Hi folks,
With the recently Amazon’s release or the last month’s FFXIV pressure, we’ve seen a massive exode of WoW players to another options. Now, while this playerbase flux seems to be temporal and consequence of the hype, the reality is that alot of players are considering other mmorpgs as their main game to play.
I will throw this questions even tho we all know the answer:
How bad is WoW now?
When and in what aspect did WoW fail?
Will WoW ever recover from this?
While this seems to be a Blizzard’s problem, it is, infact, our problem as a community. So let’s talk about it.
There are few kinds of player categories in WoW aside of their skill, the casual ones/the hardcore ones, and the whales/hyped ones.
Usually, hardcores tend to be whales, while casuals tend to be hyped; of course there are many cases but, generally, this are the most common profiles.
The problem with WoW is that from several expansions ago, it is no longer retaining casuals, and it is squeezing whales to the limit. The game is just not funny for a person who is not investing certain time of hours just to be able to play the game, and for those who spend that much time, they don’t have a very fun game afteral.
An aspect that did came back with Classic remakes is the social aspect, or cohesion on the server. Maybe it’s an illusion, but not having merged servers or LFG tools or stuff like that, it makes feel the servers as isolated villages that needs to be sustained by their own instead of trading or interacting with big cities. This is possitive because it makes people have more weight in the community since every community is smaller. This has not survived to modern WoW and, i guess that every player feels anonymous in its own server, which is sad.
Researching few videos, posts, twitchs, and sources where people do give their opinion; most of the players agreed that what makes them log in every day in modern WoW is their guild / server friends.
Reassembling all this, leads us to a nonsense dev direction by Blizzard, where they are aiming for timegated content, weird class design and unwanted content that makes the game feel clunky, while social / casual players are leaving to another games that gives them the social aspect that they want with even more gameplay rewards.
It is early to say that those other options will die soon, but what is real is that WoW will not survive much more with only whale players.
WoW really needs to become more simple (in systems), more casual friendly, and don’t make me talk about how slow are devs in releasing new content (probably delay-forced by Activision).
But the main thing is, how can we, as a community, make Blizzard react to our beg to revive this game? My opinion is not the only one of course, but it is in the direction of the majority; and it feels that in this last 5 years, Blizzard is just listening to Ion.