Had great time tanking as prot warr until today. We were doing dung and mage started to mess with my markings even changing it while in combat. As you may know as prot warr its big deal and it mess up my play style BIG time and tanking is just less effective. I asked him 2x ( in party chat ) to stop doing that but ofc he kept doing it so i left. Whole grp put me on ignore. So iam asking this: Was i wrong to left? Should i stay and just bend over and struggle with tanking? Or what you do as tank in this situation? I want to tank but i start to see what is this issue with no tanks latelyâŚ
Nothing, âYou are most important peson in groupâ, you dont like how they play, they class or they got wrong spec ( mage without imp blizzard) , Just Kick them or leave your self. Its 1000x timest easier to replace them then You.
Nope - you can find a group again in seconds why worry about what a bunch of randoms think of you? My advice is although itâs a bit of a hassle just form your own group as a tank then as the party leader if someone does something you donât like you can just remove them also if you get anyone complaining about something you do as a tank you can simply tell them to shut it and enjoy finding another group as you kick them.
You gotta have thick skin as a tank but having tanked hundreds of runs now I simply donât have the patience for morons or people who complain about the slightest inconvenience so being able to remove these idiots at the drop of a hat is a must really. When you do HCâs and you get a DPS complaining over something minor like killing 2 mobs you could have skipped after they are already locked to the HC is one of the greatest pleasures you can get in this game knowing they are going to be salty for the rest of the day and potentially might think about opening their mouths in futureâŚ.gotta teach these rude DPS dime a dozen players that they are replaceable.
Youâre free to leave any group if you donât like it. It is allowed by game rules. You have no obligations to continue, especially in a hostile environment.
Your story sounds strange, though. For example, how do you know that the whole group put you on ignore? Did you try to whisper everyone of them? Why? I assume that you presented only yours perspective and thereâs more to this situation.
Regardless, you have the full right to leave any group and group members have full right to avoid grouping with you in the future.
I almost never left dungeons. And if thereâs one obnoxious person but the rest of the group are independent of them, I wouldnât leave because that would punish unrelated players. However if all players are from the one guild or otherwise obviously bonded, I could leave if I felt attacked. There was situation in BfA, I played a mage, I did a very good job, basically carrying the whole dungeon run, but I was with some guild group and they attacked me. I think that was the only time that I left the group and didnât feel bad about it.
Have you considered you might have been in the wrong? Perhaps your marking was wildly suboptimal, putting skull on harmless tanky mobs or ranged mobs that would arrive to your tanking spot last? Could it be the mage had much better insight into what to sheep and what to kill first? Have they answered anything in the party chat when you asked them to stop changing your marks? Do you deem your reaction reasonable, to leave 4 players stranded mid dungeon because one of them mildly inconvenienced you?
Well Iâd have left as well. I do not want to tank for people deliberately being a PITA, same as pulling an extra pack or attacking CCâd units again and again.
I think it can be summed up in this sentence: I do not want to pay extra repairbills for peopleâs stupidity.
If you were not wiping and going through the dungeon at an acceptable pace despite the difficulty i wouldnât have left. I used to tank as a warrior back in tbc, just tab through the mobs and throw some sunders around, pretty straightforward and fun. If someone, say a mage for example, dies once or twice when they canât wait long enough before they start dps, so what. It happens. Not everyone is as skilled as the other player so patience and understanding goes a long way.
I canât believe those selfish comments in this thread. Help each other out, respect each others time too and so on and so on etc.
Back in the day if you went on a dungeon run that ment you were going to stay for the full duration of it, unless it was an absolute wipefest or some irl emergency!
This is so absolutely true ⌠but. Back in the days most players did not flame and blame tank and healre for the slightes mistake, nor vote to kick a DPS if they did not have tip-top gear, all consumes and performed withn ther set standard, nor did we lose patiene if the Healer asked for frequent mana-breaks, or if someone had to go for a pee or some such.
The way people run dungeons have changed over the years. I still tank the same way as I did back then, wait for healers (and eventual others) to have their mana back, kindly ask players to not attack the CCd ones - accidents happen, we know and a âsorryâ can prevent many grudges etc. etc.
Only I do not tank very much more exactly because of playersâ attitudes towards running a dungeon.
These two are - according to a lot of players - mutually exclusive. If you help, wait, do not do anything as optimal as can be, ⌠youâre not respecting their time.
Fun and helping are not in-game values any more.
The rule is simple - when in doubt - always follow tank. He might be suboptimal, might not be the best but one has to lead and the others have to follow else everyone will bring some dumb ideas and the dungeon never gets done.
So the mage should shut up and do what tank says instead of trying to play the main character which he isnât.
The tank does not have to lead, and should not lead if he is ignorant but the other players knew what to do.
1 Guy was the issue here, not the 4 others. Also this is probably just a normal dungeon, u donât need a tank for any of them otherwise he could have just asked for them to switch to raid so they canât mark.
Absolutely not. I canât even count how many times I had to guide utterly clueless tanks through Arca, Mech, ShH, MT, SP, anything with non trivial path or pulls really. Itâs shocking how often tanks have ZERO idea how to do the dungeon and are deeply thankful for the guidence.
If anything Iâd say you are significantly more likely to encounter a noob tank than you are a dps or a healer.
How about the tank shuts up and does what he is told instead of trying to play the main character which he isnt?
But you are right, many tanks suffer from absolutely unwarranted main character syndrome and have to be slowly shown just how incorrect they are. This can result in either the tank improving, or throwing a temper tantrum, quitting and ending up on everyoneâs ignore list like OP did.
The meta has changed nowadays the way it works is DPS players will be begging you to join their group to tank for them practically on their knees. You join then you have to deal with sweaty speed runners who want you to pull the entire dungeon in 1 pull meanwhile if the party wipes due to pulling to many or not giving the healer time to regen then they are the first to blame the tank - itâs a lose-lose situation for the tank your either not fast enough for these players or youâve caused a wipe from pulling too many.
You are also expected to skip as much as possible while knowing every skip/gimmick the dungeon has to offer to cheese it as much as possible - not knowing this results in some toxic 30 something year old man crying his eyes out that he had to spend 20 seconds longer killing a patrol pack for example - the humanity!
You are also expected to play like a machine making 0 errors while the DPS players get to stare at the screen cross eyed while drooling down their stained white vests screaming that the tanks threat is bad because they decided to blow every CD they have and start nuking with their 1 button rotation before the mobs even reach the tank.
Having to deal with players who mess around with marks to mess with you, not following kill targets, breaking CC, pulling extra mobs or pulling for you, players who wonât let you LoS pull, players trying to parse in 5 mans etc etc the list goes on.
This is why you make your own group and take no guff from these sweaty overlords, kick them so hard and fast they still feel it come WoTLK Anniversary.
But he is. You donât like it, feel free to sit in lfg for another hour looking for another tank, but this time he will be even more of main character and will take away all the âunneededâ.
Its crazy how I can roll any class with any spec and get invited to any dungeon on any server.
Its as if you guys just cry for the sake of crying.
What if you try to remain calm, try to play your character with the mind set that nobody owes you anything? It is blatantly wrong to claim that âthis class cant get into a hc dungeon groupâ.
Have you tried to solve the problem yourself before seeking help, or is that the issue here? âNobody wants to invite me, and when I make a group where the reason to go is hard reserved, nobody wants to join meeeeeee!â