Thank you very much for the one button rotation Blizzard!

I want to really thank Blizzard for offering this option and broadening its audience. I always wanted to play WoW but couldnt do much before struggling to keep up due to my disability
This option really made me happy and I really dont mind the penalty as it is, I think its a fair trade!

So thank you Blizzard !

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Glad you enjoy it :smile: one could argue that the penalty should be raised a bit mote tho.

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Why? WoW has always been the casual MMO so why try to hinder people more who need this feature?

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Because doing challenging content should require you to be engaging with the mechanics of your spec, and currently OBR is tuned such that it can be 95%+ of your button presses and still perform adequately to complete challenging content.

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This is what its made for.:+1:

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Because it does enough of damage for casual content as lfr and heroic dungeons.

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And thats bad because? Allow more people to enjoy the game and do good? Thats bad because?

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Hello,

I completely agree with you!

I wrote a dedicated topic where I shared my feedback, thoughts and suggestions for improving it.

Feel free to read and comment on it here: Single-Button Assistant - Great Feature! - Community / General Discussion - World of Warcraft Forums

If you can’t keep up a rotation, or alter it on the fly, you’ve no business attempting challenging content?

There’s heroic dungeons and delves. The latter provides immense gear score for it’s (lack of/immense, depending on who you ask) challenge.

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Because content is designed to be a certain difficulty and provide a reward that reflects that difficulty, and automating the vast majority of your rotational gameplay vastly reduces that difficulty by a comical amount?

Just because you can’t do something doesn’t mean it should be made easier / automated until you can. Sometimes you should just have to get better.

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Aye.

This is, in all honesty, what absolutely disgusts me about current videogame consumers in general and it´s only ever been getting worse the the last quarter century or so, to the point where the last few weeks I´m starting to question if this is an industry I even want to continue working in instead of migrating to something with an actual future.

You don´t see township-level soccer teams asking for the WM trophy, or your local go-kart racers demanding the F1 trophy.

But in videogames, esp WoW (in no small part I believe because it´s not an actual e-sport like LOL or CS but just a wannabe), it`s always , incessantly, “dumb this down even more and give us free top level gear for finding the login button”

That is neither rational, nor would it be sustainable… but it´s exactly what players constantly demand, “make every game going forward into afk heroes so I can go around town feeling good about myself for doing nothing the the Aldi cashier´s phone isnt doing at a higher level than mine”

Something that offers no challenge should also offer no reward, but this concept seems so thoroughly lost on the current crop of gamers that it´s really just sad and disheartening. You have the slowly dying “Old Guard”, the Gen Xers and Milennials that actually had to learn to use a keyboard and mouse, and the New Breed that learned what gaming was by smashing an iPad into their forehead until the pixels turned purple, and think thats the way all games should be.

And even just attempting to create a game to satisfy both demographics is such a complete waste of resources that game companies now have to effectively decide more and more “do we want to turn everything we create into brainafk mobilegames, or do we want to create a game for people that actually play?” when coming up with a new concept.

And since most cant be easily dumbed down but many consumers still want brainafk gaming, most of the actually good and complex games either get left on the drawing board or die in pre production. Or they spend forever in Alpha /Beta (cough Store Citizencough), either as a way to completely shield themselves from the instant gratification crowd, or because the devs themselves can´t decide which of the 2 playersbases they would prefer to bank on, the genXers and Milennials with well paying jobs that funded the entire development, or the “smash face here for loot” demographic that will potentially have to carry the game going forward… :confused:

For my part, I didn´t start working on videogames just to constantly dumb everything down to a level arguably below kindergarten so that any literal baby who takes a :poop: on mommy`s phone gets to call themself world champion.

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It forces players who perform under 95th percentile to use this tool.

Do you like forcing people to give up their game-style (the one that was intended from the Devs more than 15 years ago)?

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might even ask them to introduce a afk mode for you because who has time to play the game these days .game should play itself . while you are sleeping on your desk or on your bed .

no it was made for the same people who play mobile games with afk mode /sarcasm .

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while the east area countries such as china and japan are making games that are challenging .in west we have clowns like blizzard developers who are toning down the game which will present no challenge .

i am now more and more convinced that a afk mode is coming for wow soon .

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Maybe WoW has just become needlessly complicated over the years to necessitate such tools for the masses.

Like the new talent system is off-puttingly cluttered, do we really need 20 itsy bitsy passives to “choose” from? I don’t personally care for it.

I am so on the edge about this, I want to play the game myself of course but I 100% perform better using the one button rotation. I feel like a sham.

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Elitism has held back the game long enough. If a person with disability can get Hall of Fame or an M+ title with OBR despite the current penalty then they very well deserve it. What’s your excuse for not being on their level?

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You don´t see township-level soccer teams asking for the WM trophy, or your local go-kart racers demanding the F1 trophy.

This is a flawed argument, those are commercial / professional endeavours.
This a relaxing, hobby / interest activity for 99.9% of players.

Something that offers no challenge should also offer no reward, but this concept seems so thoroughly lost on the current crop of gamers that it´s really just sad and disheartening.

Thats also not what the OBR offers though, if you’re thinking of ‘difficult’ content then i assume you mean PVP, High Mythic+ and Mythic Raiding?

  • Raiding: High end mythic will not benefit much from OBR, especially considering what wipes most guilds is not output but execution. Unless you’re in the top 0.5% of guilds who’re doing it ‘undergeared’ and without the stacking raid buffs.
    But most guilds have full Mythic gear, now have the raid buff, but what is preventing them from getting CE is the execution of the fight and not their rotation.
    People who are doing Mythic raiding with OBR without having the experience or skill for the other aspects will not get the rewards… or are boosted, which is what happens now anyway.

  • MythicPlus - Overpulling / Underpulling and Interrupting is the key factor in Mythic plus. Yes it helps to be people to pump big numbers, but if you pull massively and only pumping numbers with no CC, you won’t get that far.
    Yes - Skilled players, in high gear, who are performing the rest of the key well can use the OBR and still clear the key, but they’re still doing the other aspects which the OBR cannot do.

  • PVP - Good CC and Cooldown use is the key factor here, and the OBR doesn’t handle those and will negatively affect your burst windows and will put you at a disadvantage.

The OBR rotation for those with poor output, yes it solves that ONE aspect to some degree. But it won’t begin to address the other aspects which are required.

Additionally, why do i care? and why should you? if we’re all doing the surrounding mechanics and achieve the results, why does it matter if i use keybinds vs being a clicker vs being a OBR person.

Lastly, the OBR solves issues for people with disabilities and makes the game inclusive for them to a better degree than it does now… for me, that’s worth it.

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I guess the answer would be not enabling easy mode in the user-interface menu

It solves one aspect which accounts for at least 60% of the effort in gameplay.

I guess the part where the game will consider you having the same rewards for giving less than half the effort compared to other people.

Not one person states here that OBR shouldn’t exist. Good luck finding even one sane person arguing that.
But it’s:
a) Shouldn’t be this good. Further adjustments are needed to perform much worse than it does now.
OR
b) As Tah suggested, simply disable it in Mythic Raids and M+ 12 and above. I would honestly prefer that.

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I guess the part where the game will consider you having the same rewards for giving less than half the effort compared to other people.

both of these can also be tied to which class one is choosing, which spec and which talents.
Holy Paladin in Holy Shock talents (little to not cast) is super simple rotation over caster Holy Paladin where mana conservation is a thing. Beacon of faith over virtue etc etc.

Same with DPS specs, you have some with simple rotations and other with more complex rotations and utilities.

Not to mention people buy boosts to get CE, M+ runs etc. So there’s already people putting in no effort into their rotation and getting further than you.

Likewise, The ceiling for people relying on the OBR rotation is lower than those who are performing their rotations + the extras.
People learning their full rotation + executing the mechanics will more often than not (outside boosting factors above) get higher ratings etc.

If OBR makes it easier for you to achieve Hall fo Fame or M+ title then it’s your fault for not enabling it. However, if you were truly playing WoW at peak skill level, the OBR penalty would just be holding you back.

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