so, after playing around with this one.
You can get out of it with cloak of shadows and spellreflect??? thats a big downer for the little hp and 1min cd it has. It looks fine on paper but why does have 90% of the shaman abilites have a huge downside… cap totem, hex, ghostwolf.
Also the knockback from unleash shield is laughable. Small distance, one ant in the way and it doesnt knockback at all. If you have this or not doesnt make any difference against melee (except you are standin on a hill maybe)
Root seems okish.
Ok I did some testing and mage blink doesn’t work. They get pulled back after the blink (looks hilarious btw.) So rogue blink strike shouldn’t work either. I’m relativly sure that only teleport-like abilities like monk port and wl gate and immunities are able to lever it out…
Yes and the cast range is also kinda meh. But it works against those DH’s I can say. Don’t know about meta jump, but they can’t fel rush/infernal strike out of it. Tested it on multiple vengeance DH’s.
As a priest I can say don’t be upset I need to spend my Greater Fade to get out of it… it’s a really important cooldown and means I won’t have it for a while to avoid other CC.
If your totem which can be killed gets my Greater Fade it is a worthwhile trade.