Hey guys. So my girlfriend and me have created chars based on what we like the most, and even though they may not be efficient we want to get good at these 2 specific classes in PVP ( arena)
I am a sub rogue and she is a marksmanship hunter. We have done the campaign and a lot (for us, with the time we can dedicate to wow) and we have soon reached item level 190. Our longtime goal is to get good at 2vs2 pvp , Arena. We have played aroud 40 matches so far and lost every single one. Its crazy difficult to see whats going on on the screen and we simply dont know how to play in Arena.
What exactly should we be doing and aiming for as subrogue and mm hunter? are there any specific “combos” or a rotation we should be using?
Any insight would help. I know every match is different and a lot is situational, but some general guidelines would be great.
Edit: Also, why couldnt i post this in the PVP forum? New thread button was greyed out.
It’s not a great 2v2 composition. Even in 3’s Rogue Hunter isn’t great.
The key thing with this pairing is to time your CC perfectly.
MM Hunter has powerful burst but long cool downs on it, so you’re setting it up for your one kill attempt. The idea is that the hunter (or rogue can stun) ideally lands a full freezing trap onto the healer and the Rogue stun locks the kill target while you aid in bursting that target down with your Trueshot burst window.
So it’ll be light pressure forcing the healer to use their trinket and then full freeze (or stun) onto healer followed by heavy burst into kill target.
You were probably on the global PVP forum page, try going specifically into the Arenas section of the PVP forum.
Thanks for the insight. We will work on her burst then and i need to work on my CCing. Right now if seems impossible to pull off but i guess its a matter of practice.
PS Out of curiosity , we also have a warrior and a mage that we would like to level up. Is there any combination of these classes that would work better than hunter and sub rogue?
The main thing to get your head around in PvP, is that it isn’t PvE. The aim in 2s for you should really be to lock 1 player down with stuns, blind, freezing trap. Then try nuke the 2nd player so it’s 2vs1 in your favour.
MM has camouflage talent for invis, you both should be stealthing, trying to suprise attack. Whilst they panic running around trying to find you. As a rogue you can sap one, then unleash and blow everything on the other. Look at your stunlock rotation, can quite easily shut someone down for 5-6 seconds.
Whilst your partner has huge burst (and will need to get use to the burst rotation). Something like double tap>WS>TS(not on the gcd)>aimed>RF>aimed.
None of this is perfect high player stuff, and there’ll be tons of room to improve. Will give you a good start though.
Sub + Fire Mage is a very strong team. Probably the best out of your pool of classes.
It’s strong because you have a ton of CC and you don’t DR each other, you’ll get full stuns, full polys, full roots, blinds, the whole works. And both have very powerful on demand damage.
Warr + Fire is decent too but warrior really wants a healer for 2’s.
Sub Rogue / Fire mage is one of the best 2v2 combinations right now. The way you play it is by making sure one enemy is in CC, and the other one in rogue stuns while getting bursted. When they are on diminishing returns, you both need to get away, rogue needs to get restealths and mage needs to kite and survive until the diminishing returns reset and cooldowns come back so you can try again.
Double dps teams and rogue in particular win with a kinda hit and run strategy.
Basically you want to chain your CC on the healer and kill the dps while your CC is up. For rogue that usually means Sap or Kidney shot on the healer and then shadow dance > cheap shot on your main target. Use your offensive CDs only during these CC windows. Your hunter can follow up with a ice trap on the healer.
The enemy team will likely use their defensive CDs and/or trinket here. So once you notice you can’t kill you try to run and get back into stealth until you’re ready to set up another CC chain on the healer. Your main tools for getting away as a rogue are Cloak of Shadows and/or Vanish.
Another neat little trick with rogue and hunter in particular is your Shadowy duel paired with the hunters Kyrian covenant ability.
Shadowy duel puts you and your target in a 1v1 situation for a short time, keeping the enemy healer of healing your target.
The kyrian hunter ability marks everyone in it and allows you to hit them regardless of line of sight for a short time.
If the hunter has the target marked with their kyrian ability they can hit the target even in your shadowy duel, basically creating a 2v1 situation for a few seconds.
I personally find playing with a healer a little easier to get into arena. Double DPS barely allows any mistakes.
Your best bet is probably stunning the healer and when the hunter marks the kill target I think she can (not 100% sure about this) attack it even if you use shadowy duel on it, so you can kinda 2v1 the kill target during that time window.
Rogue mage is insanely strong currently but also not a good beginner comp.
In general I’d recommend to play a comp with a healer, warrior + holy pala is really strong and easy to play for example (unless none of you wants to heal ). I’m not saying that double dps won’t work but you’ll probably end up being frustrated. Also you’ll find very few guides for double dps except for a few comps like rogue mage which makes it hard to improve, meanwhile you’ll find a ton of guides for meta comps.
Also 190 item level is extremely low for PvP, you should probably focus on just capping conquest so that you can afford 200 item level pieces with versatility on it. Gear is a huuuuuge factor currently.
It is indeed. It’s important that you learn how other classes work in PvP, what their burst rotation is etc (look up guides for every class on how they are played in PvP) and then use addons which assist you, it’s impossible to play arena without addons in my opinion. I’d recommend using at least SArena/Gladius (one of them, not both), Big Debuffs and Omnibar. Probably even weak auras which give you a notification when an opponent uses an important cooldown (there’s a guide on youtube from skill capped on how to create such weak auras).
Other than that always try to improve and think about things which you can make better after a loss. When you feel stuck ask someone for help, watch videos (the videos from skill capped and stoopzz helped me a lot for example), streams, read guides etc. Don’t get discouraged, playing arena is often overwhelming but I can promise you that your opponents feel the same way. Don’t try to be perfect, try to improve. I’m new to the game as well and when I started doing arenas this season I was at around 30% winrate but managed to slowly improve since then and recently got 1,8k rating and I do a lot of mistakes and constantly feel overwhelmed while playing arena.