Retail is like what it is today because there are systems everywhere, time gates everywhere, Blizzard mandated daily/weekly chores everywhere for everyone.
It is no longer about an adventure but about playing a mobile game on PC.
Even without boosts and tokens etc retail would had been just as bad as now.
For me boost is bad because of the lack of people leveling in the world. Its harder to do dungeons and groupcontent with fewer ppl around. And with more people leveling in each area, the world feels more alive and organic. For me a big part of the game is about the leveling, thats what I fell in love with 17 years ago.
It does not detract from my experience that someone else has purchased the 58 boost. I would just say that during the prepatch it is an issue because you get a lot of people unable to play their class but this should improve after prepatch. You can spot a boosted 58 by finding a piece of the communal gear they receive at 58.
Its core part of the game in Vanilla Classic, not in TBC since TBC is focused on max level content. You can clearly see that with the amount of max level dungeons, raids, PvP rated activities etc.
Skill floor in Classic is extremely low. Classes are very simple and people who use character boost are in most cases people who has been playing WoW for a long time. These people really don´t have any trouble with adjusting to their class in Classic.
Nobody cares if you are okay with boosting or not.
Nobody cares about the way you see the game.
Nobody cares even if you leveled 1-60 every class of every race.
Nobody cares that getting ONE character, that gets to skip the same boring and played out again and again and again leveling process, annoys you.
Nobody does, nobody did and nobody ever will.
True but MTX make it worse. It would suck 100% without it but it sucks 200% with it included.
MTX in classic just means gameplay is better than retail but it still ruined. Its like putting a dog turd on the plate next to a fillet steak. Steaks still nice but ur never gonna enjoy it.
Except for all the ppl who DO care cus ur a lazy slug who pays to play so no one wants u in their guild or group, cos if u cant be bothered to level a char why would u be bothered to put effort into a raid or dungeon group?
I think a good portion of the current retail playerbase only joined post Wrath. I think youâre wrong in your assumption. The OP has some valid points about existing players having earned their place. Itâs bit like how Deathknights were effectively a level boost but only available to those who reached 58. I think that was probably a way better way of letting people boost.
Retail and classic players want something completely different from what they are getting. Itâs just a mess all round tbh.
Ur char name absolutely sucks but ur right. There could have been a better way to go about it then with MTX. Something like if U get max rep with Scyer or Aldor u can pick one char on ur account to boost to 58.
It would still suck and Id still hate it but at least u have to put in work in the game not just swipe daddys credit card.
This reminds me a bit about how Bellular described Shadowlands as that bowl of salad with a âcertain male body partâ placed in the middle of the bowl.
Yes MTX makes everything worse because most of the time they are there to fix problems created for the sake of the MTX existing.
My previous post was just arguing that the main issue that lead to the retail we know is a huge departure from what made WoW great at its roots.
Clearly people care. Just witnessed the TBC launch and itâs not even a third of the Classic launch. Naturally it was going to be lower but this is a lot lower. To be expect with these boosts etc, itâs now retail with uglier graphics.