Today me and 2 other friends encountered the mob calld: “Swiftmane”, its a lvl 21 elite Zebra in The Barrens. We accidently aggroed him, we all took aggro off eachother and started running since he hit hard and runs fast. But eventually i had aggro, (i wasnt the one who tagged him). I kept spamming guages and even tho i was only lvl 14 i got 4 guages in a row, i kited him ALL THE WAY down to Ratchet with guages and sprint etc, while my friends did freezes and heals, eventually he killed me and just despawned in Ratchet. He didnt even bother to keep attacking the other 2 people who attacked him. Its a very far distance, i feel like this mob is bugged. I understand you wont restore my death but atleast fix the freaking game…
Makes sense, but only way to survive was to keep guage:ing him. However, is it really intended for the mob to follow 3 people and be kited for several minutes all the way to Ratchet before evading???
In vanilla that is how it works .
Also if you have a pet attacking , it will constantly switch between you and the pet and it will never despawn . Its is called kiting .
Here is something that got kited to Stormwind
Most creatures will leash and reset when leaving the area or zone they were engaged in.
As much as we enjoyed frequent visits from Teremus the Devourer in Stormwind or wandering Devilsaurs in Thousand Needles, being able to drag or “kite” high-level monsters to lower-level areas is a large vector for gameplay disruption and something that doesn’t have a place in WoW Classic Hardcore. The total range that monsters can be pulled is currently fairly large but can easily be adjusted. We’ll be watching for feedback on this implementation from those participating in the PTR. The goal is to prevent high-level players from kiting dangerous monsters across entire zones, but we don’t want to interfere with legitimate gameplay, such as Hunters kiting elite monsters to solo difficult quests and similar expressions of skill.
The zebra spawns next to Ratchet , so kiting it there should have been no problem . Kiting it in Durotar on the other hand might have reset it .
The leash is not to prevent players dying if they attack the wrong mob, it’s to prevent people kiting high level mobs to low level areas and create havoc. Kiting is still a necessary tactic to kill powerful mobs for those who have the means. I can’t believe you play hardcore and decide to attack elite mobs 7 level above you and then ask for “fixing the freaking game” when you die.
Again, you are just toxic. Hope you feel better now haha. I personally didnt pull the mob, one of the 2 others in my group did, he was doing zebra drop quest, and kinda just farmed zebras, then he came out of nowwhere, (he looks like a normal zebra). So it was a misstake to begin with, and i died because i took aggro and saved the other guys.
i died to two neutral owls in Teldrassil. they didnt stop attacking and follow me. i know that they follow you when you hit them but i didnt.
i attacked the first and the 2nd aggroed, then i ran away but they just keep following me ( hadnt thorns on me ).
played a lot of HC but that never happend to me. glady only level 8