Storm dust issue

Why is the basic enchanting material storm dust so hard to obtain. Currently these are over 150G each on AH for r1 as they come from DE’ing low greens. Way more expensive than shards. Enchanters used to be able to shatter shards for dust or craft basic green items but these avenues don’t exist. Crafting green profession gear to DE doesn’t work either as you need dust to make those!
Greens that levellers remember to sell are insane prices to because of DE issue.
Is this deliberate or an oversight?
(You can get dust from trading wax but that takes ages for the return gained)
There may be an equivalent for other professions.

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cos they nerfed green item drops after people abiused it in early acces and sold them on mass for milions

Blizzard may have underestimated how much material is lost in patron craft orders… this is a completely new material eliminator that does not return it to the game in the form of a some product, but removes it from the system completely…Moreover, this is something that cannot be farmed like ie herbs…

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Farming dungeons on large scale is not possible yet, so few greens. They go for 200+
It’s the same for everything, not enough supply.

I just started my warlock alt and tried the usual “low-level bracers - Disenchant”-mill, but i’m getting shards from that, with no way to shatter the shards to dust, dust is very expensive (I’m guessing i’m not alone in trying to level enchanting), so i’m stuck for now, the first few weeks are always tricky, but being pretty much bricked on the lowest-level recipes is a new one to me.

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Blue items = shards
Green items = dust

Only for low level greens. Higher greens/crafted greens> shards. Thats the issue.
Or crafted greens that need dust to make to DE into same or less dust!

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hm, if shard from rare item is 20x cheaper than dust from low level green, that obvioulsly means that devs in Blizzard made wrong calculations and they have to fix it.
First thing I would do ASAP is change status of basic crafted items, armors + weapons from rare to uncommon.Items crafted at very low skill worth ~100 G should be not “rare” so or so and that change could help immediately.

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It’s intended so that enchanters cannot obtain dust easily/level easily by making the items to be disenchanted themselves on tailors/leatherworkers/blacksmiths.

i don’t understand why there isn’t a way to shatter shards like in previous expansions. Add that to the game and the problem is solved.

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I’ve given up levelling enchanting and am just selling my dust until blizzard change something, which I’m nearly convinced they will. I don’t want to deal with this BS for an entire expansion.

A gilded (aspect) crest costs 100 dust, and most enchants are between 30 to 75 dust. Right now we aren’t all enchanting our gear while its pre season, and as the expansion progresses, we probably ain’t gonna be farming as many green items are we have been while levelling and running hcs. Dust costs 130g today. Combine an increased demand with a likely decreased supply, and an already exorbitant price for frigging DUST of all things, and basic enchants are just going to be out of most players reach.

It is absolutely ludicrous that the game shipped in this state, and it gets progressively more annoying with each day that blizzard don’t acknowledge the issue.

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It’s awful this time around. Dust feels so scarce due to the low droprate of uncommon equipment and low dust yield from disenchanting them, coupled with no way to shatter gleaming shards which I could be drowning in thanks to being a tailor, and as Dankdestiny pointed out the amount of dust needed for the enchants themselves is quite high in comparison to the amount of dust one can reasonably obtain. This also has a knock-on issue of stalling out my tailoring levelling because I can’t get enough dust to make exquisite bolts for advanced patterns to raise my skill level. It’s a mess.

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The ah “rebirth” crushed the price of storm dust as the supply is way higher than demand.

Ok so uhhh. I did some reading and I may, possibly, have to eat my words. Epic escalations 20/30 and 30/30 give you a chance to “extract some of Khaz Algar’s native magical essences when disenchanting Epic equipment”.

What does that mean. Does that include storm dust? Google doesn’t know the answer, and I sure as hell don’t want to commit 20 points to finding out.

I know this is not a solution for the lack of own sources for storm dust, but the price for storm dust dropt to 50% of yesterday evening´s price this afternoon allready.

Nevertheless i think enchanting, even more so if you skill into it, should be more rewarding, And enchanting bop items should also give additional dust.

I was just going to post the same question!

As a casual player, I feel completely discriminated. I like Enchanting, but right now I’m completely stuck because there just isn’t a way to reliably create an own stream of Dust anymore using Tailoring.

I really wonder what the reasoning behind this was and would like a Blue post response to this reasoning.

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Bleh, these are terrible resource drains. Essentially it has become a “pay to raise your skill” system, rather than a “use your skill to raise your skill” one :frowning:

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This. Even buying greens on the AH is not an option, with the AH being as broken as it is. Slowly, prices are going down, but I’m still buying ONE dust for 250g on my realm, bc there’s no other option… And the weekly/patron orders draining mats like there’s no tomorrow just make the matter worse.

In comparison, Tailoring is on a much smoother curve - you get mats from the world, you craft, your skill goes up… That feels a lot more like “I’m an artisan of sth, improving my skills as I work”. I have not tried any other prof but I do wonder if it’s maybe only Enchanting that’s hit so hard by the resource drain problem.

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I felt a little wild today so I dumped 30 points into rare resourcing. 30/30 gives “Your disenchanting formula … a chances to leave behind additional materials”. Excited at the possibility of getting that precious powder, I blasted the contents of my inventory.

Leather.

It gave me leather.

Thanks for the leather.

I’m popping in here to leave my 5 cents on this topic as well.
The two main ways to acquire the basic enchanting material (dust) have been removed.

One was that we were able to craft cheap green gear and then DE it and the other was to shatter shards back into dust. None of these methods now exist, making it all extremely restrictive. I am currently at 50 enchanting and Ive been there for days now because I cannot acquire enough dust, because not enough greens are dropping and I’m fed up with this bs.

I might just drop the profession until this is changed. This is neither fun nor will this work once the enchant demand rises. Greens are at high prices, the dust even more. I do not know what Blizzard was thinking, when they did this.

Oh and as side note. One of the weekly quests to get knowledge points is to leave 20 storm dust. I didn’t even have enough of that for several days to be able to finish that weekly and when I did, I was weighing the odds if I even wanted to.