Hello Blizzard,
After playing a lot of Holy Priest Oracle in M+ , I would suggest some balancing changes to close the gap to other healers.
We are mainly getting denied in higher keys, due to missing Utility, CC and Group Heal Power vs. other Healers, especially during heavy movement.
1.) Change Talent “Mental Agility” from Mana Cost reduction on Purify and Dispel Magic to 50% cooldown reduction on Mass Dispel
Reason: This allows us to deal with the Xal’atath’s Bargain: Devour weeks comparable to Shaman. Also likely that current mana cost reduction will never get used.
2.) Change Talent Rhapsody, from just boosting Holy Novas Healing and Damage to also AoE interrupt /w 2sec School Lockout if you press Holy Nova @ 20 Stacks (every 20 seconds)
Reason: Priest is missing an interrupt compared to other healers and Psychic Scream is a weak AoE Stop compared to other Healers.
3.) Boost the Holy Nova baseline Healing, as we are leaking a lot of AoE healing during movement and right now it is just a joke with ~0,5% HP per player and 1-2% with 20 Stacks of Rhapsody.
I would recommend to boost it a lot (like 1000%) to healing 5% Baseline and ~20% of players health with 20 stacks.
Reason: Requires you to be in close range, removes your option to interrupt for 20 seconds (see 2) and you have to decide to keep it for healing an bigger AoE or using it for DPS … Also Holy is leaking mobility group healing in general.
4.) Same goes for Divine Star.
That spell feels very weak for being a skill-shot. Healing ~1%ish (per Hit) if you hit someone or 2% if you hit twice. That could be boosted by like 500% to heal 5%/10% per Hit/2Hits
Reason: It’s a skillshot with medium range and should be rewarded. Also Holy is leaking mobility group healing in general.
5.) Same goes for Holy Word Sanctify. Heals like ~5% on while being a Holy Word. I would recommend to increase Healing by 200% (~15% Heal per target) AND change the cooldown reduction from Renew to -3 sec per Divine Star and -12 sec per Halo.
Reason: For my class understanding, Holy Words should feel powerful and rewardable, also having a single target heal (which isn’t really used) remove the CD of an AoE Holy Word feels wrong. Also Holy is leaking mobility group healing.
6.) Change “Improved Purify” to let Purify dispell any kind of Debuff (Poison, Curse, Magic, Disease)
Reason: Imo every Healer needs a talent like this to ensure proper M+ Balancing. You went a good way with having magic dispell on all healers, but negated that by having important dispells not all being magic. So either balance the content for all important dispells being magic or give all healers a blanket dispell.
7.) OPTIONAL: (Not sure about that one) … Change Premonition of Piety to not redistribute Overhealing to 4 people, instead just redistribute XY% of any healing on that target (maybe 20~%) to 4 people.
Reason: Pumping yourself with GA feels wrong and the heal is delayed. Pumping a tank during big AoE while healing the group would make more sense to me and would feel a lot better.
I think listed changes, would give enough utility to consider H-Priest in higher M+ Keys while having minimum impact on Raid or PvP. Also seems not to be super-fancy high development effort
Greetings.