The actual enhancement changes we need

Hey like a lot of players Ive seen the changes to enhancement shaman coming in patch 11.0.5, and I think they’re cool yeah . But still only adress 1 of the many problems this spec has , I spoke with a lot of enhancement mains to try to understand what they opinion was and how to improve some of the problems of the spec

1/ Button Bloat
I must say the team actually listened to enhance players for once and did a good job at trying to decrease the button bloat in the next patch, good stuff , and thanks

2/Awkward PvP talents:
I spoke with quite a few enh and all seem to agree that Burrow and grounding totems should be baseline or at least on the class tree . They feel mandatory nowadays to survive and leave little room for variety and expression .

3/Mobility
I think everyone knows this is one of the main issues here . The ideas that stood out while talking with players is to give feral lunge a chance to reset while spending maelstrom which can be interesting , but mainly that seperating Spirit walk and gust of wind on the tree could do wonders.

4/ Playstyle
There is also the fact that many feel like the playstyle is the real problem ; people call enhancement discount ele ; I think people want the melee abilities to hold the power in this spec , that stormstrike or lava lash feels really good to press instead of Tempest or elemental blast .
Finally Having a choice node on the totemic hero spec to make the tremors come from you at the cost of them being a bit less powerful would be good playstile wise especially in pvp.

Thanks if you took the time to read , I feel the team is really paying attention to feedback and are actually doing a good job at trying to fix things with this spec.

(Sorry if there are some spelling mistakes english isnt my first language)

2 Likes

I don’t PvP but I like the Feral Lunge change to reset option.

Agreed with all besides “Playstyle” to be fair i like the storm build this exp with tempest (As enhance atleast).
But yeah we are bloated asfk its funny how you feel a breeze and can see everything happening in game when playing a Ret/Boomy/Destro/DH/Hunter/even holy/disc priest/mage you guess it any other spec in game…
Feral lunge is trash in pvp it has no meaning it has no Slow or movement increase after use people just walk away even before you land on them in pvp , Why does druids have Slow/Daze with their charge? why does warrior have Root/Slow on their 2/3 charges? why don’t we have 2 Feral lunges and they are not dazing or slowing our target? its useless Just like Spirit walk in pvp it just removes the root/slow only to get 0.5seconds after that rooted/slowed again and when you compare Blessing of freedom to it its a JOKE.
Our ascendence(Burst) is RNG which is funny that we are more rng then outlaw rogues with roll the bones… even next patch if you take not the Proc chance talent they made it 2m instread of 3m CD why do we have that when other classes have similar burst abilities with shorter CD?

Yes thats absolutely fair

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