Stop massacring the Lore please, Petition?

Maybe,
Seriously if they do their job wrong then maybe they can support something else, realy,
For me world quests were too long, and not that rewarding,
In legion I finished one quest in a few minutes, but Shlands they had to destroy it too, by making it too teadious, realy spending like 8 mins on a world quest, and each thing you do only adds like 5 or 10 percent, and also these parts made to be long to increase time spent doing that quest, by increasing time spent questing they increase time spent ingame,
You can think of it like a “timegating” too.
By the way I know they increased this percentage through 9.1.5, but it’s still not rewarding enougg.

To speak about the original theme,
We realy should have a platform to collect people, to make lore good again,
I dont know is there any free platform to do it?
And of course it should be spread in the US region and in our fervoured RU side too :slight_smile: the world needs to be united.

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Sure and they should just get me to write the Lore. I’m not even joking… :stuck_out_tongue:

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Grinmolthar, while I support your general proposition, I’m gonna nope out on

About the only way to do a worse job of story would be to outsource it to a collective.

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Correcting myself here,
I was speaking of the platform to collect the signatures for better lore, I did not mean players should write the lore,

But just to make the petition for Blizzard to hire better writers, to make the lore good again,

For example Blizz could hire someone who is like Kevin Feige for the Marvel universe,
(It was just an example)
This guy realy knows every drops of water of the “lore” of the marvel universe, and checking for every detail to be in place.
I think someone like him the Warcraft team realy needs, to get the lore team together, and get some epicness again.

Like for example this afternoon was listening some older wow soundtracks and was remembering how I felt when I was questing with Garrosh on the lead, or when Deathwing was sweeping Azeroth and could kill you instantly, small details, epicness and “power” what the lore needs, with some interesting turns.

So lets have a gatering, a petition to collect, for better writting.

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The biggest problem is - that’s exactly what they think they just did.

And we see the result. :angry:

Think about that…if it helps, compare Zovaal with all the other Big Chad Villains in WoW, who also couldn’t stop us, even at full power, in the heart of their domain, since Vanilla…take as long as you like…

Not to mention the deafening wailing and gnashing of teeth on the Forums, if an Xpac was ever released where you couldn’t beat the Big Chad Villain in the final Raid, not even ten Xpacs later.
Wait, now there’s a thought…Zovaal would be pretty much perfect for that role…I double dog dare you, Blizz!
Mwahahahahahahahaa!

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Would that be the lore of alternative universes, so you can reboot if a character has reached ‘jump the shark’ territory, in their story arc and tell very similar stories with the replacement, who has the same powers?
Not to mention carefully ignoring remarkable similarities between ‘different’ superheroes, both within the Marvel universe and amongst other superhero franchises.

I think, and maybe it will be an unpopular opinion, but I think one thing would be the “best”.
To only have one universe, no multiverse. Time travel is okey, afterlives also ofc and void, life, ect… the cosmology chart of wow is okey, but I think there should not be multiverse. It just makes things messy.

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Just in case it wasn’t blatantly clear.
The new devs in the department are pretty much doing a Disney Star Wars.

They are BURNING everything of the old, including recent-old.

They know that touching nostalgia crap they’re going to get burnt for even the mild attempt, so they rather kill it hard and work on something new.

If you ever worked in real life, think of it like when they fire the old Manager, the new one comes in, and he/she wants their old crew. Guess what current crew? You’re getting the boot too to make way for new, fresh, and daring ideas!

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So you say that they probably doing in 10.0 some kind of big “new story”. Cause if the Jailer succeeds they can do it ?
So it might means ,that now we might not get “happy ending for the raid” maybe ? :thinking:

There is nothing about him. All those things you listed are just shallow vague nonsense with no real substance to it. There’s more to Mankrik than Jailor as far as character depth and development goes.

Science indicates multiverses are a possibility…time travel rather less so.

This Xpac is full of details, you just don’t like the story arc.

If you had known about Zovaal since Vanilla and the entire WoW universe had known all about Zovaal for much, much longer, it would have made it very difficult to do all that manipulating, what with everybody yelling: 'Nope, not falling for your tricksy manipulations Zovaal! We know you are hiding behind the arras, with Denathrius and those devious Nathrezim!..leading to a distinct loss of the element of surprise.

Not to mention the fact there have been plenty of Old God whispers indicating that things were not as they appeared.

That is all true but up until BFA all end expansion villains make sence in their own world cause there was a lot of backstory to them so you were not confused
but for shadowlands this is worse
cause they didn’t introduced jailer during BFA
they introduced him after BFA was done
and that is bad for everyone
and then they tried to force him into almost every expansion story
like what the actual hell :smiley:

it’s not that jailer is bad character
is HOW they did it
Garosh was introduced in TBC …and started appearing more frequently in WOTLK
so you knew him when you was fighting him and his weird horde in MOP
same arthas,ilidan and we saw they can make lore on the spot
because MOP lore was good like burden of shaohao was masterpiece and the overall story of MOP was very good and deep

Because the Jailor was basically a “crap, we have no story, we need a villain”-emergency pull while the problems within the studio prevented people from actually working together.

but the jailer is a good character it lacks the arthas treatment
you know like when you were doing northrend stuff arthas appeared
jailer is not present and all that he done is not showed to us
they only talk about it

I agree on the Arthas-Treatment, however, the Jailor also lacks much of his backstory explained.

For example the “I was once the judge of dead souls”-thing was so damn obvious when I first have seen his hole in the chest and then the judge-like creature in Oribos. It was so damn obvious. And when was it confirmed? 9.1 when the Sanctum of Domination went live.

That is not really good writing to me. It would have been better if the Orb in the Oribos-Judge (still can’t remember the name of her) would have been made less obvious, for example by adding a metal cage over the hole and some other details and then slowly hints over the course of 9.0 to 9.1 that the Jailor was once part of the “Big 5” before he questioned the First Ones.

In reality, SL has inconsistent story telling for the Jailors backstory. You get 1-2 small hints once, then one huge reveal the other part when the next update goes live. That is not good story telling. That is hiding laziness (and obviously problems within the Studio).

…who do not like it when everything is not explained to them down to the last detail, decades in advance…preferably in Humans v Orcs, but at the very latest in Warcraft 3 (unless its Pandaren, in which case complaints are made anyway)…just so that lore obsessives can sit in a large circle, deciding whether they approve of the direction, whether enough ‘proper introduction’ has been done, that unexpected change is scary, jump scares are bad, the Old Gods do not offer clarity, etc, etc, etc…

:smiley: That’s why lore is cheap and bad and blizzard is criticised
To know difference between good and bad writing is not a rocket science.
As i said
MOP is the perfect example how to introduce completely new story into the game and blend it with the OLD without making people angry.

Yes there were people angry because of PANDAS but that had nothing to do with story it was about it looks like a kids show.

I can introduce a new villain every week
but it’s not about introducing characters it’s HOW you put them in
There is no need to have a garosh/arthas/ilidan type character all the time
you can make one without having him in books or game before

It’s always about how you do things
not how you talk about things.

and blizzard is right now just talking about things.

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Ye, it makes the story very flat and makes the world feel extremely flat with no depth.
Currently the story is so bad, that as far as story goes, only less than 10 characters exist.
How can they do something like that when they try to make MMORPG?

Basically even “nations” as whole stopped existing. There is only one ultimate evil, rest are servants. That ultimate evil is also only one guy. And we’re figthing him as the ultimate saviour with help of 1-5 supporting characters.

Great.

Not only the story is so boring and bad, but it also kills the world and by extension immersion and engagement.

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