I wanted to take a moment to express my frustration with the current state of professions in the game. It feels like there’s something fundamentally wrong with the system, and I hope Blizzard will take notice.
Right now, even farming materials and crafting your own consumables always ends up being a bigger waste of gold than simply buying the consumables from the Auction House. This seems counterintuitive—shouldn’t crafting your own items be a viable and rewarding option?
If you’re looking to craft for profit, the margins are so razor-thin (even with concentration-crafting) that making a reasonable amount of gold requires a significant initial investment. Essentially, if you want to succeed in professions, you need to already be wealthy. For casual players or those without massive reserves of gold, this makes it nearly impossible to get ahead.
The situation is extremely frustrating. Everything is expensive, and professions, which should be a way to support yourself or even make a bit of gold on the side, feel almost entirely inaccessible unless you’re already rich. Is this truly the intended experience? Is this actually considered a feature of the game now?
As someone who pays for a live-service game, I expect Blizzard to address issues like this. At the very least, the imbalance in professions should be acknowledged and openly discussed, rather than seemingly ignored.
I hope to see some meaningful changes to the profession system in the future—it’s a core part of the game, and it deserves better.