some time now. we’re sitting on 170-180k token price over past 3 months. there were 3 exceptions when prices went high and that was 1. dreadwake 2. black fridays start 3. black fridays end.
aside from that its usually 170-180k.
at first I thought it was going down but it has stopped for 3 months now but at the same time its not really going up either.
my assumption is, it will slowly go up again. emmisaries reward more gold by time, facebook missions reward more gold by time and overall gold is being generated.
Im hoping we’ll get a lot of gold sinks tbh, and as few “free gold sources” as possible. so people with 300 alts dont abuse it - like it happened in the past.
I see poor as a comparasion. if everyone loses same amount of gold i dont feel like anyone’s getting poor.
If we’re going by history, then it will likely stay at its current level because that’s seemingly the level that meets the current supply/demand.
That usually changes whenever a new patch, expansion, game design change, or Blizzard Store offer is released. Then there’s a bit of an upset, either in terms of it becoming cheaper or more expensive.
Sure. But there’s two economies in WoW that exist parallel to each other, and with overlap.
The player-driven economy – i.e. everything on the Auction House – regulates itself based on the amount of gold in the players’ pockets. If players have lots of gold, the prices on the Auction House are generally high. If they don’t have much gold, the prices are low.
The other economy is the Blizzard-driven economy. This is the static prices. How much gold do you get for selling a grey vendor item? What does it cost to repair your broken gear? How much does a mount cost from the NPC? Those prices are fixed, they’re static, they don’t change. It doesn’t matter how much gold players are earning, if they’re rich or poor, that Lightforged Warframe mount still costs 500.000 gold, and it always will.
The player-driven economy will always be fine. Free market dynamics and invisible hand and all that.
The Blizzard-driven economy will need to be actively regulated by Blizzard, otherwise it will make people increasingly poor or increasingly rich. Right now it’s tipping toward making us more poor.
yeah true, but in most cases token reflects the overall state of money generated in the game.
I dont mean the money someone makes off of AH or boosting or dancing on postbox. I mean the actual gold gained/lost in the game
gained through missions, quests, world quests, etc. lost through buying stuff from NPCs, AH fee, repairs.
so at some point the average token price will increase and it will be caused by money that’s being generated and lost, and im assuming it will slowly go up instead of going down or staying the same as you suggest, simply because currently the token price stays the same more or less and we’re slowly generating more and more gold in the game, so once it goes further i think gold value will go down and token price will go up.
yeah I know what you mean. Im talking about actual state of the currency not who has how much money. so basically what im saying is i want to hear peoples opinions on if current gold > future gold, or other way around, and reasoning behind it.
As a finance professional I can assure you that unless the developers introduce a massive sump to take gold out of the economy (i.e. up repair costs about 50 x) then inflation will continue apace. The reason for this is that the current cost of maintaining a character is less than the amount of gold recoverable, the other reason is that remuneration isn’t based on a supply and demand economy, therefore “work” doesn’t need to be required by a consumer which means unlimited work potential for a player.
So in essence your virtual gold would be most effectively spent now before it goes the same direction as bitcoin.
Edit: The payment for unlimited work potential is paid for by the game software creating even more gold. Therefore every-time someone mounts their mammoth to vend the trash from the mobs they just killed the game creates more gold, and inflation ensues. An asset backed currency in-game gold most certainly is not.