The ability pruning is ignoring the mobility creep problem

Melee players still have two charges of their gap closers, as well as other mobility tools. This has not been addressed whatsoever.

That’s a shame, because it’s the only thing that needs actual pruning in the game right now.

I only have 1 as enha. Its still 30 sec, which is a joke. Spirit walk and wind rush only break already applied roots/slows, the new ones wont be removed.

Can’t you transform into a wolf to leg it?

Blame Mages. Not their fault mage has 4 teleports and perma slows + CC.

Reduce the amount of spamable roots. Then we can talk about reducing the mobility creep.

How many specializations can spam roots?

To make it even easier for mages to win?

They should address the ranged on Ret paladin, as in take it away.

You’re ignoring that much of the damage is getting moved from abilities to auto attacks for melee.

You can, but not much of use. Still can be kited, slowed (not below 100%), and coming out of form to do dmg/heal.

Even if we had massive auto attack buff in midnight, if you cant reach target then u can wash your but with it.

Give rogues burst of speed back!

Even then, wont catch a mage ever HAHA lovely class.