Suggestions for BFA Meta achievement

From gathering them on Live after the new meta achievement was revealed, I can give the following pointers on things that will be impossible or extremely difficult to do due to the content being outdated or being unnecessarily annoying.

Please ADD TO THIS. If you find another achievement needed for the Meta that’s too outdated, or something that could really see change, ADD TO THIS POST! I’ve only added the ones that I came across, and I had half the meta finished.

  • Tell Me A Tale. This achievement requires you to collect all of the rare quest drops from Island Expeditions. I farmed my last one, the Wiggling Mass, for months on end back in BFA, with no luck. The RNG on this one is brutal. Suggested change: Require x amount of quest items instead of all.

  • Notorious: Win 50 PVP Island Expeditions. Calm down folks, a Dev on X already confirmed this one is likely an oversight and will be removed. But just incase… Suggested change: Remove.

  • The Rajani: Hit exalted with the 8.3 Rajani faction. As someone who played daily in BFA without break, and as someone that maxed out all of their reputations, I did not do Rajani. Why? Because it does not feel good to do dailies for only a handful of rep per day, with no extra sources. Suggested change: Require Revered OR increase rep from dailies OR add more sources for daily rep, like killing rares.

  • Combating the Corruption: Requires you to kill specific Elites in N’Zoth Invasions. This one is pretty well known for being terrible as these NPCs are extremely hard to find, and if they’re hard to find now, they’ll be impossible to find when this leaves the PTR. Suggested change: Remove.

  • It’s Not A Tumor!: Destroy 1000 Corruption Tumors in N’Zoth Invasions. This one is okayish, if it weren’t for 2 things. One, it dismounts you. Two, it’s a cast. Suggested change: Turn them into killable NPC’s OR make it instantly destroyed. Quicker respawn wouldn’t be too bad either.

  • Essence Essentials: Collect every Rank 1 Essence from 8.2 Rise of Azshara. Have we forgotten the original sources of these essences? There’s one for World PVP in Nazjatar, and another for regular PVP, of which the Rank 1 quest requires you to do a PVP Island. Suggested change: Do not include any of the PVP essences in this, or other essence achievements.

  • Undersea Usurper & Mecha-Done. Both of these meta achievements have some extremely RNG heavy elements or insane timegating. (I’ve done these in BFA, but I recall getting stuck on Spraypaints, Music Rolls, Recipes and the weekly quest to summon an elemental boss in a cave that required FOURTEEN WEEKS TO COMPLETE.)

Suggested changes for Undersea Usurper:
Remove Periodic Destruction or make it Daily instead of Weekly. Remove Back From the Depths, since that event is rare. Require x amount of rares instead of all.

Suggested changes for Mecha-Done:
Require x amount of guest quests completed instead of all. Same for the Rest in Pistons achievement and the blueprints achievement. Increase the drop chance significantly of cat paints and musical tracks. (And while you’re at it, an increased drop chance on the Azeroth Mini: King Mechagon would be VERY welcome, although outside of this meta.)

Again PLEASE ADD to this topic if you’d like to see change for any achievement not mentioned here that is required for the new BFA meta.

Agree that most of these could use some QoL changes to improve them, however I think the primary focus should probably be Combating the Corruption.

Honorable mention is ‘Tell me a tale’ which definitely also has a heavy RNG factor, but it’s at least not something you’ll be competing over with other players. From the way it sounded on twitter this achievement is meant to be a complete package as to the BFA experience, which was also grindy. So I get why so many grindy achievements are left in and I mostly think that’s fine.

I think the rest of these could be left as is and it would still be a fun, albeit grindy, meta achievement.

Combating the Corruption
Combating the Corruption requires insane RNG, you are mindlessly killing the same mobs over and over to hope one of them respawns as the one you need. Combine this with the now influx of players going for this achievement and I can already see it becoming a complete pain with players killing the mobs before anyone else can get to them - it’s legacy content so they just get 1 shot and there’s nothing you can do about it.

To summarize, most importantly; the issue isn’t necessarily about the RNG/Grind here, it’s the fact the result will be that you’re going to be competing with other players to be able to obtain it in its current state.

I would like to see one of the following changes to the achievement or the way it’s attained:

  • Limit it to just x amount of Corrupted mobs required (maybe 10?)
  • Increase corrupted mob spawnrate
  • Make corrupted mobs rare elites (so they show up on the map), increase their health by a ton and give them immunity for 20-30s after they spawn.
  • Remove the achievement from the meta altogether

Rajani
Really the only one I disagree with on this post,

You can already get 2000 reputation weekly from the assault quests (1500 from black empire and 500 from mantid) and it already saw the addition of Rajani Insignias in 10.1.5 from the Time Rifts event vendor.

The reputation is boring to get, but it’s not that different from any of the other reps in terms of how much you earn. And it even has insignias to further boost rep gains.

Wouldn’t be opposed to seeing increased rep gains, it’s a nice bonus but definitely not necessary in my opinion.