Suggestion for Holy Priest Oracle M+ Balancing

Hello Blizzard,

After playing a lot of Holy Priest Oracle in M+ , I would suggest some balancing changes to close the gap to other healers.

We are mainly getting denied in higher keys, due to missing Utility, CC and Group Heal Power vs. other Healers, especially during heavy movement.

1.) Change Talent “Mental Agility” from Mana Cost reduction on Purify and Dispel Magic to 50% cooldown reduction on Mass Dispel

Reason: This allows us to deal with the Xal’atath’s Bargain: Devour weeks comparable to Shaman. Also likely that current mana cost reduction will never get used.

2.) Change Talent Rhapsody, from just boosting Holy Novas Healing and Damage to also AoE interrupt /w 2sec School Lockout if you press Holy Nova @ 20 Stacks (every 20 seconds)

Reason: Priest is missing an interrupt compared to other healers and Psychic Scream is a weak AoE Stop compared to other Healers.

3.) Boost the Holy Nova baseline Healing, as we are leaking a lot of AoE healing during movement and right now it is just a joke with ~0,5% HP per player and 1-2% with 20 Stacks of Rhapsody.
I would recommend to boost it a lot (like 1000%) to healing 5% Baseline and ~20% of players health with 20 stacks.

Reason: Requires you to be in close range, removes your option to interrupt for 20 seconds (see 2) and you have to decide to keep it for healing an bigger AoE or using it for DPS … Also Holy is leaking mobility group healing in general.

4.) Same goes for Divine Star.
That spell feels very weak for being a skill-shot. Healing ~1%ish (per Hit) if you hit someone or 2% if you hit twice. That could be boosted by like 500% to heal 5%/10% per Hit/2Hits

Reason: It’s a skillshot with medium range and should be rewarded. Also Holy is leaking mobility group healing in general.

5.) Same goes for Holy Word Sanctify. Heals like ~5% on while being a Holy Word. I would recommend to increase Healing by 200% (~15% Heal per target) AND change the cooldown reduction from Renew to -3 sec per Divine Star and -12 sec per Halo.

Reason: For my class understanding, Holy Words should feel powerful and rewardable, also having a single target heal (which isn’t really used) remove the CD of an AoE Holy Word feels wrong. Also Holy is leaking mobility group healing.

6.) Change “Improved Purify” to let Purify dispell any kind of Debuff (Poison, Curse, Magic, Disease)

Reason: Imo every Healer needs a talent like this to ensure proper M+ Balancing. You went a good way with having magic dispell on all healers, but negated that by having important dispells not all being magic. So either balance the content for all important dispells being magic or give all healers a blanket dispell.

7.) OPTIONAL: (Not sure about that one) … Change Premonition of Piety to not redistribute Overhealing to 4 people, instead just redistribute XY% of any healing on that target (maybe 20~%) to 4 people.

Reason: Pumping yourself with GA feels wrong and the heal is delayed. Pumping a tank during big AoE while healing the group would make more sense to me and would feel a lot better.

I think listed changes, would give enough utility to consider H-Priest in higher M+ Keys while having minimum impact on Raid or PvP. Also seems not to be super-fancy high development effort :smiley:

Greetings.

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I agree on every suggestion you made.
I guess it would be a little too much and overshoots it into OP range but gameplay wise most of it is necessary to make priest fun again.

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Holy priest has tons of spells that are super weak.

  • Renew is so weak it is never used and not even key-bound by most priests AFAIK.
  • Power Word: Shield is so weak for Holy, I basically only use it for the short movement speed buff.
  • Prayer of Healing and Circle of Healing are so weak they aren’t even used in raid anymore.

IMO Blizz needs to redistribute the power of our spells eay more. ATM Flash Heal, Heal, and HW Serenity are the only decent heals we have.

I would be glad if Blizz would just delete Prayer and Circle of Healing and buff up Holy Nova.

I’m not sure if making Holy Nova an AoE stop would be great if it’s also a stong AoE heal. I would rather get Silence as a baseline priest ability.

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I’m not a fan of the idea that every healer needs a kick.
Should every healer have PI or MD then?

Same with dispels. Different healers being able to dispel different things isn’t really broken, for the most part.

When there are debuffs like this (curse, disease, poison), they are always on the whole group, meaning that a single dispel, on an 8 sec CD, removes 20% of the dmg from the ability - which is completely fine.

The problem with the current dungeon pool and the reason why Rsham is so absurdly overpowered right now, is the amount of group-wide poisons - which makes Poison Cleansing Totem the single most busted ability in the game right now.

If you wanted to make all healers balanced this season, they would all have to get Poison Cleansing Totem. But that is a dungeon design problem, not a Shaman or other-healers problem.

Instead of all of this, I would suggest to simply give Holy Priests the HPS to heal through undispellable damage.

  • Buff PW:Shield to match the healing of Flash Heal, for Light’s sake
  • Increase the healing of Prayer of Mending by 20%
  • Buff Binding Heal from 20% to 40%
  • Buff Trail of Light from 25% to 50%
  • Buff Renewed Faith from 6% to 12%

Additionally, Symbol of Hope could be split into a Dungeon/Raid version, like Divine Hymn and Attonement. In raids, it could stay the same (reduce 30 sec of def CDs). In M+, it could be buffed to 60 sec reduction like it used to before the nerf.

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It’s not just M+, raid, or PvP, delves and other solo content frequently require kicks to deal with specific mechanics - and healing through them isn’t always an option. Look at ?? Zek’vir - absolutely impossible for Holy and Disc.

Dispells aren’t much better - certain encounters in delves have ridiculous damage coming from poisons (especially on T11) that even healing can’t outrace reliably. And that’s just the dot itself, that’s not accounting for any other damage.

If they are going to require certain tools to complete content, every spec should have some kind of access to that tool, period.

You compare a baseline feature that not only every healer but every spec in the game has with PI or MD?
Makes absolutely no sense.

Thats also wrong. Rsham for example can dispell everything, even curses. By your logic that shouldnt be a thing.

Poison totem cleans whole group in a few seconds.

The last thing holy needs is raw HPS.
We have insane HPS, but we dont have the toolkit to play mechanics how they are intended.
Healing through stuff is something other healers with more utility can also do. Thats no good class design.

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This isn’t true, tho, Zekvir is really easy when you just put Brann to do DPS. Holy has more than enough single-healing output to keep yourself alive.

Agreed with this, honestly, majority of M+ dungeons have either poisons or curse. Think of Grim Batol, which can be really tough, has curses from both trash and bosses. Stonevault is the same, trash casts curses.

At least give Holy Priest possibility to dispel anything, since we’re only spec alongside Disc without an interrupt.

?? Zek heals himself if you don’t interrupt. Holy cannot out DPS this, cannot interrupt this. Add in dealing with the eggs, and right now the fight is absolutely impossible for holy. Probably for disc too. Brann isn’t reliable in the slightest.

? Zek was doable. ?? Is not.

Okay, Purge then. To my knowledge, only Priests and Shamans have it. Then druids have an Enrage purge. Should this be turned into a blanket Purge and given to every healer?

To my knowledge, Rsham cannot dispel Diseases. They have:

  • Purify Spirit - Curse, Magic
  • Poison Cleansing Totem - Poison

Druids can dispel Curse, Poison, Magic; Not Disease
Monks can dispel Disease, Poison, Magic; Not Curse
Paladins can dispel Disease, Poison, Magic; Not Curse
Evokers can dispel everything with:

  • Naturalize: Magic, Poison
  • Cauterizing Flame - Bleed, Poison, Curse, Disease

Then there are Priests with their Magic, Disease dispel and Mass Dispel. Priests follow the same logic as Evokers and Shamans. Meaning we have:

  • 2 Schools, 8 sec CD, single target Dispel
  • AoE Dispel

However, because of the current dungeon pool, Mass Dispel is useless. Outside of the Devour Affix, it is an unnecessary spell with the exception of maybe one boss in the entire M+.

And even at that. Cauterizing Flame has 1 min CD whereas MD has 2 min CD. Mass Dispell needs reduced cooldown and mana cost but I don’t think that’s gonna happen.

Yes, as I stated in my post. Poison Cleansing Totem is the single most overpowered ability in M+ right now. But that is a Dungeon Design issue, not a Class Design issue.

You know, I agree with that. I simply oppose further homogenization of healers, that’s it. If priests are to get more utility, I’d like to see a buff to the tools we already have or I’d like to see something new, unique from other healers.

The same could be said for Discipline Priests who are, currently, a close second to Resto Shamans in M+ rating. And they don’t even have a stun, just fear. The lack of a Kick or CC clearly doesn’t prevent them from rising to the top. They outperform even Prevokers with their CC, all-dispel kit and Heroism.

just dont tie any biffs to otacle please.

oracle is not fun to play and can die in a fire.

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