I had same thoughts, for a startthey didn’t believe in classic, didn’t want to believe. The reason is that imagine you’re a developer, you’ve been given an ideal game, which people likes a lot. And then you start to improve it, you do it with all your heart and soul in it, for the 15 years. And then, as a result, people leave and tell that it’s crap and 15 years ago it was way better. And you just cannot accept it, 15 years you’ve been doing a piece of crap? Nonono, surely not.
So it’s with the classic thing, no, you don’t like classic, no you don’t want it back. And it’s not just work of one developer, it’s work of managers, writers, designers, they all cannot accept it.
So it’s simpky sabotage, not enough servers, queues, layering. They didn’t fix it, so you wanted classic - get it and shut ip.
In other words imagine you went into restourant, and there is new chef, you ordered a steak, but it’s new steak, from new chef, and you say no, i want from old chef’s recipy, I don’t like tgis one. So he gets angry, went to kitchen, prepare it with the old recipy, but burn it specially, bring it to you, spit on it before you and say “here it is, now EAT IT, ISN’T IT WHAT YOU WANTED”?
I mean, classic success would mean that whole company been doing trash for the last 15 years, and they nearly killed the game already, and they won’t ever accept it.