Suggestion about Incursion [WM]

Why ALL the five incursion’s quests still aren’t able to be completed in a raid?

This can and would fix the sharding issues around incursion area and War Mode with completely imbalance between the two factions.

Right now you have the issue of 3-5 people of a faction facing a huge number of people from the other faction.

If you make this change and keep the bonus % for the dominated faction (as a reward for the open world non-incursion area faction imbalance), while leaving Against Overwhelming Odds as a 5 man group quest only, you will have a true " Against Overwhelming Odds" where you would have to go possible face higher number of enemy players.
Also WPVP especially around Incursion areas which are a meeting point for the two factions will be better and more competitive. You can possible have a raid versus raid fighting over a quest.

That is the whole point of having a quest like that right? For open world faction imbalance (and not incursion area as i wrote earlier).

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Some merit to this idea tbh.

Not like you have to group to kill the elite either, I healed a low level mate on my monk, happy days, so if you can raid for elite that doesn’t need a raid, why not raid the normal Qs too?

It would seem more like a proper battle, 40 vs 40, anyway.

As much as I despise Alliance for getting extra rewards for doing exact same content as me, I’d be happy for them to keep them if I could do entire assault in a raid!

Raids are apparently too op.

In my opinion they should remove the elite quests during Assaults altogether. It’s not like they pose a challenge or add gameplay value anyways, and they cause huge shard imbalance in the process.

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