The difference between MoP & BFA

That’s not really how it works statistically, though.

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We are not talking about statistics but why titles earned before are treated more serious mate.

He just did?
The fact that you cant comprehend that high sustain damage means that positioning its valued way more or that cd rotations means that its easier to understand when to use a defensive cooldown and it creates this scripted game, which overall its easier to play its on your end.
The list is simple and straight to the point.

It’s easier to play with high burst cd if you have high burst defensives, devalues positioning.
It’s easy to know which cd’s to use when everything lines up.

Edit: I read somewhere a dh complaining about survivability and saying that positioning wouldn’t save him.
This goes to show how bad this game and some players have became.

If that is your point then why did you respond to my post? That’s not what I was even talking about.

Why should I bring any feedback when it comes to gearing? There were so many topics about that ignored for years. Also ways to gear my character =/= theorycrafting wdym.
Also nice i put title on to send my friend a screenshot then alt f4 and didnt login that character since then. Why would you even check what titles i’m using. Also why would you even attack me in first place? I disagreed with some of your points and instead of proving me wrong youre trying to humiliate me for no reason. Why dont you tell me why is switching 2 cloaks with different enchant So much better than switching between haste and versa corruptions or idk what i even disagreed with.

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Maybe by mistake dude.

Yzzie what u think About a pvp stat

I mean i dont rly care if it exists or not. I believe game can work in both situations if (for example) resilience existed And did not exist. Both have some pros and cons such as it makes barrier for pve players to play pvp (even 4fun idk bgs or something) so in theory not having pvp stat should increase participation (while it also could decrease participation cos there is actually no point in farming pvp content). Gear obtainable from both pvp and pve (without stats) should make us to gear faster with different content to play - idk for example cos of 2 weekly chests we had in bfa (well while i enjoyed farming honor gear overall I dont mind raiding/m+ so i dont burn out). Issue is when pve gear 1. Is Overall better/easier to obtain 2. Provides bis stats for pvp while pvp does not so its mandatory to farm pve gear for pvp.
+Other reasons i can’t make up rn. The point is I believe both ways (having pvp stat vs not having) can work if gearing/class design etc. is done properly.

I read what i said several times. I disagreed with your opinions and you werent able to defend your claims or respond to me reasonably. Instead of discussing whats wrong with my opinions you said (long story short) “youre clueless cos you play lock in bfa s4”. I could go full jito mode and tell you something about arguments but w/e I guess.

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But i mean doing so much pve for pvp is a mess it shouldnt be thag way

bruuuuu I don’t even know why this conversation keeps happening everyone knows blizzard completely butchers PVP a little bit more every expansion.

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