TBC deluxe edition

Its still 100g per char for a epic mount thats still a gold sink especialy if you have a few chars who you will get epic mounts on (seeing as you need a epic mount to ride at 100% speed untill later where all mounts follow the skill and not what type of mount it is)

It’s not 100g per character.

It’s 100g per 10 characters if it’s 10g per mount.

I think you’re getting the math wrong and thinking it’s a bigger deal than what it is.

Also again you still have to buy the riding so you still need to pay 700g to ride at 100%.

The mount will just be locked at 60% until you buy epic riding so I really don’t understand you’re concern.

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No no no thats where you are wrong we are not in cata yet it was a feature of 4.0.1

What feature are you referring to?

Mount costs change in TBC that’s already confirmed

Riding becomes the expensive part so you still have to pay 700g to ride at 100%.

Locking mounts at 60% until they buy riding isn’t something they can’t do JUST because Cataclysm had that system as they never had shop mounts in TBC but now they will.

from the 4.0.1 patch notes “All mounts now scale to the appropriate riding skill. This means that all 310% speed mounts earned from achievements or were awarded from this patch onward are 280% in order to match the current max riding skill, Artisan. Players who already have a 310% mount are grandfathered into the system.”
First time speed scaling is mentioned at all (even though I know that the sparkel pony did it but it was a exlusive feature for it back in wotlk) so the 60% mounts you buy on a char normaly wont be 100% just becouse you buy the skill in tbcc

You’re not listening to what im saying.

Just because it came in with Cataclysm doesn’t mean we couldnt have it with TBC.

It might not be the exact same but it will work in the sense that the store mount is locked at 60% until you pay for 100% riding then it upgrades.

You’re stressing over a mount for literally no reason :joy:

Just like corruption + BoE in BfA also Classic has indirect mechanisms of buying gear for money.

They allowed bots and overall some players on megapop realms to accrude absurd amount of wealth which lead to GDKP popularity. Add boosting and we have “buy a toon for money”:

  • you pay for a boost (either Blizzard or in game)
  • you buy gold to get flying and alike (+pressure of fresh 58 being behind…)
  • you buy gear from boost-GDKP runs either directly by $ or by gold bought with $ or WoW Token

During transition to TBC GDKP will stop for a moment but IMHO it will start quickly thereafter.

You clearly dont understand what im saying here.
A epic mount costs 100 (without the discount) thats just for the mount so per char you would save 100g that you can spend on other things if you want to ride at 100% speed from 60-70 the 100g might not be much per char but if for every char you can do it on it adds up.
And adding that system early would break another one of the gold sinks no one would ever buy a epic mount just keep their normal mounts and get the skill to save that if it wasnt exlusive to the mount from the deluxe edition and if it is exlusive its literaly buying power seeing as no one els have acess to it (the main reason the sparkle pony was hated)

Mounts don’t cost 100g come tbc…

They clearly aren’t adding it before prepatch or it would be announced already so this will come after prepatch or during prepatch when the mounts cost 10g so you’re analogy doesn’t work.

Yeah, it’s problematic and would be even more problematic in TBC. Which is why I think they will never release the token for TBC classic… It would just be too obviously p2w. And yes I think the wow token is P2W. They have already managed to stir up drama thanks to the boost and mount stuff… If they slap the token on top, it would be a risky move indeed.

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You are thecnincaly correct but the epic mounts do… just google tbc epic mount cost

They literally don’t cost 100g in tbc I have no idea where you’re getting this from but they aren’t 100g…

They will under the banner of fighting gold selling (which is true) and everyone will like it (even though it’s just Blizzard being the transaction manager instead of third party sites) including bots - which will use tokens to wash botted gold and then gain Blizzard account balance from them as their profit.

It’s typical stereotypical mobile game design - implement problems and then sell solutions. They didn’t directly caused this but sure they intended it or just will seize the opportunity.

By making it possible for everyone in the game to buy gold isn’t a solution… It should be strictly forbidded to buy gold(as it is), that alone will keep players from not doing it. And it should be clearly stated that buying gold will result in PERMA ban. I know people who have gotten ban several months after buying the gold, so it is happening. Even though it sometimes take months from Blizzard to track it down.

For anyone who buys gold, expect you account to get banned months after purchase if it has not happen already.

And as I told you, gold in TBC has a higher and more important value than in retail. It wouldn’t work for this type of game where every piece is BOE… I could ofc be wrong, but I think you are delusional to think they will add the token.

You aren’t allowed to buy gold from third party yet people are doing it in one way or another. If you pay $ for dungeon/raid boosts you get the gear and there is no trace of like suddenly getting 10 000 gold. If there is demand there will be way of avoiding Blizzard, thus Blizzard made the WoW token to limit RMT affordability.

Level 58 boost will create incentive to buy third party gold. For Blizzard it’s all ok if you buy boost, then buy gold and get banned. You payed them :smiley: So to double down on their profits and “care for the community” they will add WoW token to make you buy the boost, then buy tokens.

If Classic economy and server population would be kept in check then even with Blizzard 58 boost the difference between fresh and non-fresh toon would be relatively small - they would have less gold, less alts, less resources and there would be much less “services” giving slower more natural gameplay.

Yes, and keeping it as much of a pain in the butt to do so is better than opening the doors for everyone to buy gold.

You can argue forever, but the fact is that people are getting ban from buying gold… Once Blizzard find 1 gold seller, it will be traced down to everyone who traded that gold with that guy. It doesn’t matter if its 100 or 10000 ¨gold.

There will always be loopholes, but the best solution will always be to make it as hard as possible for players to buy gold for IRL money.

You seem to think that token solves the problem lol, or why are you arguing with me?

No, I’m saying Blizzard will add Token using such justification and it will have enough backing by the community to not create a reddit meltdown - and it will have enough backing because they will cause this in the first place by the boost and by boost/gold/gear sellers going crazy due to new fresh players being introduced.

WoW Token is not the solution, just a band aid but Blizzard will want it as it’s monetization.

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I dont know where you get your info from but from everywhere I can find anything the cost for a epic mount is 100g without the discount in 2.4.3. And I cant find anywhere it says a epic mount costs 10g they might do that in retail today but you can use your normal mount as a epic mount in retail so it have nothing to do with this

The only reason people did justify the token was because gold had lost its value… For real, I have played every expansion in the recent years and not once have I felt the urge to buy gold… Because the focus on the game have been dungeons/raids and PVP(which is what the endgame consist of in retail/classic)… I get that gear from doing that content and it cannot be directly bought by gold.

Please if you think the classic community would justify the wow token when they can’t handle a DE mount/toy then look again lol… It feels like you passively want the token, or you just want to trash talk Blizzard. What you say makes no sense.

He is right though. Companies do this; it’s called ‘The foot in the door’-strategy. The boost and the mount will attract Retail-players and other players that are OK with MTX and boosts being in the game. Then later on Blizzard can remove restrictions and introduce new MTX into the game which the new players don’t mind, but which the original playerbase might quit over. But that doesn’t bother Blizzard because now they’ve built up a playerbase that’s OK with MTX and which they make a lot of money from. It doesn’t matter if they lose a lot of players when the remaining ones have more value to them.

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