Survivability! Hybrids vs pure dps classes

Am i the only one that feels that way? Most pure dps classes have way better survivability.

On my Monk without Karma i’m just dead, the selfheal is awful.
I am not a fan of Ret since the rework because the spec is now the most braindead out of all specs, but even here i notice pressing Flash of Light or Word of Glory feels kinda useless.

Druid only ok because Heart of the Wild (5min CD) and Frenzied Regeneration (which i think is a little bit overbuffed) but without abusing cyclone/bear you die as cat pretty fast. (i only play feral)

Ele and Shadow are the only hybrid specs i feel where the selfheal is fine, not too bad or too good.

Versus:

Rogue pure dps class… all the cc, immunity, stealth are insane. Winning a 1v2 is normal. (i play only assa/sub)

Warlock the passive selfheal + shield combine with CC feels very strong, as affli even tankier. (i play only destro/affli)

Mage Most survivability here is because melees can’t touch you (1v1), it’s disgusting how a mage can toy with melees even warriors are just a little plaything for them. As long there is no hunter or someone spams purge on me, i feel immortal. Would probably my main class, but sadly no healer spec. (frost/arcane)

Not pure hybrids but still worth mentioning:

DH not much to say here, this class has too much.

Warrior my favorite melee so far, it’s almost like a god (if no mage is in sight), big armor, 2x bladestorm, insane mobility and utility, ignore pain, every 25sec a healthstone like wtf? Sadly warrior vs mage is the most unfair 1v1 in the whole game, it’s so depressing. (i only play arms)

I remember a time where mages are made of glass, warriors without a healer being almost useless, and rogues where kinda killable. I just find it funny/strange how that changed this drastic.

Why i write this? Well first of because it’s boring today at work haha and second i try to figure out my Main for TWW, i plan to only play one character. (Of course no one knows how the classes will be)

Soo… i’m interested to hear how you guys feel with your class/spec in a 1v1 or 1vX fights!
Which class gives you the most trouble? Or which spec you would say needs some love in those certain scenarios?
It will probably end with people flaming each other but hey, bored so i wanted to give it a try.

Honestly, i am gonna be DH main whatever TWW brings even if its -f tier,

The most fun part of PvP is casual bgs regardless normal/epic/brawl it just less stress and fun.

My honest opinion is classes need to be dumbed down dramatically, no 75 different ccs from each class, half the ability needs to go, no power stacking of pressing X 11 times so my next Y ability gonna do 134,42% more dmg, that I do understand the game is orientated towards PvE in my mind only fix is your baseline ability needs to be dmg or heal, and strict PvE and then PvP talents, no 2x whatever charge and classes in PvP must be literally different, warrior have heal reduction same as a hunter since vanilla, monk/dh got mobility, mage got shields etc etc that hominization of everyone having everything is killing pvp as a whole.

3 Likes

coughs … hunter

did you just say a pure dps class like hunter has better defence? //// lol

psst… the answer is no they do not …

I agree on every part except ww.
They are tanky now

1 Like

That’s cool! People stick to their/one class is rare these days.

I know it’s a lot of text but you even managed to fail at the first line?
I have not written ALL pure dps classes nor have I written about Hunter and their survivability.

He only complains and tries to convince everyone hunter is bad.
Regardless of whether they are weak or not.
No reason to try and have a conversation with him.

Its not a matter of pure dps or not, its more about how the class is played or what tools certain classes or specs have.
Some classes can avoid damage by different measures such as keeping the distance (ranged), kiting or escaping combat (rogue/mage). These classes should not heal or have lesser self-heals. If the class is a “hybrid” and thus has the ability to on-demand self-heal like a Paladin or Druid, then they should compensate it with worse damage reductions, except in this case a Druid with multiple CC tools and mobility can more often avoid damage than a slow moving Paladin, so it’d be fair if the Paladin had a little better damage reductions than the Druid.

From a Warrior perspective i can straight up tell you this is a class that needs some sort of self-healing otherwise its incredibly unfun to play in any non-competetive PvP content.
This comes from the fact that Warrior cannot really avoid taking damage (melee) and has limited tools to escape.
Im not saying Impending Victory is a perfect design because any button that is just “press to instantly heal significant amount of HP” is not a good design but saying a Warrior needs a pocket healer on his back to be playable is incredibly ignorant statement, as its been very unfun to play when it was like that.
The perfect design was back when Warrior had somewhat limited mobility (and to be fair other melees too) but compensated it with passive self-heals that could keep you going even tho you’ve been kited ← rest in peace Wotlk/Cata Second Wind & Blood Craze the perfect designs.

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