Thanks for MM nerfs - back to C tier where they belong with the other trash

many range dps have hard casting as core of their spec, yours isnt kickable and theirs is, its not really good comparison or even accurate, its exaggeration. the ammount of hard casting classes i play and the ammount of hard casted spells i do still in modern wow vs all melee mobility i find this particular claim untrue :slightly_smiling_face:

Are the casters who hardcast a lot (with the exception of SPs) in the room with us right now?

well, ive seen dhs complain of warlocks (the irony), or even say things like “demo not even being a caster”, the spec that is 95% hard casted spells, even the ramp up for dmg is hard casted lol it is not only warlock specific tho, literally every range dps except ele or fire mage perhaps are mostly hard casting alot of spells which are all kickable unlike mms casts

so hence saying things like “Every other ranged spec doesn’t need to cast anymore” is quite untrue and very inaccurate. people really should start using brains more before complain or say things that are not true, unless they are trolling ofc then i can approve this nonsense lmao

While MM cant be kicked, there are other weakness to exploit.

Casting AiS still gets a push back, stopping it denies buffed Arcane Shot (further lowering pressure on plate).

All casters have a precog option and more then 2 school of magic.

Not having anything to interrupt opens them for your healer.

Having to plant to cast AiS halters our most valuable defensive - kiting.

And finally, disarm.

MM can still put out some pressure on plate and mail with Chakram and Explosive Shots, but with the loss of double root and FD not dispelling, it is getting mauled by double melee so hard, with limited options to punish bad play and overextending.

Alas, most hunters have gone BM, which ironically makes me want to play MM again.

2 Likes

you know why i didnt mention ccs or pushbacks or any other ways there is in the game to disrupt casts like knockbacks example? because literally everyone are affected by them so it is not relevant to point out, when it remains as fact that mm casts are not interuptable by kicks and hard casted spells by other ranged dps indeed are, but the topic here questioned really were the claim that no class in game would have casts which is just untrue, like explained in too much detail even, so to conclude when i see people say exaggerations like “Every other ranged spec doesn’t need to cast anymore” i hope they are trolling for their sake :slight_smile:

I think most of the responses here are quite off topic and are missing the point.

To summarise my outburst - MM did not need nerfing, it was a solid bottom A tier and now according to Wow Meta it’s below Frost DK - C tier.

If you’re going to nerf damage at least give MM an improved survival kit as melees absolutely destroy you.

And all of you defending the nerfs, I doubt you’ve ever played as MM above 1600.

1 Like

→ and popularity ← in Dragonflight 10.2 based on the World Top PvP Players in Dragonflight PvP Season 3.

player representation is never a full statement whether a spec is good or not good, except in one case like dh or dk, when really many peoples played it, because it was “free” rating

i dont say MM is good or op, but keep in mind, that many Hunters Play the Spec who is the best, especially in arena and m+ and Bm is currently BY FAR the best Hunter spec , which is also “easy” to play compared to sv and mm Hunter That will also explain why you are seeing so many BM Hunters right now

in my opinion MM need´s anyway a Rework gameplay wise, MM hunt felt in Mop/Legion really good, but since Bfa, it´s something else, a Clunky onetrick pony spec with bad Mobility

2 Likes

you made claim that no range dps casts anything, if you get answered to your questions they are not off topic

that is inaccurate as there are many range that have 95% of their whole core design as hard casts which can be kicked but yours cant

propably same as any caster in all melee lobby

i admit to never have played mm in arena and i see it as rbg spec, i play sv in 2s and bm in 3s for range kick

Caster that can be disarmed, has poor mobility and no survivability.

id say just delete hunter its just too unfair for caster

id say just delete dark pact its just too unfair for hunter

dark pact is absolute garbage

turtle is absolute garbage
can die in it and we cant even attack back!

1 Like

Just get tierset, MM is fine.

How is it fine? How is it fine to rot to death by dots and bleeds? Come on dude… Hunter is OK in 2s even better with Rdruid which can give false perception that we are good. Rdruid doing all the work and goes well with hunter. I see your perception of hunter is ‘fine’ comes from playing 2s. Have you tried 3s at all? Have YOU played against double melees that will shatter you to pieces? I have tried it, and I know how it goes… so I stay away from it. From checking your profile your staying away from it too :slight_smile: You know the truth just admit it.

2 Likes

I’m playing with a holy priest mainly, rdru is my secondary option.
MM is fine, the rest is overtuned, that’s all. Rapid fire was op, and it was neccessary to be tuned down for the tier set to make sense. That doesn’t change the fact that the other specs are unreasonably overtuned, but that’s not an MM issue. MM is in a good spot, we just need to wait for them to fix the rest, not wish to become obnoxiously OP because everything else is. The only thing that MM lowkey needs is some redesign to get armor penetration, because we’re filthy insane into cloth and leather, and mad useless into mail and plates. Break the cycle Morty, focus on science.
Oh, and I’m staying away from shuffle because the bracket is just plain braindamage, not because MM is bad at it, I haven’t played it last season and I won’t play it in the upcoming seasons either.

Ok. I didnt mention Solo. I said go and play 3v3, and you will see the truth for yourself. Play at high ratings there and we will see if you keep saying MM nerfs were necessary… Double melees at high rating will shred you to pieces. You are a bit right for saying we are fine, but its your perspective FROM playing 2s. BUT you are also wrong because our spec just doesnt work in 3s. MM needs huge buffs because of 3s because MM is bad there AND the game is balanced around 3v3, which means since MM gets slaughtered there we need massive buffs. What will happen in 2s if we get stronger from buffs no one cares about 2s…

Conclusion: Just go ahead and play 3s because your not able to listen clearly since your ears are full of sand of having head under ground for long time… You know very well MM sucks, thats why your staying away from 3v3. And more proof: If you go check top MM rated in 2s you can see almost all of them stays away from 3v3 :slight_smile:

You dont see this opposed with other specs, when they are high rated in 2s they are in 3s aswell.

You are so so so wrong. Whats more scary is, your MM main and say this stuff. Against your own spec that wasnt even OP before nerfs, just mediocre, maybe even below middle of the pack… I am here to fix your thinking abilities and put you in right path with my proper facts. What about other classes? There are ONLY 8 MM at 1.8k+ AND 207!!! DH. Your saying we needed nerfs so other classes can squeeze us more. Now no one is playing it after dmg nerfs. Choose your words bro please… DH arms uh rogue all of them needs nerfs not us. Where is your logic man come on? 207 dh over 8 mm means how op dh is currently… and not us.

Even I can make a DH now with no experience on it and roll over you even though you have mained MM for so long. How is this fair? I dont have anything against you but was just a truth example.

1 Like

You are a bit right for saying we are fine, but its your perspective FROM playing 2s. BUT you are also wrong because our spec just doesnt work in 3s.

In the ideal scenarios, you would want balancing to be done off of 2s to begin with, because basing balance off of 2s would bring more balance into 3s with less leeway for OP stacking of double S-tier comps.
MM did need rapid fire nerf, because it still had - and still has - oneshot potential. You can 100-0 many specs with proper setup, and if you let RF do extra 20 % damage on top of that, it would be over the top. If you let a oneshot spec do more than 100 % of hp, it becomes abusable.

WITH ALL THAT SAID, I specifically said that there are specs and comps that are completely broken and OP currently. These are OP in 2s, and as a result, are even more broken in 3s when you stack them together, which is what I mentioned in the first paragraph. MM is having a hard time scoring a kill at some of these specs, such as outlaw rogue, demo warlock, uhdk or warriors, because if they play properly, they have way too many stops or pressure, and if stacked, that makes MM unplayable in a 3v3 scenario.
That doesn’t change the fact that MM is fine right now though. It only underlines what I said - there are aspects that need to be redesigned (such as MM armor penetration), and there are specs that need to be done something about (including MM until last week, because it had the potential to become OP).

Now, MM is fine. The other specs are not, and these now need to be looked at. MM damage doesn’t need further changes currently, other specs do. MM is not bad, it’s just that the other stuff is too good currently, and it makes MM look bad as a result.

You know very well MM sucks, thats why your staying away from 3v3.

Nah, I stay away from 3s, because they’re too difficult for me. I would be just as bad at 3s as a DH as I am as MM.

If you go check top MM rated in 2s you can see almost all of them stays away from 3v3

There are 920 people above 1.8 in 3s. There are 1776 peopel above 1.8 in 2s.
There are 8557 people above 1.8 in RSS.

You know why no MM plays 3s? Because nobody plays 3s at the beginning of a season, because it’s a waste of time. The brackets share achievements, so the only incentive to play 3s is to push for gladiator mount. And nobody is doing that on week 2 of a season, because everybody knows the bracket is completely dead due to RSS having butchered old brackets in s1 and itself in s2, because only decent players actually push in 3s, since the rest of the playerbase gets their rewards from RSS.
The spec disproportion is not exponentialised by this, because the participation statistically remains the same. There’s no reason to play MM in a melee-imbalanced meta, and a 20 % rapid fire re-buff wouldn’t fix it. It’s because melee are melee now, not because we lack damage.

2 Likes