Steady/Cobra Shot bug

Currently on the beta whenever you use Steady Shot (presumably Cobra Shot as well) and you press any other shot, if you have focus to cast the 2nd shot, it will cancel Steady to cast whatever you pressed.
For instance: While at 60 focus i start casting Steady Shot when Explosive Shot is off CD and i press that before Steady cast is done, it will cancel Steady to fire off Explosive.
It’s common practice to spam the next spell you wanna use while still casting the previous to reduce delay, and this bug makes that impossible. Creating a smaller margin for error for optimal play.

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Is this still considered as a bug? Because it has made it onto live Classic servers. Experiencing the same issue while playing the pre patch.