Streamers destroyed arenas

People that think that they know what the game needs have destroyed the game. These people have been tweeting to warcraft devs for years and every suggestion have made pvp worse:

Implement solo shuffle:
Everyone screamed about solo q. We all knew that this would kill other brackets.

To high cr in season 1:
Everyone complained about that challenger players went to 3k CR, now they can’t push 1500.

Low rated healer:
Last season, every rank 1 complained that they had to que with low rated healers. Look, now you can’t que at all.

Flavor of the month/easy gearing:
You all said shadowlands had too many systems and the fact y needed rating to get better gear. However, when a spec gets OP EVERYONE rerolls that class with full gear after 1 day. Look at shadowlands, u had to farm for weeks before you even could que. I’m not saying this was perfect but at least you choosed a spec and we’re almost stuck with that.

The wow community is impossible to please, sadly.

Solution? Remove solo shuffle, make it harder to gear and don’t balance the game after rank 1 people.

5 Likes

They deserved to die. 2s and 3s are a cancer to the game ever since they were inplemented in TBC. They ruined the game for 90% of the casual players, who just want to have fun, and the faster they die, the better PvP will be.

3 Likes

Honestly the level of add ons and stuff you need for this game destroyed it.

I’m not suprised Blizzard don’t put any work into arenas. No one new will ever bother playing arenas as you need addons to monitor cooldowns, debuffs, buffs, abilities etc.

How can you expect a new player to master all those things the long term arena players have been doing for 10 years.

Arena isn’t new player friendly. This is why you get sweats at every rating now. Just the same small core of people playing. May as well be a private server, like those old defunct mmos which people keep alive.

I hate Shuffle as well but to be fair: It’s literally the worst possible implementation of a soloq based arena mode.

1 Like

The game is too hard for beginner, too much add-ons and weak aura require, there is billion buff/debuff to track.

Also you die in less than a second these days every single game almost, which is hard to tell when you did a mistake (or no).

You need to have a clue on every single spec/comp to know how it works and how to counter.

Ofc the basics like pve rotation, setup, kiting etc…

Imo solo should have been something like :lfg when you q up it put you to group that work with your spec.
let’s say you q as affliction, then you will be in group with sp or ele for example and not with mm hunter.

Could see also a preset with multiple comp you can chose to tick so you can chose to not play a comp you don’t want to play.

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this forum was filled with topics DEMANDING to introduce solo shuffle. We did not get solo shuffle because of streamers.

what? people complained about the difference between regular 3s and solo shuffle. That it was so eay to get 3k+ in shuffle but not possible to get glad.

? what do you even mean by that.

i prefer some specs to be FOTM for 2 weeks and everybody rerolling to it rather than having to grind boring systems for hours in order to pvp.

your first true sentence. Ironically are you the best example why.

worst take ive seen in a long time

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We asked solo queue for 2s and 3s back in shadowland

And not an another bracket so it could help solo players find new friend and go premade

Some purist TBC guys wanted " no make a new category we want group vs group only for 2s and 3s !" so solo player can not get 2400 glad mounts

So blizzard thought creating solo shuffle will make everyone equal and not blame the systems of “bad lobby” even if we know today RSS does not avoid bad lobby situation.

RSS was supposed to help solo player to find new players to queues in 3s, but the systems push to go even more solo than trying to befriend a player in RSS. So yea we got the part of the ranked solo queue, but the part of playing solo queue on 3s queues and trying to befriend people to go higher in rating failed.

TBC purist always wanted to sabotage retails so they can still flex on glad mount ( i mean it’s just cosmetic but that an another topic) and by so wanted a new category of arena rated that will be unable to give solo player glad mount. They knew that 2s and 3s due to be different queue is already a issue, so they wanted to sabotage it further.

All the dev needed to do is to make solo player queue 3s with premade group also so they push solo player to befriend new people in order to push higher rating

the dumbest take I’ve seen on this forums in more then 2 years. Actually congratz.

Imagine suggesting having random teams that played 0 minutes together would have a good time and form friendships while facing premades with players that maybe play for 6 years together.

Literally the same outcome as random bg players vs premades. CLOWNERY.

He’s refering to what Venruki talked about in his last video too where the complains where that 2.4 cr dps would get put together with 1.8 cr healers and sometimes vice versa.

He is not wrong, solo q were supposed to help you find mate faster and easier than just sitting all day in lfg.

Sure if you want to play solo q and never make friend, synergy/team play you can also but you will be forever hardstuck as you said cause the best team got already the best synergy /team play between them.

2 Likes

I highly prefer DF in terms of gearing n everything else, I still have anger issues after SL n rather pretend that crap expansion never existed.

Shuffle was n still is a fantastic idea, the problem is that they nerfed everything related to it in order to try to keep 3s on lifesupport. First they nerfed conquest gains making it the worst option for catching up in conquest, then they hardcapped MMR in season 2 which made climbing impossible n then in season 3 they kept the deflation but also nerfed the honor gains making shuffle also the worst alternative for vault capping, infact it takes so long to vault cap in shuffle that if i cant play 3s with freinds im just doing LFR for gem slots.

The nerfs to shuffle was intended to revive 3s n bring back participation, n i will admit it “worked” for me specificly as i started doing alot more 2s n 3s as opposed to shuffle but i also have freinds to que with, be it with troll comps.

The fotm “rerolls” were just as big of a problem in SL as they are now, people just remember it wrong. In SL they released what, 2-3 balance patches per year? so you´re right that people rerolled less because they dident have to. Remember fury warrior being absurdly op for an entire season? Where are all those fury warrior enjoyers now?

The deflation is the main reason no one bothers playing because the game is designed in a way where there is no reason to que. If my goal is say 2400 for the season, i know i cant push 2400 currently but i also know i´ll get it for free in the last 3 weeks of the season without any stress or preasure what so ever, What reason do i have to que before then outside of vault capping?

Those gosh darned streamers scared away the healers!

They are at fault for EVERYTHING!

RABBLE RABBLE RABBLE!RABBLE RABBLE RABBLE!RABBLE RABBLE RABBLE!RABBLE RABBLE RABBLE!RABBLE RABBLE RABBLE!RABBLE RABBLE RABBLE!RABBLE RABBLE RABBLE!RABBLE RABBLE RABBLE!RABBLE RABBLE RABBLE!RABBLE RABBLE RABBLE!

My general opinion is that blizzard shoud actualy liesen to no one except visionary among themself…

community wasnt there where wow is created, they are just there to chew what devs created, Im not gonna say some comunnity ideas are bad, but however alot of them are.

This has nothing to do with streamers and everything to do with how Blizzard implements stuff.

Streamers wanted solo queue, not solo shuffle with 6 rounds where healers can’t get rating and every 2 weeks we get a rework that makes 1 spec broken and later we have 5 specs that are dead since the expansion came out. Solo queue is a great idea, but the implementation was bad.

Again the solution would be to reduce the amount of rating you get slightly, or reduce the inflation of rating slightly, what we got instead is a rating cap and no inflation for the majority of a season. Again streamers didn’t ask for a 2100 rating soft cap with a 2400 rating hard cap and no inflation, they asked for slower gains, instead we got no gains at all.

Yes this is an issue and again streamers and the community didn’t say to block all healers from being able to play. What we wanted (the community) was to fix healer MMR, reward healers, slow down the burst. Instead we got a system that now takes 2h for high rating queues to pop.

And this is an amazing system for people that like to play multiple classes / specs like I do. Like for Druid alone I need almost 3 whole different gear sets if I wanna play my class. Am I supposed to be stuck as 1 spec all season? Also it’s amazing for new players or players that mid season can’t play for a few weeks and need to catch up. The only person to blame here is Blizzard with their crazy reworks that end up with classes one shotting in PvP (it’s like there is no internal testing?!). And it’s their fault that it takes weeks or months sometimes for the class to actually get nerfed.

Again the streamers and the wow community didn’t ask for any of this, all of the above are bad implementations of systems and Blizzard totally not understanding their game and the issues that we have in PvP. And they don’t seem to learn from their mistakes, every single rework we got this expansion was a PvP nightmare and every single time it took them weeks / months to get the rework under control.

Solution? Blizzard starts listening to feedback.

exactly. imagine if end game rewards were given to lfr, shuffle is handing out enough arena based rewards free for people who are not even close playing anything arena related and playing mode equivalent of lfr. makes no sense at all but i can see why its killing the game like it, just like lfr giving people end game achievements and gear would be end of the game and against any common sense related the fact that the game is still mmo and not your overwatch or moba or any else game in your bnet/steam that you que in to play one round and logout, wow is mmo still and the point is to form groups to play the end game content. enough said, the whole situation is too dumb

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