The “social aspect” players are so stubbornly defending died decades ago

It’s been dead for decades.

You know it.
I know it.
Everyone knows it.

I think it’s time we stop pretending like dungeon grouping in TBCC is anything more than “inv” when you run dungeons, and that getting into a group depending on your spec/class combi can be quite challenging because of how meta-oriented people are.

I also think it’s time to stop pushing for the absence of a system in favor of an arbitrary, tedious and inefficient alternative. I’m willing to forego things like the automatic teleport but instant grouping needs to happen in order to give everyone (yes, even hybrid specs) a level playing field.

If you do not like it, don’t use it. Let’s be honest though regardless of debating this for hours we all know people will use it because it’s easier than spamming LFG chat for hours. The pros outweigh the cons especially if you also look at how it would help players leveling alts or even new players.

Any meaningful social interaction has and always will come from healthy guilds. LFD has nothing to do with that, and just because you’re in a healthy guild doesn’t magically give you access to 4 other people whom will cover all roles needed all the time for you to run dungeons with, also at your current level range. In order to keep the leveling scene in older content healthy LFD would be a fantastic alternative, nerfing EXP when a max-level player is in the group does not remove the root cause of the problem which is a lack of people to group with for a dungeon.

Heroics in Wrath are far from being hard, and they’re meant to be bite sized, daily content to do. As such it would be very counter productive to spend an arbitrary 30+ min time sink just to get a group together. I think we’re all in agreement something needs to change in that regard.

As I mentioned earlier leveling dungeons are non-existent on TBCC due to the current grouping “system” we have, in practice this system is extremely annoying to use and as a result of that people are flocking to add-ons which I doubt is the developers their intent.

Furthermore you can’t find any groups unless it’s a boosting service, if you added LFD to TBCC tomorrow, you’d be able to find groups from levels 15-70 as any role within 30 mins or less, any time. All the while being able to quest or do whatever other activities you want while waiting.

People selling boosts do far more damage to the “community” of the game than LFD ever could, in what world is paying gold to have someone else 1 shot the entire dungeon for you 5 times in a row a better community/social experience than having an automated system to find a group for you, where you would actually participate in the dungeon?

I honestly can’t imagine that anyone likes having to level alts strictly through the quests they’ve already done multiple times before, or paying people for boosts. This is where LFD comes in to break up that monotony, or better yet, incentivizes people to play tanks/healers so they can spam dungeons and level more efficiently, which helps fill out a role that is usually very under-played.

And keep in mind, if random people from a different server are an issue there is always the option for Blizzard to limit it to servers. That way people are still held accountable similarly to how they are held accountable now.

Thanks!

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Majority of players do not play multiple characters and majority of players do not buy any boosts. You have completly wrong perceptionon how people play game becouse all you see is vocal minority. People what enyoj game do not come on forums, they play game. Nothing you see here represents them. Thats data what only Blizz have and clearly players doesnt want toxic like lfg systems in their game.

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True. Things have never been the same since Brezhnev’s death :frowning:

Yes, the social aspect of the game died long time ago and its not RDF cause.

The players have changed over the years, the mentality and approach to consuming the content has changed.

Also I really fail to understand how someone can enjoy starnig at lfg addon or chat to find a group or beg for tank on /lfg.

Also just saying when classic first released I was strongly against RDF but over the course of 3 years I had to apologize to this system, because I also believied that there will be more “social interaction” without it, that ppl have to engage with each other. I was so wrong its amazing :), not only You waste tons of time assembling / finding group if You dare to play DPS, instead of doing other activities (quest, dailies, farming etc.), the social interaction constraints to simple

/w inv
/r full

And when You finally find the group, the runs are in 90% of times similar to what is happening on retail, stream pulling with CC on harder pacs, and all social interactions comes down to

/p CC moon, sleep Square

On current WoW its the same, without CC part ;).

Not to mention absolute void of runs for low level dungeons, its sooo hard to assemble group on leveling dungeons its easier to buy second account and boost the alt on Your main. With RDF (cross-realm) its not a problem, You can do quests / farm mats / afk in the city (noone holds u from doing quests in the world, its YOUR choice as a player to afk in the city) and the group will be assembled and You can do a dungeon.

So after the 3 years experience on mid-pop server, I totally changed my mind about RDF. I think Blizz was smart back then to add it and they should be smart right now to not remove it from the game.

I can agree on the first phase it should not be present in the game, to “force” ppl to quest (but I dont like forcing ppl to do stuff they dont enjoy), but they should introduce it back in Ulduar phase.

Also don’t be a selfish prick, some ppl play on smaller servers and finding the group there is even more dredful and Blizzard HAS NO IDEA AND NO PLANS TO FIX THIS ISSUE, so the only thing that could help those ppl not spend 25$ on transfer, RDF, is taken away from them.

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The social aspect of the game is not gone.

And LFD is bad for it, by the way. LFD existing can not be avoided, but I agree it taking some time to implement.

It was one of the many things that made the game suck in the long run.

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If only people like you would learn how to use the current LFG tool ,

Pick 1-3 dungeons you
Que up
Write role in info tab
Click List

Thats how you USE the current tool… yet instead of using what is at hand the LFD/DF/LFR generation must have instant gratification for THEIR “hardwork” of logging into the game.

Sorry if this come´s across as “harsh” but if 10-15% of the community would LEARN how to use the LFG tool that is currently ingame the whole spamming of forums how the game is “dead” since they cant find a group would be mute !

You all can logon ur twitch / youtube / only**** but you cant use a simple drop down system !

All my dungeon groups are found thru that or via guild

This is precisely how I feel. Over the course of 3 years, I went from “LFD does not belong in Classic” to “LFD can not come soon enough, surely, it will be in Wrath prepatch.” :clown_face:

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So your argument against the LFD tool is “learn to use the LFD tool” ?

As I’ve said before multiple times, the system is extremely tedious and inefficient to use and it can’t even be used properly on mega-servers due to requireing an add-on to manage it properly. As a result players are spamming the LFG channel because it’s more efficient, due to that players also have to install add-ons to manage the span in that channel. Both choices are terrible for the player experience.

I don’t think anyone has issues using the LFD tool that is in TBCC, the thing is that the tool was designed back in 2006-2007 with smaller realm communities in mind, it just doesn’t work properly with the current 2022 mega-servers where there are 36 thousand players on some realms.

This has nothing to do with learning how to use a tool, it’s that players refuse to use the tool because it’s terrible to use and extremely inefficient.

The reason I bring this up is because the current lead dev is playing season of mastery and is apparently unaware of how bad the situation is for some players (depending on the spec and class) to get into a random heroic, or even a normal dungeon because their class doesn’t bring enough to the table.

It may be fine for the first two month of Wrath, but once raids are on farm and tanks and healers are raidlogging we’ll see the same issues pop up where DPS struggle to get into a group. Next to that due to the severely lack of tanks and healers they reserve items on runs or sell their services for a premium, I can’t imagine this was the intention.

There is a reason why this tool was replaced in WotLK with the random dungeon finder.
If the tool was so fantastic to use it wouldn’t have been replaced.

This has nothing to do with instant gratification, this is about a QoL change that keeps players invested in the game and also keeps both new and old players interested in doing older content, without a dungeon finder leveling in dungeons is pretty much non-existant unless you pay someone to boost you through it for gold. I would rather put the work in myself than pay someone to do it for me while I sit AFK in a corner.

You’re accusing people of being lazy while not even bothering to read why they want a feature.

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Then add lfg but only for old content as its true hard to find groups for vannila dungeons in wotlk.

But they could also take lfg from retail (manual one) and use it as replacement as that featurw ia absolutly fine and is way cleaner.

How do you know this?

PS. I play many characters. I don’t boost, I do not clamour for LFD, Normally I play instead of haniging out here, but recently so many small “Quality” of Life thiongs added that ruin my fun, so I hang out here. Which btw. proves that you play OR you use Forums :wink:

I honestly have no idea why you are bringing this up as an argument, I’m using the forum as a medium to announce that I am displeased with a decision Blizzard is making for example, wouldn’t you agree that a forum is a place for people to share their opinion?

As another example I don’t play during the day, part of that has to do with the fact that I have a full time job.

Writing a reply in a minute or two on one of the three screens I am using is not really a problem, I’m not sure where the argument of playing or using the forums comes from because most people of my age generally work during these hours and don’t have any time to play as a result?

I’m pretty sure that’s probably also the case for Elias.

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Because he used playing only one character as an argument. And I wanted to know how he knew this was the norm, not many characters.

Of course the forum is a place to vent your frustrations and try to learn more about how to handle them. And I’m totally with you on the “not playing during work(But on forum some times)”. Bc you can close down Forum in a sec :innocent: not so WoW - and nothing will happen to your character - even when using only one screen as I do
I think I was just a bit pissed off over him telling us that he knew how everybody and their grandmas were playing. So I might have added just a dash of irony - which is a dangerous thing when you’re not a native speaker as can be seen from your answer :wink: Just look at my number of posts. I use forum AND play - same as you and probably most of us.

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do you really believe that the guys who developed retail wow as it is now and add boosts on classic are care for “social interaction”?? Only thing they care is not bleed more players from retail into classic since there are many many people who dont join classic because they dont want to spam chat 1 hour to find group!

compare the old developers who gave us WotLK wit hdungeon finder to today not-evolved monkeys… they are as much devs as I am F16 pilot…

… there fixed it for you.
Let’s ask for No Changes as Blizz f*** up changes always and consistently.

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The social aspect is not dead here, you must be confusing classic with retail. The LFD tool was probably the first major thing they implemented that negatively pushed the social aspect of retail into what it is today, but sure, it was one of many things, over many years.

Building your own groups, actually having to travel to the dungeons, playing with people from your own server, it makes you communicate with eachother, rather than just push a button and rush through content mindlessly. I’ve also heard people complain about “toxic” players, what do you think happens when their only punishment for getting kicked is they have to click the button again?

There are friends I made from dungeons back from vanilla that I still talk to to this day, that would probably never happen with the LFD tool, especially not with the cross realm version.

You are right about low level dungeons being dead, though. That is an issue with the paid character boosts, nothing else. It was a wonderful experience until that was implemented.

Anyways, social aspect is far from dead, it’s the biggest reason why I even play this game.

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