Turn off WM.
Just warmode players in their natural habitat
i’d say that ui is a bigger crime, but oh well :')
The sulotion!
Sadly it’s part of World PvP and the only way round it is to turn off WM to go to the dungeon.
turn off warm…ahh nevermind
May I redirect you to my other comments in the thread as well if you have not read them already?
world PvP in WoW has always been perceived as a pointless nuisance or a tool for griefing. “why do we need to walk to dungeons?”, “why is pvp allowed in zone xyz?”
in other games, the answer is simple: pve players generate pvp content simply by traveling through the world. BUT. here’s the thing. in other games killing others and taking their stuff is an integral part of the game, and believe it or not, it creates a sort of balance instead of a braindead gankfest like the mess we have in WoW.
in the current state there’s absolutely no reason to have warmode on besides wanting to get braindamage
Of course I’m on the same page as everyone here, turn off WM is the solution.
The point here is not “oh pvp is unbalanced”. It’s that, if the zone is supposed to be a PvP zone, and you can’t even get in that said zone then something is wrong.
I know that some people cannot see past this and jump to the conclusion that I’m whining about the zone being pvp. As a matter of fact, I do have WM on in Korthia and I don’t mind being ganked or even camped every now and then. It’s part of the game.
This is more about travel/zone/boat/whatever you wanna call it mechanics. Just like Korthias terrain is kinda sucky and you get stuck everywhere, or other zone problems in other places.
If you’re supposed to be able to pvp there, then you should be able to get in the zone. Or Should I turn off WM, travel there, turn on WM and fight, die, ressurect in Oribos, go back to Orgrimmar, turn off WM, repeat?
I understand that jumping in and yelling “WM OFF Derp” is fun, but you’re missing the point.
People who killed you shoud get permament ban because they exploit in game bug. There was a lot of situation when people liek them get ban because they killed other players from places that are not avaible to get. Like from building in WSG.
World pvp lol. It was always ganking and griefing. Warmode change is one of the best changes they ever implemented, because before that you were stuck on a permanent pvp server, unable to escape this hell without giving them real money (a lot of money if you had multiple characters).
Remember kill farming in the maw? Herd of 50 players hitting that 1 horde all at once? That’s pvp? No, that’s just farming. You can say that repeat-farming Stormwind Stockade on a max-level character is PVE. It’s the same level.
Blizzard’s In-Game Code of Conduct says:
“Behaviour that intentionally detracts from others’ enjoyment (such as griefing, throwing, feeding, etc.) is unacceptable. We expect our players to treat each other with respect, and promote an enjoyable environment. Acceptable behaviour is determined by player reports and Blizzard’s decision, and violating these guidelines will result in account and gameplay restrictions.”
It’s not a bug lol, it’s a poor work made by Blizzard. And since it is PvP you can’t expect people to let you land and engage a fair fight.
World PvP was never about being fair so the solution to that is either turn of wm or ask blizzard to change the landing zone.
But i mean, Legion on Argus was the same. I remember you were using the teleport to get down and people could still burst you as you were loading, so idk if they will do something about it.
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