It’s downright primitive.
I have maximum honor on my main and want to transfer it to a random alt to free up the space.
I click currency and then transfer, since the word transfer implies I can actually, you know… TRANSFER the damn thing to my alts, but instead it says I can’t carry any more of this currency and basically forces me to log out, log in with another alt, and then transfer the damn thing to that specific character. I mean, why? Just why on earth? I’m not even mad at this point, just confused and concerned.
Just show me a list of my alts and let me choose which one I want to send them to.
This is caveman stuff.
This is a brand new system. Let them cook.
FYI I keep all transferable currency on a bank alt so I can grab what I need whenever I need.
Because you’re not sending to your alt, you’re sending to the character you’re logged in on.
So next time, log in on the alt you want to have the honor - and remember the 20% (or something) cost
I’d rather have all currencies become warbound instead of having soulbound ones and requiring transfering
Yeah, I… kinda picked up on that. It’s pretty much what I’m criticizing, the inability to be able to do both.
The fact that it works at all is amazing. I don’t wanna even think of the jiggery Pokery they had to do under the hood to get it to this state.
I admire your enthusiasm, but I can’t help but feel that it’s really not that deep or complicated.
I mean just look at all the other systems/stuff in the game. These aren’t interns straight out of programming school or whatever theyre pros at work in one of the biggest gaming publishers ever…
Fair, that was not how I understood your post.
Also, personally, I find it unnecessary, especially now that can transfer all transferable currencies whether or not we’ve encountered them on the character we want to have them.
The issue is more like:
You change a thing in software code, especially in a “mashed together” code structure as old as WoW’s, you braek a thing on the other end. In the worst case you can even braek something completely unrelated to what your working on, as it may still be in some way related.
Adding those extra bag slots for having an authenticator gave Blizzard a huge headache implementing them, for example.
Just because soemthing seems easy, in coding it most likely never is.
Neither in Software coding nor in industrial Machine coding.
Since they like to copy GW2 so much so least they could do is take their currency tab.
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