I honestly can’t understand how and why they keep making these massive events every single major and minor patch, which all serve to lag out the zones, automatically become irrelevant in a few weeks at best, and become completely impossible a patch or two later because of how irrelevant they are.
So far we’ve had:
Elemental storms on launch
Primalist tomorrow
Forbidden Reach rare farm trains and technically the tower too
Zaralek rares and researches under fire
Time rifts
All of these offer pathetic rewards to anyone but the freshest of alts, all of them require a lot of people which makes the content impossible for anyone doing it late, and makes them insane lagfests while they are current. The entire Taldraszus zone is unplayable while there is a time rift, and doing the event itself is even worse.
They keep pumping these events out to keep up the “DF has so much content guys” message for streamers and YouTubers to shout out, but the content is being made obsolete at the fastest pace we’ve ever seen.
Elemental storms and Primalist tomorrow events are a joke at this point, and don’t offer anything to anyone.
Forbidden Reach is nearly completely pointless with all the nerfs to the ring, so the tower is dead a few months after coming out. The rares themselves still fare better than any other open-world content they’ve done this expansion because they’re convenient to farm, and they do offer some low catch-up gear, but there’s one less incentive to farm them without the tower, and they’ll soon die out completely.
Zaralek was dead like a week after it came out because the rares drop a single pathetic drake fragment (ONE fragment), and they have too much hp. Researchers under fire is solid in terms of rewards, but it goes into the lagfest/impossible to do without 20 people categories like the rifts.
Time rifts make entire Taldraszus unplayable while they’re on (every hour), and doing them is even worse in terms of lag. The rewards suck at all times, rather than at least giving one good item a week like researchers, and the currency is of course, tied to the character even though it’s just used for cosmetics, so you can’t spam them on different characters for the same rewards.
The worst part is that I LIKE these events even though they are completely braindead, it feels good to go on rare trains and participate in massive activities with 40/60+ players in an MMO, but the game is unable to handle it due to pathetic servers that start burning with more than 40 people doing a single thing in a zone. This is what Nazjatar was like with those godawful PvP events etc.
Why is all of this content so useless, unrewarding, and designed to become irrelevant in a week? Why are you pushing 100 players into an event knowing full well that everyone will be playing with 5+ seconds of delay? Why are all of them nearly impossible to solo for people who would like to do them after they have become irrelevant?