Looking at some of my attempts on this, from both last night and this morning, it seems like the spell timers get to a point where they’re essentially being spammed. Around the 5 minute point in the fight I’ve noticed that Ancestral Knowledge starts being cast every 15 seconds, and Jarl is also getting his enrage placed on him at what seems to be a similar frequency.
Here’s the Ancestral Knowledge timings from one of my attempts last night (using chat timestamps for the corresponding NPC yells):
18:31:43 - pull
18:33:19 - 1st cast, 1:36 from pull
18:34:29 - 2nd cast, 1:10 since previous cast
18:36:29 - 3rd cast, 2:00 since previous cast
18:36:44 - 4th cast, 0:15 since previous cast
On that attempt I died on that 4th cast because Jarl’s enrage occurred at the same time. This morning I had an attempt where I survived a bit longer, and saw a 5th and 6th cast, both on a 15 second interval; unfortunately I closed the game so I can’t go back through chat to look at the timings. On that 5th cast, the NPC (I forget the name) gained the shield, but didn’t actually do the channel, I think because I didn’t actually get the shield down on the 4th cast and interrupt until after 15 seconds had elapsed.
Is this a bug? Ancestral Knowledge is a 20 second channel that will kill you combined with a shield you have to DPS through in order to interrupt. It seems like a 20 second channel ability shouldn’t be being cast on a 15 second interval.
Is this intended to act as a soft enrage timer with all of the abilities coming more frequently? If that’s the case, I guess I just need to find a way to drastically increase the damage I’m doing; on my best attempts (damage-wise) DBM reported a wipe at 32% (though Jarl in particular was sub-20%).
Please can I get some feedback on whether this fight is actually working as intended? If it’s not, I think I’ll just wait for the timing issues with spells to be fixed before spending more time attempting it. If it is, I know I need to rethink my approach to the fight to increase how much damage I can squeeze out.
I also had the feeling, that’s why I didn’t repentance sygrin anymore.
Just stick to the caster and cleave cleave cleave.
When the big overlap comes near the end, bubble it and go full dps, that’s how I did it.
Cause when i let sygrin sit in repentance after the third of her cast, i also came into the soft enrage.
Thanks for the responses, that gives me a better idea of how I need to be approaching this. Based on my attempts so far I’d estimated that a kill would take around 10 minutes, so I need to cut that in half; luckily there are some obvious things I can switch up to hopefully get there.
I had read that it’s not a DPS check, it’s just about handling the mechanics properly, so that had been my approach so far. I don’t know if that’s changed since PTR (which I suspect most guides were based on) or whether they were just naturally doing a lot more damage than I have been.
Start the fight by pulling all 3 together.
Before that use shield of vengeance, so u safe a GCD.
Then pull , drums , strength pot and nuke the hell out of them. When the axe dude enrages, hoj him, cleave more and then slow him and do mechanics.
Like this you have sigryn between 70-80 % already.
That’s not true. It becomes very much dps check after you get past 50% health on boss and adds. Adds become enrage and cast more often their stuff. Making it very tight dps squeez. My best run has been around 5% on melee add and 10% on caster. But i have ran out every time my defensive coolers like divine shield, bop and shield of vengeance. When that starts to happen.
You shouldn’t look at the timers and relying on dbm, simply use /tar focus,existing macro on Sigryn whenever she is casting Blood of the Father. This helps you focus on the fight and i recommend to play with dialog on. When fight moves on and you focus on killing caster with the shield you will notice how fast Jarl dies.
Also you can use Computation device here and i recommend if you already have Inscrutable Quantum Device, both are solid options for shields.
I used timers before, especially in Legion but if you are paying attention into looking a bar closing in and wait for something to happen, you are already way too late.
I haven’t tried this one yet, but when I did it in Legion there was no enrage or anything similar. It was considered the easiest one because you could take all the time you wanted and the bosses actually slowed down casting their abilites after a while.
If they changed it’s really another scum move