Tanking Warlock - Needs - List

  1. Vengeance being passive that grants permia 30% hp and air glade instead of active or it lasting longer

  2. having talent that improves effectiness of demon armor or just rune that amplifies demon armor

  3. having propar defensive cool-downs to pop. you see this were blizzard messed up. you have the threat you can have taunts. but if dont have single ability that lower the amount damage you take your just as bad as paladins were in classic sorry if have get soul shard everytime do a pull and resummon voldwalker thats not what we mean by defensive cooldown thats annoying

  4. Shadow Fury - This Deals Aoe Shadow damage - Massive Threat and is a Aoe Stun can only be used in metamorphous

  5. Improvements to shadow cleave this needs some love

  6. aoe taunt seems little under powered kinda went over the top 20 mins cooldown for 6 second forced to attack you seems kinda brutal to me and over the top

  7. come someone tell me why banish, and subjact demon works on meta in pvp thats diabolical please fix it. dont think this was meant to be in game if it was the what hell man

  8. having some passive dodge maybe. better tanking gear if have grind rank 7 pvp get decent gear tank even dungeons currently dont have any step up gear. needing more warlock friendly tank gear

  9. having go into brd where there is immunity to your searing pain get smoking heart of the mountian watch no one wants help you with is extremely unfair blizzard. having to defeat a monster with only your shadow spells. is brutal blizzard

  10. making hellfire not cost so much mp not hurt warlock in meta so much while at it life tap too

  11. shadowflame should be baseline have it ranged fixed its cleave feels so short

  12. Metamorphis getting somewhat of a rework i dont adding some 20% passive dodge or 25+ all magic resistance help with its weakness magic would help specially when large mounts of it at phase 4 warlocks tanks gonna have hard time

  13. having no type of silence projection when trying when trying tank this most brutal thing you do to paladin and warlock tank getting muiti-stacks silence and expecting someone remove it with dispel watch cost alot of mana

If priest have fear ward

Why cant Warlocks and Paladins who tank have silence ward.

I admire ammount of work you put into your posts but cmon, only noobs play meta in pvp + its good it works this way.

Mostly it’s fine imo, tanking myself as lock. But if I would have to mention some stuff that doesn’t feel right.

Shadowflame too long CD
Shadow cleave should spread corruption (instant immolate is nice but it’s a 3/3 set bonus)
Charge only outside combat makes it nearly useless
The taunt should be ranged

In general some rune positioning is really messed up, you gotta either focus 100% defensive or 100% offensive with some of the runes in legs/feet. Some of these should be baseline.

I actually would like them to remove the slow fall from Vengeance, it’s gotten me killed more often then saved. Use Vengeance on Dreamweave/Dreamscythe as they do the knockback and you fly 3-5x further and end up in the toxic stuff and die. In general being knocked back far away from a boss can be a wipe vs many bosses, the slow fall make it worse

2 Likes

yah see your point there should remove it feels like a meme other wise id do anything for a silence ward ability for paladins/shamans and warlock tanks. that ssh is brutal