We have a guild with 150 or so members and a good number of level 80’s building up to raiding while doing daily heroics.
I agree the population is very small, smaller on horde then alliance from what I’ve seen and it will only likely attract a niche type of player as well.
The AH is small but there is a fully stocked guild bank as well and I like the tight nite feel of it but that’s just my preference as someone who doesn’t have nearly as much time to game these days!
Isn’t Giantstalker mostly populated by hardcore players?
It’s sad there is no reliable source for realm population…those out there all report different stats and eventually they are all wrong, sigh…
Funny because blizzard knows and its effortless to make a live view.
Anyways, seems like the situation there is similar to my situation in firemaw H… probably double that amount of people, but still low pop… also consider there are like 11-12k people on A.
I love the first impression and the people I met here so far, that’s why I play in it even tho its considered dead…
I value a good small community more than being a number in a high pop realm…BUT, there are some cons… especially when you don’t have much time like you said…
Like you can’t be picky on gear, you get what you get… or like if there is no people on while you have time to play then you won’t raid, therefore it’s a slower experience for sure…
It all comes down to personal preference and to your own concept of fun… some people may not be all about getting the best gear but more about having a good time with people… some instead are all about powering up and grinding…
On one hand, yeah they probably kind of know, but on the other hand, remember that time they opened free transfers off dying realms in TBC and it turned out the data they used was like 2 months old?
I’m estimating that there’s about 200-300 active players on Giantstalker (A).
As in players that play regularly (at least weekly).
Well the stats I mentioned count only players who are seen in Classic.Warcraftlogs .com who killed at least 1 raid boss or done arena games and are in the ladder.
So either your guild does extremely casual raiding without wrighting a combat log and uploading it (even if any player, not even in a guild, uploaded their log all players who had been seen in raid team during tries and kills are counted, even alts) or progression on your realm is really screwed and 150 players you mentioned are low levels, who will transfer away once the hit 80 and see no opportunity to play end game on a dead realm.
I checked Giantstalker a few times 200-300 players seems awesome even if it’s for Alliance only, but each time i was in there more than one whispered me that most % of players are playing are in there playing hardcore.
I played on Gigantstalker originally, it was a guild decision to transfer together as it was hard to recruit, the auctionhouse was pretty empty and leveling alts became a solo experience.
We ended up on Nethergarde Keep and it have been fine for the most part, some clashes early between NGK players and GS transfers but nothing major. Fully expecting that we will have to transfer again eventually as the recruitment issues that we saw on GS have started to show on NGK as well.
I tried NGK as well, some in there seemed a bit rough around the edges.
I wanted to give HW a go i really did but the feedback I’m getting shows 2 completely different realities, one is that the server is dead and the other that the server has low pop but enough people to do end game content.
I’m still disappointed Blizzard opened those free transfers from Giantstalker and the sort of frenzied impact it had among the community. I never wanted to leave but eventually there were so many panic transfers away that there wasn’t much choice but to go.
I don’t know why people signed up for a new small realm if they’re so sensitive to server size instead of playing on a megaserver in the first place.
The problem is that that’s a never ending cycle. I mean, look at the post above, many are already thinking of leaving NGK too …
I’m happy I stayed. It gave us a purpose, a vision and a reason to keep playing outside of the usual raid/arena stuff.
Usually what means “dead server” to some people means “small, but very friendly community” to ohters.
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