Hey there, blizz. Are you awake yet?
Just wanted to ask if you’re done beating hunters into the ground, or if more beating is coming.
Hunters currently have two black eyes, a broken arm that can no longer shoot, and their pets are developping PTSD from all the abuse they’ve gone through. And now you want to make hunters turn into another melee class, weaker than all other melee classes, while also giving incentive to drop their pets in a little cage, never to see rhe light of day again. And thus I’m wondering, when will the beating stop?
Hunter has seen more nerfs in SoD than all other classes combined, and correct me if I’m wrong, but the class that currently holds like 85 out of the top 100 damage records has seen… none? How is this fair?
Hunters have always been strong in early levels, losing power as they level up. This is the ONLY version of WoW where they’re weak even at low levels. And I would be totally fine with that if you were balancing other classes too, but as it goes, balance in SoD is only in the name of a druid spec, and nowhere else. What is the logic behind these “balance changes” that you’ve done so far?
Warrior is, by far, the biggest damage outputters in the game, while shadow priests are, again, BY FAR, the worst. And considering very little has been done to help shadow priests in this phase (which was very clearly VERY insufficient) I have to wonder what exactly is your reasoning with all these “balance” changes you’ve been imposing. Because classes are clearly not balanced now.
I could understand shadow priests not getting more buffs on an argument like “they don’t yet have access to their full kit, so they will catch up later on”, but then why all the nerfs to Hunters? The exact opposite scenario is true for them. Also, if this was the argument, then why nerf Hunters 300 times? They don’t scale as well as other classes at all, so, as I said, they are stronger (in proportion) on early levels, compared to how strong they are in later levels. That argument makes no sense.
Hunters have always been able to do crazy stuff early on, mostly due to the fact that they have a pet. But so do warlocks, I remember watching a youtube video back in OG TBC of a warlock soloing the raptor boss in ZG. Yes, a level 63 boss (BOSS, not even an elite mob) being solo’ed by a level 70! (Yes, not 80 or 100) character. So the argument that hunters can solo stuff well also doesn’t make sense.
Hunters get turned into a meme if you stay between 0-8 yards of them in PvP, so the PvP argument doesn’t make sense either.
So what exactly are the reasons for this beating?
And now you wanna destroy the entire soul of the class by turning them into a meme melee dps. I would understand turning hunters into melees if they got to become tanks, but that’s not even the case. Their 3 specs are still only capable of doing damage, and the more time goes by and stuff is rolled out, hunters become even less capable of doing that too.
Fix hunters.
5 Likes
Phase 1’s rune design was already screaming that the devs have no idea how Hunters work or how their runes ought to be placed so it’s not exactly a surprise to see such bad runes for phase 2 (and potentially beyond). The leaked datamined stuff is still work in progress and could be changed.
But I’ve already made up my mind that unless phase 2 launches with an overhaul to the rune placement and adjustments to existing runes to make them worthwhile then it’s never coming and it’s pointless to plead to the developers to make the appropriate changes as they simply do not care or refuse to listen.
Either they get fixed within week 1 of phase 2 (they were super quick to butcher Explosive/Chimera Shot in week 1 of phase 1 so they can do the opposite for phase 2) or Hunter as a class is a lost cause and it’s time to move on.
What baffles me is how if there isn’t a Hunter main on the design team then why don’t they actually listen to the criticism of actual Hunter mains?
We’ll see in a couple of days time. 
3 Likes
Making hunters into melee is stupid.
Would rather see them being made into somekind of support/healer kind as a second play style.
Runes were unjustifed nerfed after a few days in phase 1, and those runes never was used again.
2 Likes
Hunters are the 3rd best DPS currently in PVE, the best ranged DPS. They’re doing more than well in PVP. Hunters seem fine to me.
2 Likes
I’m a hunter. Have yet to be out dps’d in a single lockout. There is nothing wrong to ith hunters lol.
1 Like
That only means that you’re playing with bad rogues and warriors.
2 Likes
Unjustified nerf on hunter runes u guys are trolls 
I stopped taking hunters seriously when I saw a hunter raging on forums because now he has to push buttons to kill players and mobs.
He loved the fact that he was laying back semi afk and his pet was doing all the work.
Guys get out of here, just because there are runes for melee doesn’t mean u have to go melee.Play as u like.
I say that all the hunters complaining should be locked to raid a month in era.
So when they come back instead of complaining they will be glad to playing hunter in SoD.
Again, problem in my eyes is not the dps. It’s that the runes are boring and railroading into 2 OP runes that make all other options invalid.
5th.
1 = Warrior Dps
2 = Rogue
3 = Warrior Tank (only because bugged, without bug they are 1)
4 = Feral
5 = Hunter.
2 Likes
Hunters are no longer 3rd, not after the last nerf. (That was made for PvP becuase of cry babies).
I am all for melee hunters being a thing, I just wish the gear for ranged hunters wasnt being naffed up to accommodate it.
It shoulda just been something like they equip a rune that modifies “Aspect of the Beast” changing the way Agility affects your AP/RAP etc
Rather than start putting loads of small amounts of str on our gear at the expense of Agil etc.
Hunters destroy other classes tho
p1 doesnt matter anymore. but the only pure, nonhybrid dps class should be at the top of what it does. if its not, its actually not useful.
may seem fine to a rogue, looking down from 2nd on dps, but ure a tank now. if all the leather in p2 came with stamina, dodge and chances to avoid damage at the cost of 40% of the strength and agility u get - then u would feel how hunters feel now.
woOw - im so glad u finally showed up - we are all elated. the GOOD hunter is here folks!
try raiding with ppl that know what they are doing.
yea. 350 000 hunter think like a forumtroll - u smart .
ah yes. the justification for making the class sheet in sod. that makes sense, clearly.
thats not the sent of blood, but of irony.
if they fixed runes, dps would be better as well. and it actually is dps, or will be, once we get to 60 and the 40 meta.
yea.
in p2, mages will pass us easily. shammys maybe. even retri might do, and sp.
the pure dps class, is then low mid.
that makes no sense at all.
simpler: Qol book coverts all strength to agility - 1:1
wait for the 0/0/31 survival hunter. he will torture u like a cat does a mouse, and u cant touch him. but this is about PVE…
1 Like
You should start playing with people with more than just pne brain cell then, you’ll come down to earth real quick
So I’m better than anyone I play with and your worse than anyone you play with. Maybe you are the one with the single braincell?
What’s the average dps of your raid group?
Yes, every single hunter has only one brain cell except for you. You outdps every single warrior.
So where is your name in those logs then?
In fairness, hunters share gear with shamans and shamans like str more than agility (it gives them 2ap per point), so the itemisation is as much, if not more, for shamans.
Also, actually checking the itemisation, the Gnomeregan mail set alone carries 100 ranged AP (the set that comes closest for warriors is plate with 90 melee AP), mail shoulders have 46 RAP, etc. A lot of the Gnomeregan mail items come with tons of +AP actually where other item types straight up just don’t have any.
And comparing with original itemisation, if anything, the str is what was on the items originally, and the +AP is added so it works for all physical mail users (those being Enh Sham, and hunters of all kinds)
What does shaman using strength have to do with hunters? By that logic, plate items should all have intellect (at the expense of other stats) since paladins benefit from them too.
The reasoning behind this blizz decision is simple, they’re forcing hunters to change into a melee spec so they can justify the poor itemisation decisions they made and make it sound like the items are good for hunters.
And saying that “you can always play MM spec” when it’s incredibly bad is like saying that rogues can also be Sub for PvE. Sure, they can, but they will suck and no one will want them in their raids unless the leader is friends with the rogue, and even so, people will be asking uncomfortable questions.
Someone said add a book to convert str into ap/agi, and honestly that could well fix the issue. But in order for that to be applied by blizz, hunters need to first change their class name to “Warrior” to get blizz’s devoted devs to actually go: “oh, warriors are in a bad spot, let’s fix that!” If hunters are still called Hunter in p2, they may add a book, but instead of converting str into agi or ap, it will convert agi and strength into MINUS ap