Hi,
I would like to discuss how Blizzard support handles situations where, due to in-game bugs , players are loosing resources. Currently it seems like there is no compensation for these events, which I find odd, since we, the players and paying customers of the game, pay for both subscription to the game as well as we have to buy the actual game/expansion.
My issue occured in Classic WoW where, due to a UI bug, the wrong quest was abandoned. Now, in some situations this isn’t a big deal, but for quests like Cuergo’s Gold, it was for me. After I was able to get the map fragments together and start the quest, I abandoned another quest to make room in my quest log. Due to a UI bug, where the selected quests ID doesn’t match the quest I have selected in-game, I losted Cuergo’s Gold which forced me to again grind the required map fragments to start the quest (not the best drop rates).
I made a ticket about this, where, after waiting 3 days for the first reply, I was told that (in summary) “you abandoned the quest by accident so we won’t compensate”. After replying that this answer was far-off, I got another answer (after 3 days again) which stated that (in summary) “intentionally or accidentally (or even in the case of a bug with your UI as you mentioned) abandoning a quest, the outcome is the same”.
As a software developer / junior IT consultant, I find it odd that Blizzard doesn’t take responsibility for their code. If there is a bug in a feature, in projects I am envolved in, usually we create service request tickets and compensate the user for either their “losses” due to the bug or, in a event where they didn’t ‘lose’ anything, for the time they spent informing us about a bug in our software. Especially if they are a paying customer.
Do you guys think that when a in-game bug, not counting bugs that were ‘apart’ of classic wow, takes away resources you have invested in the game (time, in-game gold and etc), you should be compensated or not?