Hello everyone! I have read almost all discussions about Starsurge nerf and tried to understand it from both sides.
First of all, I am an avid PvE player - I never do PvP unless it is required for PvP. Therefore, while I understand, the overpowered nature of Starfire in PvP was totally irrelevant for me. So first thing I thought is to nerf it for PvP but I also understand the viewpoint of this being a classic era game.
Thus, considering Starfire being awful atm (anyone who says otherwise never even did one boss fight as boomkin) I kinda think that the solution to the problem could be Starsurge buffing either next Starfire or next two Wrath (or maybe buffing next Wrath with a better percentage). In SoD, where level cap is 25/40/50/60, ALL caster classes are limited by the highest rank of their spells that can be used in that bracket (that is why incinerate, chaos bolt, starsurge, sw:d etc seems powerful). Considering highest level of Wrath being available at 38 and Starfire 34 (with a new one in 42), Wrath will be more prevalent regardless of the Fury of the Stormrage. This would also allow Starfire to shine when it gets highest level at 50 compared to Wrath at 46.
I am on the same boat with all other boomies out there. I don’t care about PvP and I couldn’t even shake it off the nerf when first saw my Starsurge hitting half the damage. At the moment, boomie rotation is completely gutted for PvE and I think giving flexibility to Starsurge buff with Wrath would help it a lot.
M8 i feel sorry for the nerf. There needs to be some Kind of compensation for that. Issue with the spell wos that it did 900-1000 noncrit.
Remember one time i opened on A boomie. Second he got out of stun he insta onetapped me from 100-0 with A 1800 crit. Instacast 6 sec cd and that range with 0 mana use its beyond broken. Should been 10-15 sec cd and costs mana and nerf dmg.
I totally understand the nerf from PvP point of view as I just outlied in my message. I am not a PvP player tho and what you wrote is a PvP issue. I am just saying that buffing Starfire is not a compensation for the huge nerf it got. So I suggested buffing either Wrath or Starfire so we can at least choose what we want to use
You’re full of nonsense and part of the reason the Devs nerfed it into the ground. I had almost BIS BFD gear with 164sp and SS had a range of 500-580 normal damage with a crit range of 1000-1160 roughly.
In order for me to reach 900-1000 non crits I would have needed on average 574 spell power so you’re literally talking out a hole in you xxx.
In order to get a crit like that the boomy would have needed zerker buff, DMF buff, drums buff & power infusion with close to BIS or stacked arcane gear.
Stop talking absolute garbage and trying to make out like boonies were running around casually hitting 1k non crits & 1800 crits. They ain’t shadow priests who do that unbuffed.
Boomies really literally got butchered down to the ground in PvE atm - because Starfire buff is not a good compensation for the moment. I don’t know and tbh I don’t care whether Starsurge was balanced/imbalanced in PvP but I don’t want to see same classes on top of the meters all the time as in BFD (rogue, warrior, hunter etc.) - kills whole magic of SoD for me (and again, I am talking about PvE)
It would have been nice if it was more like a proc on dot ticks and then it resets its cooldown, you can use it instant and else it has a casttime of like 1.4 or 1.8 seconds. and just a fixed version with sp calculation that it just would deal good dmg.
So you have never been hit over 1100 from A lvl 40 boomie prenerf ? You are talking as BFD gear didnt Get replaced unntil lvl 40 with 1 gnome lockout aswell.
I just wrote the worst experiance i had prenerf , didnt type all druids did it. Either way A spell critting for 50-70 % of A player with no drawbacks every 6 seconds with A 42 yard range is beyond broken at these levels.
Cry as much as you want, does not solve the fact that it wos broken and you had your fun
Ah right! Cata version. Years pass, and I forgot how it used to work then Either way I think there should be some changes to make boomies relevant in PvE. I understand the nerf from PvP point but it should not come at the cost of PvE - they know that - they tried to compensate that with Starfire buff but it is just no good
Starsurge has 36 yds. Not 42. If you cannot get your facts right - people will not ever believe what you write. Tbh I dont give a squat about PvP and till now I was not interested in the second discussion here but you coming up with facts of your own started me to believe that you actually do not know what you are talking about.
Yeah Starsurge having a cast time but being instant by a chance from dots is also a valid solution. Depends on which direction they want to go really - I think they want to go into the direction of Wrath/Starfire being prevalent with Eclipse.
I am fine either way hehe. I just don’t want to boomies to be gutted in PvE. One aspect of the game I never play (and many others as well) should not affect the fun they have in the other aspect which is totally irrelevant to the first ^^
Now I know you don’t have a clue what you’re talking about. 42y range was nerfed weeks ago. It’s old news we’re on a new round of nerfs
Dude just stop you’re trying to dig yourself out of a hole and it’s only getting deeper. You lied I called you out and back it up with factual information. You’re literally the problem with the SOD community and jump on the bandwagon with the rest of the clowns witch hunting and singling out specific classes spouting nonsense that you know nothing about and parroting whatever crap you think see on the forums until somebody proves you wrong with actual stats that invalidate your claims.
Go have fun deleting people on whatever OP class you play until it’s your turn to be on the receiving end of the stick.
Just couse ur blue parse boomie cant do it doesnt mean other boomies could do it. Im talking about the overall spell beeing busted from the Get go. Now go and cry unntil you Get A buff again like druids usually do
It’s virtually impossible to be running around doing 1k non crit star surges without having gear the would give you like 600 spell power combined. SS had a base value of 334 to 409 pre nerf at lvl 40. It wouldn’t matter if you were the best geared person or the lowest parsing Druid in the world it’s not achievable regardless of your skill level because you can’t get 600 spell power yet and certainly not before pre nerf.
This is not right. My pre-nerf starsurge crit for 1k. With every buff, wb and consumable it crit for 1,2k. This is on a fully bfd geared boomie, with a few upgrades from lvl 40 content.
After the nerf, starsurge hits for 300, and crits for 600. 700 with all buffs etc.
And the compensation? Starfire hits for 500 with the 66% increased dmg proc, and crits for 1k. For a 3 sec cast time spell that you have to first cast another spell to get a buff to reduce cast time to 2 sec, then hope that spell crits to get the next buff to reduce it to 1,5 sec cast. If it doesnt crit you have to hardcast the 2 sec cast time spell.
And with a crit chance of 11-14%, it doesnt crit a whole lot.
So ya, starsurge hitting for 900-1000 non crit is simply not true.