Tazavesh griefing

So I think the video talks for itself. It’s been like this all day, quit the game several times and came back at a later point to see if the coast was clear.

As soon as you jump off you get either knocked off, or killed (sometimes even before the jump animation starts).

I managed to bubble through once, and died a little bit later while running in. Just wanted to see how many they were.

People being dbags… nothing new.

I’ll be sure to turn wm off before going, thank you :grin:

5 Likes

I mean that’s just a dungeon entrance, what’s the point of making it a pvp zone?

I mean, it’s a pvp zone. just turn off Warmode.

6 Likes

It would be good if I can get off the boat so I can also participate in that said pvp though! Don’t ya think?

5 Likes

Turn off war mode ? Lmao

true, but open-world PVP isn’t about fairness, the alliance can testify to that for how many times they ganked me, outnumbering me 10 to 1. Same thing with the horde, remember that World Boss on Eastern kingdoms that the horde pulled into stormwind?

1 Like

This shouldn’t have to be the answer to a particular problem of player griefing. But if it is the answer, then they should change the way it works.

1 Like

I agree, but the point here is that your character is locked and unable to prepare for a fight. You’re not able to buff yourself or fight back since the knock down effect occurs right as your char is released from the boat.

I do understand that it’s a pvp zone, but you’re not able to fight back. Not due to the players having higher skill nor game mechanics. It’s because you’re locked and cannot fight back due to other mechanics.

I remember that event you’re talking about and events like that (and many others) was why they added Honorless Target debuff back then.

Please understand that I do share your frustration. I really do.

But I also want to point out that that’s the rogue’s entire playstyle in Pvp(And no, the rogue using their multitude of stuns and cc’s is not them being skilled).
Although to be fair, I want that type of stuff removed or nerfed a lot, which would include the pvp area of the veiled market.

So I agree with you. But I’m also throwing out a possible solution. Kind of. :joy:

1 Like

Do you want them to control player behavior in world pvp? They can’t and actually never could and pretty sure no one can do that. If you can’t handle war mode don’t turn it on

It was the same outside of Tol Dagor if I remember correctly?

Please tell me what is different between that and a team of 5 ppl ganking in open world. It has been said before and it will be said again. Warmode isn’t balanced. Warmode isn’t fair. Warmode is without rules. Should I make a video every time a paladin either kills me or hearthstones thanks to divine shield? I mean common.

indeed saw one shard in wm on full of alliance maybe a raid like in bfa assaults
one shard had too many ally for us to kill for that new trinket quest
others have no alliance
and the last group had enough alliance to kill

deleted post

all day and you did not had the idea to turn off warmode? You must be a banger in your class

if ony there was some option not to be attacked by other players, damn :frowning:

World PvP. Plain and simple.

What do we do kids…

We turn off war mode.

ALERT BLIZZARD HQ, PvP happened in warmode!

This/10char