Survival sucks in M+

Either uncap or cap the damage for all classes but end this weird design philosophy where unholy dks, fire mages, balance druids and others do 30-50m dps on big cinderbrew pulls while survival hunters probably cap at 10m dps and fall off to 5m a few seconds later.

Why does it takes months or even a full dlc until such a buff comes into effect? This class excels in raids and is very fun to play but it is hands down one of the most unsatisfying classes to play in dungeons because of all the abilities that are hard capped at 5 mobs.

Edit: Also…how do Coordinated Assault & Harpoon still pull the player into the middle of the mobs circle rather than the edge of it? The amount of times I’ve fell off the map on Gallywix/King Mechagon is way too high man. This bug has been known for ages at this point, like what do you get paid for?

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Surv is mostly PvP oriented spec, most of its playerbase plays PvP, blizz doesn’t care about PvP, then they never care about this spec.
Same situation with sub rogue, full of bugs, and nearly zero tuning. Only re-roll will save you

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