9.05 is basically the end of Shadowlands as of right now. i literally cannot even find an RBG group 2s or 3s on my 1600 shaman. Might as well remove the rating requirement for gear and let people catch up and enjoy the minimal gameplay left
tbc had nothing to do with it shadowlands killed itself with its garbage pvp and content delays
raiting requirement killt PvP solo i quess,
boosting
oneshots
all this big problems alone would be better, if gearing would just be faster with higher raiting just like in WoD
I think many people are just waiting for 9.1, but these raid gems look like they could make 9.1 pretty horrendous and that doesnât even include the new talents and things. Hopefully they disable them in pvp.
TBC didnt killed retail,its just ânewââ and retail season is almost over.
People forgot TBC hell and chasing all attunements,honor grinds and ganks,arena hell with getting DS druid/warrior or DS druid
/rogue every game.They will be back before u know it
On private servers with 2x honor gain and instant bg queues,it took u 2 months to buy full honor set.
Imagine farming 200 av honor marks on classic TBC.With all streamers and hardcore farmers doing premades,i feel sorry for casuals and people who dont have 15 hours a day to spend queueing av for 2 months.
People gonna run back to retail praising current gearing system.
But first,before you do all of that,you need to go trough all ganking during leveling (and given how everyone became hurt and sensitive snowflake,i doubt many would even finish leveling to 70) and reputation farms by sitting in Shatt spamming lfg,not being able to move anywhere.
bold of you to blame it on tbc when people quit because of terrible balancing and the lack of changes
I donât mean TBC killed it on itâs own iâm saying what was left of players have now left for TBC
You are making it sound worse than it is. Itâs just doing normal quests, then doing some dungeons and then doing a few more dungeons on heroics once, then kill raid bosses once and now you are attuned for T5 that wonât even come out in near future.
Honor grind is something you only do once and the Honor gear, unlike the shadowlands counterpart, is actually useful and only slightly worse than arena gear. Also the entire offset is for honor, which means that only weapons and set pieces are locked behind arena.
Ganking is barely existent thanks to flying.
AV honor marks are the easiest ones to get done with. You will be struck for much more time farming AV for honor itself than for marks. I can imagine that actually AB marks will be the worst and you need a lot of them.
Objectively wrong.
If you want legitimately complain about pvp in TBC, you should complain about class balance and effect of certain PvE items (Herald, Sol Sapphire, CE and of course beloved warglaives) rather than the way normal pvp gearing works.
People going TBC cuz retail bad.
Why not complain about both (design and gearing)? Both sl and tbc gearing systems seem rly similar with same issues to me. Both take a lot of time to farm and in both gear is rating gated.
One thing is locking shoulders that are mostly to show off (barely any stat increase) behind high rating.
Another one is locking the entire gear behind high rating that outdoes the one without rating by 30%
Grind is fine as long as you gain something from getting it. You get nothing from grinding honor gear and upgrading it to max in SL
Wasnt whole set + weapons rating locked in s2-s4 tho?
Then why would you farm it just farm some alternative covenant gear which is faster with same il? You can actually completely ignore honor gear in sl so why is it a problem? I mean obviously for example cata gearing was better but dont act like honor gear is mandatory to farm or something, its not something you should be aiming at. Even in tbc if you farm whole idk honor gear (or idk last tier gear) you want to replace it with current gear. Theres also i believe no catch up mechanic.
Honor and arena gear in TBC is close in terms of ilvl. If you missed S1 or TBC but came back for S2, you could grind the BG for a full S1 set (believe its identical to the grind youâd have to do pre-S1) so there is indeed a catch up.
Imagine trying to do the same in shadowlands if they donât change the honor systemâŚ
TBC is definitely not perfect though; lots of professions, PvE gear is busted especially for specs like rogues and they seem to have locked weapons behind rating in s1/2 for âreasonsâ. Iâm going to try TBC but if its stupidly grindy, who knows. if you require to raid I wont play it but if the difference is marginal it may be fine.
TBC / Classic is garbage. There has been so many quality of life changes that they reverted for no good reason.
Try go level a Druid for example. You go OOM after 2-3 wrath casts, and then youâre swinging your staff once every 3 seconds. If youâre used to playing retail, everything is so slow you get brain damage.
Anyhow, the real killer is lack of content + lack of balance changes + gatekeeping and time consuming nonsense.
You could fix some of it quite easily by:
- Make WoW arena + bgs free to play.
- Let people switch covenant + conduits however they want.
- Add an in-game PvP leaderboard for all players (not just top 1000 on webpage)
- Let people do content and join groups while still having a group listing in the LFG tool.
- Let the community create content for the game (provide a tool and graphical resources)
No, only shoulders and weapons. s4 had its own thing though, not sure about that one, but thatâs what they decided to not use in TBC Classic so it doesnât matter either way.
Shoulders required 2k and weapons required 1850 before s4. Those were the only rating requirements for pieces back then. The rest were all obtainable through grinding the weekly points.
You could even say that back then it was a better design for âeliteâ mogs, since you couldnât complete your conquest set with the shoulders and the better-looking weapons until you got the rating for it. But once the next season had come around, everyone could buy 'em. So it was only exclusive for that season, kiinda like the end-game raiding has been doing and why so many dragonslayers complain when they compare it to the elite mogs and enchant illusions in PvP.
Not having elite sets and simply conquest sets with shoulders requiring rating but the entire mog obtainable for everyone after the season is over, would free up room in the budgets for OTHER THINGS in PvP, as well as get rid of those dragonslayers complaining. Honestly, PvP feels like it has the most constrictive budget in all of WoW.
What do you meaaaaaan minimal gameplay left?
Man there are 2k arena games played on EU every day. Thats 200 people each queueing 10 games. There is NO gameplay left. Its dead, its gone.
I wouldnt expect that. PvP is a side content raiders do when bored after raid, right?
TBC basically was the hat on top of a dead season. The game is actually dead right now, I have seen more participation on private servers.
9.1 wonât really bring back a lot of players either and neither will it last long until people will go back when they realize which insane problems 9.1 will have (ferals e.g.).
I feel sorry for people who still try to make retail work, just accept how it is
Alot of the games problems with PVP would be indirectly solved if gearing wasnât a slog through PVP and if boosting was actually dealt with instead of letting glad players run rampant at brackets they donât belong in.
Funnily enough, it used to be the argument âthereâs no other pvp like WoWâ which is true, but now thereâs at least different iterations of WoW. Even playing other games like Valorant, I still miss playing arena.
When Back4Blood and OW2 come out though, that may differ a lot. L4D is imo one of the best coop games ever made and Overwatch was fun until they butchered it. Now I can finally play FPS games without having huge frame freezes, its less clear cut.
I think the biggest problem with WoW is you have to put such energy into playing due to the amount of different grinds, that once the gameplay becomes unrewarding, its like a double-edged sword where you get pissed about how much effort it is to play whilst still having so many problems.
The fact intervene was never altered in the entire S1 and still hasnât been changed is imo baffling as an example. Thereâs so many obviously broken things and whilst thereâs broken things in other games, they donât have the emotional commitment WoW requires.