Thanks to ALL Beta Testers, You v made "great" job!

Thanks to all the beta testers who spent so much time finding new locations, playing dungeons and PvP instead of actually testing.

I think this is a major problem with every new expansion. After its release, we still have to keep “testing” 1,000 features that are in the base of the expansion that just don’t work or don’t work correctly.
Blizzard can’t test the entire game in such a short period of time… Of course. But the main feature of this expansion, such as professions, needs to be fully tested with all the weekly blocked reagents and all possible RNGs.

We had a lot of problems in the UI - backend communication.
We had a rep exploit that made 99% of players just uncompetitve on AH
We had huge problems with Orders.
We had an exploit and really buggy Alchemy Experiments hugely related to Artisans Mettle, a weekly blocked reagent. (I have no really Idea where can we get more of this?)
We had a rare 385 loot that could be farmed on the first day of expansion - now no matter why, just blocked for all players who haven’t done so so far.
We had an exploit for farming the Wrathion rep that could get players to a revered 398+389 items in 5-6 hours.
We had huge problems with core content at the start of each expansion - I mean AH, which lags every day from 5pm to 11pm.
We’ve had an unblocked rep farm possibility with core reputation, and many players are already on max Renown… that are keep ruining economy. This is only week 1, by the way.

There were found much more exploits on Beta that have not been reported to Blizzard, but were used right after DF was released. This happens in every expansion, and I think Beta testers aren’t really testing - they’re looking for exploits to use right after the patch is released. I think these are the players who should be excluded from further beta testing and banned from the community and from the game in general. They ruin it - they bring negative emotions - they are disgusting.

This is not a joke - Blizzard - you really should think about full-time professional testers who would be paid for their work with bonuses based on the number of reports and their importance. A professional team could be led with schedules and plans.

Please spend some money on a team of professional testers - I’m sure there are hundreds of players who are looking for full-time jobs in Game Industrie just playing a game and making this beautiful Game simply better.

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You forgot to mention “finding exploits they plan to use and not report them”.

Sorry, missed that one. I take it back.

But yeh, the fact that the Artisan Rep exploit is still a problem is sickening.

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As someone who was in the beta I can tell you I tested and reported plenty, I’ve even seen things I reported having been changed/actioned. Bugs that were in beta that I reported are not in live, feedback I gave has been taken into account and things were altered.

That is an awful generalisation of a lot of people who were genuinely testing the game and bug reporting, giving feedback and pushing for a better experience than the previous expansion, myself included!

I have never used an exploit in this game, or any game and certainly would not use the privilege of beta access to look for them and gain advantage over my fellow players once the game went live.

Sadly bugs happen, lag happens, mistakes happen. There are those who will exploit those bugs and mistakes but to blame beta testers for that? No, blame the bad players who have to ruin everything for everyone.

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Given blizzard’s love of “surprises” that are different to what was shown in beta, and the fact that some things just plain weren’t in the beta, it’s a little unfair to blame the beta testers.

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Don’t you see? The mystery villain of the expansion is already here. Bugs.

You’re welcome.

post edited.

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Instead of spending money of useless things and all ppl can guess what I mean, they should really invest into QA of their games. Like 2-3 months of subs and cash shop sales would cover big QA team for years. As always its greedines that ruins this game.

there are still lots of simple bugs i can’t believe people ‘‘tested’’ this for months. all they mostly did was testing dungeons to see mechanics which is obvious because dungeons have the least amount of issues. i still keep getting disconnected because of sudden moves. yesterday when i was trying to do a wq, i accidentally blinked to a rock and dc’ed. after that i tried it again and same thing happened lol . sudden movements can disconnect you sometimes. not sure if it happened to anyone else tho.

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This the core issue. Don’t blame players.

I know that some people actually got banned for abusing some bugs. There’s probably a lot to say about streamers miraculously avoiding bans but I digress.

You are correct, this happens every expansions. And every expansions there will be players looking for things that give them a push to be more “”“”“powerful”“”“”.

You don’t really have to be salty about it though. If half the player base would stop caring about what others get or don’t get, I’m pretty sure we would see less resentment and toxicity

(That being said, I agree with the sentiment, and we shouldn’t see that many wrong things that were already present on beta - and reported - make it to live)

This is what happens if you only allow the 0.1% and their stream sheeple in the Beta tests.

Noawh should be permed at this point.
He exploited both Wotlk:c and Retail to insane amounts and remains unpunished.
If Blizzard would care they should make an example off these “streamers” exploiting.

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post edited.

That IS testing. No one person can test everything, and I used my beta access to focus on testing, and providing feedback on, feral druid. I reported bugs I encountered while I was doing that, and provided feedback on anything else that came to my attention, but my focus was on testing feral.

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Yeah, for example, finally develop already a 10,000,000 players in online simulator that will test all your servers and datacenters so that there is no lag at the start of the expansion. Just test the launch properly with the newer technology and not on sticks as usual. Such a program can be done in as little as 1 week (my own life experience).

Nowadays, every major company cares about the “user” experience. But not Blizzard. They probably haven’t even heard of it. They don’t care about how good we will feel with this WoW product if they today unblock and tomorrow block this or that content for 1 or even 2 weeks. And for the Name of God - DONT Hotfix any of these Problems on Live servers - your Time to fix it is gone - u had so much Time to test all, but now let it be so how it is - let us all be equal to each other - dont bring us into this World of No Equality - we have enough of it in our Lives. Hotfix are reasanoble only with reseting or banning all Players who have used it or clockweis bringing ALL Players to Players that have used it.

If the whole crafting/AH/loot/farm system is so heavily reliant on some weekly lockdowns - TEST how ergonomically and properly everything will work with each other.

It’s just disgusting to see how amazingly well it was conceived and how poorly done.

That’s bollocks. Blizzard just don’t fix or prioritise some of the things that get reported. That doesn’t mean people aren’t reporting it during testing.

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Because Closed Beta’s aren’t used for testing, they are used for marketing. They branch the build for the beta and polish the specific area that they give to the “beta testers” so there are limited issues in the first place, they give access to streamers to gain hype and increase pre orders. It’s a games industry standard, not just blizz.

Like all very profitable industries the marketing team reigns supreme. The stuff you see at e3 and pax east etc, are generally gathered by the marketing departments and depending on the company the devs working on the game have very little say in what’s displayed or talked about. I know of devs who have watched their own companies press show and said, since when did we promise we were doing that. The marketing team doesn’t care as their targets are generally based on pre order sales, if the game sucks or flops on release, “it’s not their fault the devs did a bad job.”

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^^ Both of these

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Just ban everyone involved in any of those exploits for at least 1 content patch and rollback the characters to 15.11.2022. Easy af.

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I flew past a big frog that licked me and caused me to get launched backwards and that disconnected me :slight_smile:

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That’s not harsh enough of a punishment, send them back to torghast.

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