Tank Failure in Mythic+ Operation: Floodgate – Gameplay Sabotage

Hello Blizzard team,

I want to report a serious issue in Mythic+ dungeons on Kazzak EU (Horde).

During an Operation: Floodgate run, the tank **** repeatedly failed mechanics. The rest of the group voted 3–5 times to abandon the key because the tank could not handle the dungeon properly, but he kept rejecting every vote, leaving the group completely stuck. Eventually, the tank went AFK, and the game automatically kicked them.

This is gameplay sabotage, not just poor skill. Players pay money for this game to enjoy it, not to waste time stuck in a dungeon because of disruptive behavior. I am extremely dissatisfied with how the current system allows one player to ruin a Mythic+ run.

Blizzard, please take action to prevent this kind of behavior and improve the abandonment system. Paying customers should be able to play without being blocked by AFK or sabotaging players.

You aren’t allowed to “name and shame” here.

Otherwise I could just accuse you of doing stuff, offering no proof etc.

The entitlement of the OP while admitting zero wrongdoing on their own is astonishing, one might even say unheard-of.

" The rest of the group voted 3–5 times to abandon the key"

Had that actually happened, the abandon vote would have succeeded the first time.
4 votes are enough.

When group is crap and people refuse to abandon, just alt+f4 like normal people.