Target Unitframe not sticking

Heyoo! So, after the latest pre-patch, i have had some weird things happening with my target unitframe (Not the nameplate, but the actual target frame itself)
Normally, when a mob or a player attacks me at ranged, it would auto-target that player/mob, which was fine, but now, it will target, and then instantly de-target, without me clicking or pressing anything.
Same thing happens, if i run into mobs on the ground, if i then face away from them, and i run away, the second the mob is off my screen, it will de-target, and this even happens in raids, and it’s really, REALLY painful in pvp.

If any ranged mob attacks me, i have to hard target it myself, if not… it will just spam target/de-target/target/de-target etc.

I’ve been messing with a ton of the CVar settings, found nothing, renamed WTF/Interface.old, nothing. Even reset all of the CVars, still nothing.

If ANYONE is having this problem, and know of a fix, i will be forever grateful.

Sounds like you’re spamming the Interact With Target keybind or something.

Enable Sticky Targeting in the options and see if that helps.

Yea i have tried that already, and it still does the same, unless i hard target the mob/player myself.
Might just nuke my game when progress is over, and hopefully that will fix it.
The fact that if a mob targets me in a raid/dungeon (Outside of my view, and i have nothing targeted) it will be targeted for a split second, then un-target, and then the same thing again, whenever it starts casting on me again.

If you’re not pressing anything then it got to be an Addon or WeakAura.

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