The current state of WoW

Yes, I’m not saying New World is somehow amazing.

A living general chat is baseline for all MMOs and it is a great indictment against WoW that it’s public chats are all dead.

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60% of NW chat are already WTS random starmetal tool, or LF amrine / depths / whatever.

Other 40% random chat will die in the coming months.

Also I’m already watching twitch on 2nd monitor during long autoruns, and most of other players will do the same. The magic of a new game usually wears off quite quickly. Players tend to optimize the fun out of the game.

Is spamming /recruitement with LF < insert dungeon name > is somehow less miserable and more social? Especially that dungeon XP is good, so higher level players run low level dungeons and their clearspeed is insane.

Whales can be either, they just spend their money differently than one another or on different things. World first raiding definitely influences gold stuff and buying, all the tokens etc sure but still.

You could argue classic and classic TBC are more casual friendly in a lot of ways, and yet also doesn’t do great retaining casuals currently. One of the biggest casual content is leveling, but it’s not nearly as fun or satisfying without other people around while you’re doing it. Which is also a problem in retail, basically never see anyone else leveling in old zones.

Further, you haven’t even given direct solutions or really pointed at specific problems…

I’d argue it’s worse to me, I sure enjoyed BFA more than I did SL. The last thing I did in SL was grind out renown though doing the comp stomp so I could at least have flying unlocked and not have to come back to it.

Pretty sure the state of WoW atm is Confusion.

I don’t.

Vision was the most rage inducing content they’ve ever introduced. I’ve never gotten as angry at a game as when that stupid ring comes in cathedral square even though it’s not part of the cathedral square affixes.

Playing new characters was horrible, you had to first grind the neck to even be able to use azerite armor. Then you had to get essences(Of some which was locked behind weeks of raid/dailies). Then you had to get corruptions.

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It was very rage inducing because of the dumb weekly ‘effects’ or whatever would effect you and some where mind bogglingly RNG and annoying. Same for the corruption effects of all the gear, and it was NOT made equal between classes/specs for Visions at all. Either way I feel like every class had at least one spec that was pretty good at clearing those.

I mean, a little. I still enjoyed playing new characters more than SL where you have to ‘catch up’ on all the renown, TONS of questlines and all that just to get your soulbind power end everything else.

Going to the maw for souls, torghast for ash, etc. Have to do a lot more in SL to ‘catch up’ an alt.

In later patch yeah, though SL is also even more annoying now with Korthia dailies and all the stuff you have to do there too. Corruptions were pretty RNG and awful but, for me didn’t effect a whole lot of things. Shrug

You only need korthai for sockets, and you don’t even need them on your main.

All the FFXIV races look terrible.

Sadly the current custodians of the game have destroyed the very fabric of the whole product and made the game unrecognisable. It would have been far better to have left the original expansions alone and just focus on thier end product. The Classic game could have been filtered in as two paths through the game and then they could have introduced classic versions of TBC and Wrath as boosters for the main game.

The game is an absolute nonsense now. I decided to do a LFG with my Level 19 the other day and was in stitches when I got chucked into a BFA dungeon (at 19). Just showed me how the game has lost its way. Also the level squish should never have been needed if they had managed the levels better in the first place.

I still hold the view that scaling, heirlooms and zonal changes have rendered the game pointless. Why level a char in Classic that has no path to the current endgame. Zonal progression, and all other forms of progression including those associated with crafting are just a complete and utter mess. There is no continuity in game, no sense of purpose and worse there are few opportunities outside of transmog to create a unique character. All is washed away with each expansion and really with a two year life of your so called… ‘Hero’ or ‘Champion’ status just what does it all mean in the end. Currently you level in Ghostlands and then do a BfA dungeon… that in itself is hard to relate… to , well anything.

Sadly the game is up. It does need a whole new feel to it. I’m not even sure it needs to be that complex in truth. Maybe the days of this type of game are numbered. The magical aspect of the game has long since faded. I still enjoy playing, but in short stints, and whilst I am enjoying Shadowlands I am always deeply saddened at what a mess the rest of the game is. They unravelled the ravelling and there is no way to get this thing back to where it was.

WoW suffers and suffered from being king.

It also suffers from age.

It also suffers from popularity.

You see WoW has to innovate or well, the playerbase (not all of us) tends to think it does. The devs want to retain players etc so they try new things.

You have to, as like I said above it’s an ageing game, you want to retain old but attract new blood.

Then you have popularity, games like GW2, LOTRO, SWTOR, ESO trickle on merrily because the playerbase is in love with them.

When you’re top dog you attract a large crowd of people who, have probably only played since shadowlands - criticising shadowlands because well they can.

Now obviously it’s not as cut and dry as I’ve made it out to be but consider this - even now or in BFA, WoW for me was still a cut above the rest.

‘You don’t know what you’ve got until it’s gone’ rings true here.
Whilst Blizzard certainly have been questionable and lazy as of late among other things, I refuse to jump on this bandwagon of toxic hate.

Because simply put the game doesn’t deserve it. It’s still a good game and one that I love. Not blindly enough to shrug off every single thing mind.

However going back to the king point, complacency comes to mind for me. Namely I blame Activisions influence.
Milking a playerbase dry, they’ve done it with all brands.

I will say, I’ve totally stopped Reddit, won’t read YouTube comments etc either. As I personally think the gaming community has gotten extremely toxic and childish as a whole.

If you’ve got one good thing to say about WoW or Vanguard, League, BF2042 etc etc you’re just shunned.

So - I actually believe it’s a collision of both devs and players (again not all).

Is WoW a bad game? Depends who you ask.
Is it in trouble? Not really.
When and in what aspect? Since it’s release and every year since then. It’s an ageing product.
Will it recover? More than likely but who knows.

7 played on and off since vanilla and my majority problem with wow is that there are no end goal other than to rush ilvl…
I just ender my subscription and returned to ff14. And I just enjou the slower paste. I love the storylinie, the Hildebrand side questlinie, the relaxed community. It’s a different atmosphere.
Wow need something to keep casual like myself intersted in the game. I joined SL 8 months after release and it took me about a month to be caught up story wise. If i had bought it at start i would not have played now. Korthia, Thorghast , mythics etc it doesnt really add anything other rhan grind for ivl.
I support i could grind for tmogs/mouns/mini pets etc but grinding it’s not my idea of fun or relaxation.
I am not sure if WoW can be saved… I prob come back to play the last storylinie and then wait 8 months after the next week to play that.
WoW just lost it’s unique feel and tbh i enjoy other games more. WoW focusing too mucch on endgame and “forced” daily questing

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Yes.
-LFM tank+dps Amrine
-Invite me, I can dps.
-Oh, okay, sure, mate.
-Thank you. This is my 2nd time running this dungeon btw xD
-Ahah, it’s my first lmao
-It’s ez, btw they fixed the lag :open_mouth:

This happens to me all the time in New World. Conversations are organic. Much of the reason is the amount of downtime involved in the game.

It’s really not that good, you get miserable dungeon exp + 5k for turning in the Barkamedes quest. The main reason I’ve seen much higher levels do them is the gear inside and to just… you know help the server progress to higher levels. The level 60 areas still aren’t claimed by any faction. Another reason is they want to level up weapon skills. New World is a lot like “leveling up all the classes at the same time” type of deal

The sheer amount of lack of daily and weekly chores frees people up to be more open-ended in how they approach the game. It’s no longer “I have an hour a day of chores and maybe I can fit a dungeon in tonight”.

You cannot argue WoW is a social game or that New World somehow isn’t. People who don’t want to socialize are free not to, but the game is social.

Today we had a 15 minute conversation in /global whether I should pay 500g for a single clam. Maybe I should hunt it for myself? Someone chimed in saying clam bait costs 5g at the trade post and we all laughed at him, because it so doesn’t. Clams weren’t for sale, but clam bait was around 120g, which does put the value of a single clam at around 500g.

I’ve been back to WoW since late Legion and it is shockingly anti-social and it is quite unique in that.

8.3 BFA was booming with players.

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