Hello everyone,
I dont use to post often on forums but I have 2 things in mind which bother me and maybe someone can clarify.
1st would be healers in this season. I play healer since shadowlands and I wasn’t bother anytime more then now. And not about the actual group unavoidable damage or other mechanics but about the damage of the healers. I don’t want to be relevant at the end of the dungeon on detail but to be able to burst for a few seconds and make it matter right in that moment will feel so good. It’s somehow meh when I burst all my dps buttons when no heal is required and I do just 10% of tank dps. Do you think adding a dps window in healers contribution will be bad? In shadowlands (I played resto sham) I remember was insanely rewarding to use the totem and do that 3spell burst dmg.
- Why do wow not implement an Arena-type dungeon which can be pushed like m+? We already have the scripts in mechagon (1st arena with mobs then boss) and in ringing depths city event. Why don’t we get an arena like this which can be pushed with group like a regular m+ or even an endless difficulty grind?