I think Blizz need to wipe the slate clean with Ele and change the spec fundamentally as we’ve been going down this Pwave - Lava burst spam path for too long now.
Here’s some changes & QoL improvements I’d like to see.
Primordial Wave - remove or rework it so it’s not this lame extra FS cast and weird LvB spam AoE thing we have going on.
Rework and remodel Ascendance. Again, LvB spam is boring.
Flame Shock - remove the CD, give two charges or make it easily spreadable. I know ele is not a dot spec but it contributes a decent amount of damage and it should be easy to put on multiple targets just like druids, locks, spriests etc can.
Echo of the elements could give 2 FS charges instead of LvB, or chain lightning could spread it through a talent called ‘static burn’ or something, or lava burst could splash FS to nearby targets or just simply buff LMT…
Lava Burst - Make this thing hit less often but hit hard again! It should scale with crit rating by default. Remove second charge and make it something we cast on CD between LBs. Not just spam instead of LB.
This brings me onto the spec tree. I’m not a fan of half lightning half fire. There should be ways to diversify the spec without being pigeon holed into one element. We should weave them all, no matter what path we take in the tree.
Icefury - remove or rework it. It’s yet another button to bloat the spec and feels clunky. Adding frost spells is cool but there must be a way to do something fun with frost shock without adding another casted spell to keybind like Icefury.
Earthquake - feels awkward to have to cast it so frequently in AoE with a reticle. This may be controversial but I think it would be cool if Earth shock became the AoE spender, triggering an earthquake under the targets feet reducing the need to cast a targeted spell so often (Like they are testing with shadow crash). Elemental Blast could then become the hard hitting ST spender.
Bring back Earthen Rage. Some may say it was boring but I thought it was thematic and looked cool.
Mastery - most specs get a direct % damage increase from their mastery. Ele just has a % chance for extra damage to happen. It would be nice if mastery rating also increased the damage of overloads slightly on top of the % chance increase.
New talent: Chain of elements.
Basically chain harvest with a new elemental visual. This could apply flame shocks with a follow on talent and give us some burst AoE every 45 seconds or so. You could even merge this with Pwave to make the next LvB hit all targets struck.
New talent: Skyfury Totem.
Copied from PvP talents but would probably need to be weaker in PvE, maybe a 2min CD?
Or just some kind of raid buff for all 3 specs. It’s long overdue…
Hoping to see a new alpha build over the next week or two with much needed shaman changes, particularly elemental. Currently feels like farseer was built for Resto and stormbringer was built for Enhance. Ele is left in the gutter.