Stop Telling Rogues What To Do in RBGs!

Stop Telling Rogues What To Do!

You think you know them but you don’t.

We don’t tell you how to play your class and you clearly have no clue how to play ours. You often handicap your group’s chances of success with your mania to control us.

This was Arathi Basin rated bg. One of the many examples.

https ://ibb.co/YBZH7X7
https ://ibb.co/D9RSgs0

Kind Regards,
An Assassination Rogue

Why do you even care what a random pleb think or says lol
Do what you want

1 Like

Shush and go ninja LH already :stuck_out_tongue:

1 Like

If you don’t like people ordering you around, make your own groups or tell the leader which tasks you are willing to do, but do it upfront. Disobeying instructions won’t make you popular with RBG teams, it will only earn you a lot of flames.

1 Like

The only reason you bring a rog to a RBG is for its map control, not for its team fight damage.

An arms war will do what assa can and more, its not even comparable.

Play what you want, just dont be surprised when people dont care about ur damage and just want u to play objectives which is the main reason they brought you into their comp

1 Like

True, objectives matter, but damage also wins objectives and if you lack it in your group overall, no amount of ninja shenanigans and strategizing would save the match when your team gets destroyed in every team fight.

I would also outdps any warrior in a bg. They are not even close. CCs and interrupts on top

Assuming both teams are equal, an arms warrior will always be more valuable than any rogue, even combat with its 5% extra damage to stun target.

Arms is just objectively better for teamfights due to the utility the spec is a tanky plate that brings, disarm, banner, shout, aoe fear, stuns (+aoe) that go through parries, and sheer ST and Aoe burst from avatar and bladestorm

What does assa bring? A squishy target to soak up your team’s defensives and maybe kill something every 2 minutes. Just get an SP, it’s a range that also heals and has a mass dispel.

The specs are just not comparable. There is too much of a wasted potential to double up a support spec and a TC spec in one with the benefits of neither. Objectively speaking.

Disarm
smoke bomb
constant aoe wound poison for healing reduc.
constant aoe mind numbing poison
5sec stun every 20sec
cheap shots
aoe damage reduction for almost the entire enemy team with Iron Wire 15%
aoe damage reduction on the enemy group with Blackjack for 30% that can be aoe if blind is specced and on 1min cd
Higher aoe damage potential …BY FAR
5sec cloak of shadows followed by evasion to dive right into your team headfirst and dot 3 groups of 3 players with more bleeds and poisons than they can count on their screen, then…
…vanish 20sec later only to apply the same amount of bleeds on your entire team that would make your healers cross eyed and just as they figure out who needs their healing the most, they will get kicked and stunned to oblivion even if I’m not on them because shadow step does not forgive.
And all of this while executing automatically almost everyone at 10% remaining hp regardless of where I am

And these are just the ones on top of my mind that I care to type on my phone now.

The fact you mentioned none of them speak enough and I see no reason to argue with you on why rogues can be an invaluable asset in every team fight if they know how to play it.

I did not mention them, because half of the things you mentioned are either already covered by arms, or simply not relevant due to external factors such as DRs being shared by the entire team, but sure i’ll break it down for you

Disarm
smoke bomb
constant aoe wound poison for healing reduc.
constant aoe mind numbing poison
5sec stun every 20sec
cheap shots

sub can do that too, and 1 shot someone 100 to 0 in 3 globals and has baseline access to shadow dance to take bases/take someone out

aoe damage reduction for almost the entire enemy team with Iron Wire 15%

only from stealth, and using vanish mid fight to do that is just feed, you are not a warrior survive the fight like that

aoe damage reduction on the enemy group with Blacljack for 30% that can be aoe if blind is specced and on 1min cd

there are better aoe specs than assa like boomie, affl, sp, demo, even mm - also if you aoe blind people when u have dot classes on ur team u might as well lose the fight on the spot

Higher aoe damage potential …BY FAR

sweeping strikes, bladestorm, warbreaker is better aoe, and as stated earlier there are better aoe classes

5sec cloak of shadows followed by evasion to dive right into your team headfirst and dot 3 groups of 3 players with more bleeds and poisons than they can count on their screen, then…

if you use your defensives on air you will die, warriors and dwarves can remove ur bleeds and DI dwarfs will do more damage to your team if they remove all of ur bleeds. With 3 healers outside of deathmarks and shiv your bleeds will just tickle

…vanish 20sec later only to apply the same amount of bleeds on your entire team that would make your healers cross eyed and just as they figure out who needs their healing the most, they will get kicked and stunned to oblivion even if I’m not on them because shadow step does not forgive.
And all of this while executing automatically almost everyone at 10% remaining hp regardless of where I am

if you vanish offensively to attack their backline, you will just die because a rog in the backline with no defensives and isolated from their healers is free food for every team that has a collective IQ higher than room temperature

Point is, you are trying to play rog like a warrior, but you are not a warrior. you don’t bring the utility or survivability of a warrior. You can’t intervene to peel, you can’t duel when someone is popping off, you cant shout to remove fears/clear snares and buff team HP. Sure assa has a lot of bleeds and utility, but feral is better as u can cyclone a healer or a dps that is bursting, and due to cyclone not being breakable unlike blind, can off heal, and is also very oppressive in team fights. Also if a priest dares to mass dispell a cyclone with an affl on your team they will just die instantly.

You can make the arguement that you can secure a kill with a stun and shiv, but so can every other TC spec while also being more tanky to survive in a team fight
a few examples stormbolt sharpen, fel eruption blade dance, death grip asphyx, leg sweep, maim.

You can make the arguement that assa does good cleave, but affl is better in all cases as affl can give cookies, gate, fear, coil, 3x UAs and everything near affl will rot within seconds. Add a boomie and an SP and/or ele and you have a power comp.

Rogue’s strength is being able to punish peoples’ mistakes. If they know you’re in the team fight, their other guy defending a point will be having the time of his life knowing he’s completely safe, and if its a rogue will ghost from that point and counter attack your point.

I’m not going to give a detailed response despite the incorrect assumptions you had in it. It’s simply pointless and I don’t like spending that kind of time here.

Thanks for sharing your perspective on class mechanics. While we might have different views on this, I’m looking forward to our next battleground match if we meet. Let our gameplay speak louder than words! See you there!

This. The main reason why Rogue is a Must-Have in RBG.

If you don’t want to play the way it is (obviously) expected from your specc then:

1 Like

That’s why smart people say never LFG again. Also they probably spam reported you.

I hope we won’t wait long to see bg blitz as rated.

Rogues are better suited to not be in the front line and ordered around.
Isn’t their whole thing about sneaking around to sabotage the enemy for the other classes to wipe?
I work pretty well with my rogue friend. I aggressively attack, while my rogue friend sneaks behind and backstabs, stuns, poisons the enemy, then if he’s attacked, he vanishes and I don’t stop attacking.
Rogues can also be good at stopping Striker+Healer teams by stunning the healer.

Suggestions are always appreciated, but you shouldn’t demand how players should play their classes. I don’t know much about the other specs, but I know Assassin rogues are best known for their stuns and poisons, which makes them perfect for sneaking around, dotting every enemy, make them great for 1v1, 2v2 or BGs.

https://www.pvpleaderboard.com/leaderboards/rbg/eu

Rogues are printed all over the top of RBGs. There’s literally 1 Warrior in the top 100.

Rogue’s toolkit is a lot better than warriors for RBGs imo. That’s not to say warrior is bad though.

Whew. Good things I’m a Fury warrior.

So much more valuable that virtually all of the top RBG teams run double Rogue since you have Assa which is insane in team fights and Sub which is insane at defending and assaulting bases.

Please don’t talk if you’re clueless ty.

Rogues can be SOBs in Battlegrounds, especially if they’re skilful. They can be those ones who can make your battles a bad time if they sabatoge, poison or ambush unsuspecting players. I’ve seen many talented Rogues in PvP. They are there!
But I’m not saying that Rogues are invincible. They can handle one or two by themselves, but they work better in groups, as they can either pick of stragglers or surprise the enemy attacking your partner.
I’ve used myself a bait sometimes to get a player to attack me for my Rogue friend to stun and we finish them off.
I haven’t seen the Top Ranks in PvP, but I assume Rogues can be pretty high up on the tier. I think personally it more-so depends on the player and how they can use their classes.

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.